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[dragonlib_common_config]
[dragonlib_common_config.time]
#The number of ticks for one Minecraft day. If in doubt, leave it unchanged! (Default: 24000)
#Range: > 0
ticks_per_day = 24000
#The scale of the tick length. 1 means that a tick has normal duration (0.05 seconds). 20 would therefore result in a length of 1 second per tick. If in doubt, leave it unchanged! (Default: 1)
#Range: 0.0 ~ 1.7976931348623157E308
time_multiplier = 1.0
#The number of ticks by which the time of day is shifted to match the real daytime. By default, 0 ticks is 6 AM, but 0 ticks should represent 12 AM (midnight). If in doubt, leave it unchanged! (Default: 6000)
#Range: > 0
daytime_shift = 6000
[dragonlib_common_config.caching]
#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached)
mode = "NORMAL"

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#Need help? Ask on Discord or Github/Gitlab <3 (ps: it is possible that this file contains nothing it's normal) #Need help? Ask on Discord or Github/Gitlab <3 (ps: it is possible that this file contains nothing it's normal)
#Thu Jan 09 11:02:00 UTC 2025 #Thu Jan 09 11:13:23 UTC 2025
boolean.creative.enable_item_group_ferret=false boolean.creative.enable_item_group_ferret=false