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							| @ -7,19 +7,9 @@ | ||||
| /saves/ | ||||
| /schematics/ | ||||
| /screenshots/ | ||||
| /libraries/ | ||||
| /trees/ | ||||
| /*.log | ||||
| /*.json | ||||
| /*.zip | ||||
| /options.txt | ||||
| /optionsviveprofiles.txt | ||||
| /eula.txt | ||||
| /run.bat | ||||
| /run.sh | ||||
| /server.properties | ||||
| /unix_args.txt | ||||
| /unix_jvm_args.txt | ||||
| /user_jvm_args.txt | ||||
| /world | ||||
| /_2X68Q~8/ | ||||
| @ -1,8 +0,0 @@ | ||||
| { | ||||
|   "dumpTagMap": false, | ||||
|   "dumpDuplicates": false, | ||||
|   "dumpUnification": false, | ||||
|   "dumpOverview": false, | ||||
|   "dumpRecipes": false, | ||||
|   "dumpUncoveredRecipes": false | ||||
| } | ||||
| @ -1,35 +0,0 @@ | ||||
| { | ||||
|   "ignoredRecipeTypes": [ | ||||
|     "cucumber:shaped_tag" | ||||
|   ], | ||||
|   "ignoredRecipes": [], | ||||
|   "defaultDuplicateRules": { | ||||
|     "ignoredFields": [ | ||||
|       "show_notification", | ||||
|       "conditions", | ||||
|       "category", | ||||
|       "group" | ||||
|     ], | ||||
|     "rules": { | ||||
|       "cookingtime": "HigherRule", | ||||
|       "energy": "HigherRule", | ||||
|       "experience": "HigherRule" | ||||
|     }, | ||||
|     "shouldSanitize": false | ||||
|   }, | ||||
|   "overrideDuplicateRules": { | ||||
|     "minecraft:crafting_shaped": { | ||||
|       "ignoredFields": [ | ||||
|         "pattern", | ||||
|         "show_notification", | ||||
|         "conditions", | ||||
|         "category", | ||||
|         "key", | ||||
|         "group" | ||||
|       ], | ||||
|       "rules": {}, | ||||
|       "shouldSanitize": false | ||||
|     } | ||||
|   }, | ||||
|   "strictMode": false | ||||
| } | ||||
| @ -1,3 +0,0 @@ | ||||
| { | ||||
|   "serverOnly": false | ||||
| } | ||||
| @ -1,96 +0,0 @@ | ||||
| { | ||||
|   "modPriorities": [ | ||||
|     "minecraft", | ||||
|     "kubejs", | ||||
|     "crafttweaker", | ||||
|     "create", | ||||
|     "thermal", | ||||
|     "immersiveengineering", | ||||
|     "mekanism" | ||||
|   ], | ||||
|   "stoneStrata": [ | ||||
|     "stone", | ||||
|     "nether", | ||||
|     "deepslate", | ||||
|     "granite", | ||||
|     "diorite", | ||||
|     "andesite" | ||||
|   ], | ||||
|   "tags": [ | ||||
|     "forge:nuggets/{material}", | ||||
|     "forge:dusts/{material}", | ||||
|     "forge:gears/{material}", | ||||
|     "forge:gems/{material}", | ||||
|     "forge:ingots/{material}", | ||||
|     "forge:raw_materials/{material}", | ||||
|     "forge:ores/{material}", | ||||
|     "forge:plates/{material}", | ||||
|     "forge:rods/{material}", | ||||
|     "forge:wires/{material}", | ||||
|     "forge:storage_blocks/{material}", | ||||
|     "forge:storage_blocks/raw_{material}" | ||||
|   ], | ||||
|   "materials": [ | ||||
|     "aeternium", | ||||
|     "aluminum", | ||||
|     "amber", | ||||
|     "apatite", | ||||
|     "bitumen", | ||||
|     "brass", | ||||
|     "bronze", | ||||
|     "charcoal", | ||||
|     "chrome", | ||||
|     "cinnabar", | ||||
|     "coal", | ||||
|     "coal_coke", | ||||
|     "cobalt", | ||||
|     "constantan", | ||||
|     "copper", | ||||
|     "diamond", | ||||
|     "electrum", | ||||
