feat: enhance AFK retry mechanism with GUI interaction and window handling

This commit is contained in:
ZareMate 2026-04-01 19:37:10 +02:00
parent 95a74d7a34
commit d26de80759

116
afk.js
View File

@ -1,4 +1,5 @@
const mineflayer = require("mineflayer");
const gui = require("mineflayer-gui");
const fs = require("fs");
const path = require("path");
@ -33,8 +34,6 @@ const LOG_FILE = path.join(
const TELEPORT_DETECT_REGEX = /you teleported to\b/i;
const AFK_INITIAL_CHECK_DELAY_MS = 5000;
const AFK_POST_COMMAND_CHECK_DELAY_MS = 7000;
const AFK_MIN_NUMBER = 1;
const AFK_MAX_NUMBER = 50;
let hasDetectedTeleport = false;
let afkRetryTimer = null;
@ -47,8 +46,79 @@ function log(message) {
fs.appendFileSync(LOG_FILE, logMessage + "\n");
}
function getRandomIntInclusive(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
function sleep(ms) {
return new Promise((resolve) => setTimeout(resolve, ms));
}
function waitForWindowOpen(timeoutMs = 5000) {
return new Promise((resolve) => {
if (bot.currentWindow) {
resolve(true);
return;
}
const originalHandler = bot.listenerCount("windowOpen");
const onWindowOpen = () => {
clearTimeout(timer);
bot.removeListener("windowOpen", onWindowOpen);
resolve(true);
};
const timer = setTimeout(() => {
bot.removeListener("windowOpen", onWindowOpen);
resolve(false);
}, timeoutMs);
bot.on("windowOpen", onWindowOpen);
});
}
function closeCurrentWindow() {
if (!bot.currentWindow) return;
if (typeof bot.closeWindow === "function") {
bot.closeWindow(bot.currentWindow);
return;
}
if (typeof bot.currentWindow.close === "function") {
bot.currentWindow.close();
}
}
function findWindowSlotByCandidates(candidates) {
if (!bot.currentWindow || !Array.isArray(bot.currentWindow.slots))
return null;
const normalizedCandidates = candidates.map((c) =>
String(c || "")
.toLowerCase()
.replace(/[_\s]+/g, "")
.trim(),
);
for (const item of bot.currentWindow.slots) {
if (!item) continue;
const itemName = String(item.name || "")
.toLowerCase()
.replace(/[_\s]+/g, "");
const displayName = String(item.displayName || "")
.toLowerCase()
.replace(/[_\s]+/g, "");
const nbtName = String(item.customName || "")
.toLowerCase()
.replace(/[_\s]+/g, "");
const matched = normalizedCandidates.some(
(candidate) =>
itemName.includes(candidate) ||
displayName.includes(candidate) ||
nbtName.includes(candidate),
);
if (matched) return item.slot;
}
return null;
}
function clearAfkRetryTimer() {
@ -61,13 +131,38 @@ function clearAfkRetryTimer() {
function scheduleAfkRetryCheck(delayMs) {
clearAfkRetryTimer();
afkRetryTimer = setTimeout(() => {
afkRetryTimer = setTimeout(async () => {
if (hasDetectedTeleport) return;
const randomNumber = getRandomIntInclusive(AFK_MIN_NUMBER, AFK_MAX_NUMBER);
const command = `/afk ${randomNumber}`;
log(`No teleport detected after ${delayMs}ms; sending: ${command}`);
bot.chat(command);
log(`No teleport detected after ${delayMs}ms; sending /afk command`);
bot.chat("/afk");
await sleep(500);
const opened = await waitForWindowOpen(5000);
if (!opened || !bot.currentWindow) {
log("AFk GUI did not open");
scheduleAfkRetryCheck(AFK_POST_COMMAND_CHECK_DELAY_MS);
return;
}
log("AFk GUI opened, clicking amethyst block");
const amethystCandidates = ["Amethyst Block", "amethyst_block", "Amethyst"];
const slot = findWindowSlotByCandidates(amethystCandidates);
if (slot === null) {
log("Amethyst block not found in AFk GUI");
closeCurrentWindow();
scheduleAfkRetryCheck(AFK_POST_COMMAND_CHECK_DELAY_MS);
return;
}
try {
await bot.clickWindow(slot, 0, 0);
log("Clicked amethyst block");
} catch (err) {
log(`Failed to click amethyst block: ${err.message}`);
}
closeCurrentWindow();
// Teleport feedback can lag a few seconds after issuing /afk.
scheduleAfkRetryCheck(AFK_POST_COMMAND_CHECK_DELAY_MS);
@ -133,10 +228,13 @@ bot.on("login", () => {
bot.on("spawn", () => {
log("Bot spawned");
log(`Bot username: ${bot.username}`);
if (hasDetectedTeleport) {
log("Teleport already confirmed before spawn; skipping AFK retry schedule");
return;
}
scheduleAfkRetryCheck(AFK_INITIAL_CHECK_DELAY_MS);
});