|     "elementium", | ||||
|     "emerald", | ||||
|     "enderium", | ||||
|     "fluorite", | ||||
|     "gold", | ||||
|     "graphite", | ||||
|     "invar", | ||||
|     "iridium", | ||||
|     "iron", | ||||
|     "lapis", | ||||
|     "lead", | ||||
|     "lumium", | ||||
|     "mithril", | ||||
|     "netherite", | ||||
|     "nickel", | ||||
|     "obsidian", | ||||
|     "osmium", | ||||
|     "peridot", | ||||
|     "platinum", | ||||
|     "potassium_nitrate", | ||||
|     "ruby", | ||||
|     "sapphire", | ||||
|     "signalum", | ||||
|     "silver", | ||||
|     "steel", | ||||
|     "sulfur", | ||||
|     "tin", | ||||
|     "tungsten", | ||||
|     "uranium", | ||||
|     "zinc" | ||||
|   ], | ||||
|   "priorityOverrides": {}, | ||||
|   "customTags": {}, | ||||
|   "tagOwnerships": {}, | ||||
|   "itemTagInheritanceMode": "ALLOW", | ||||
|   "itemTagInheritance": {}, | ||||
|   "blockTagInheritanceMode": "ALLOW", | ||||
|   "blockTagInheritance": {}, | ||||
|   "ignoredTags": [], | ||||
|   "ignoredItems": [], | ||||
|   "ignoredRecipeTypes": [ | ||||
|     "cucumber:shaped_tag" | ||||
|   ], | ||||
|   "ignoredRecipes": [], | ||||
|   "itemsHidingJeiRei": true | ||||
| } | ||||
| @ -1,8 +0,0 @@ | ||||
| # This is the configuration file for Canary. | ||||
| # This file exists for debugging purposes and should not be configured otherwise. | ||||
| # Before configuring anything, take a backup of the worlds that will be opened. | ||||
| # | ||||
| # You can find information on editing this file and all the available options here: | ||||
| # https://github.com/AbdElAziz333/Canary/wiki/Configuration-File | ||||
| # | ||||
| # By default, this file will be empty except for this notice. | ||||
| @ -1,67 +0,0 @@ | ||||
| #. | ||||
| #Disables the migration of placed copycats from old versions to new ones. Setting this to true may cause copycats to lose their textures when you upgrade this mod. Restart the game to apply changes. | ||||
| disableMigration = false | ||||
| 
 | ||||
| #. | ||||
| #Enable/disable features. Values on server override clients | ||||
| [features] | ||||
| 	#. | ||||
| 	copycat_vertical_stairs = true | ||||
| 	copycat_byte = true | ||||
| 	copycat_vertical_slice = true | ||||
| 	copycat_wooden_pressure_plate = true | ||||
| 	copycat_block = true | ||||
| 	copycat_shaft = true | ||||
| 	copycat_large_cogwheel = true | ||||
| 	copycat_fence = true | ||||
| 	copycat_wall = true | ||||
| 	copycat_cogwheel = true | ||||
| 	copycat_vertical_step = true | ||||
| 	copycat_slope_layer = true | ||||
| 	copycat_light_weighted_pressure_plate = true | ||||
| 	copycat_stairs = true | ||||
| 	copycat_fence_gate = true | ||||
| 	copycat_slab = true | ||||
| 	copycat_board = true | ||||
| 	copycat_wooden_button = true | ||||
| 	copycat_trapdoor = true | ||||
| 	copycat_stone_pressure_plate = true | ||||
| 	copycat_half_panel = true | ||||
| 	copycat_slice = true | ||||
| 	copycat_beam = true | ||||
| 	copycat_door = true | ||||
| 	copycat_iron_door = true | ||||
| 	copycat_ghost_block = true | ||||
| 	copycat_fluid_pipe = true | ||||
| 	copycat_heavy_weighted_pressure_plate = true | ||||
| 	copycat_iron_trapdoor = true | ||||
| 	copycat_half_layer = true | ||||
| 	copycat_stone_button = true | ||||
| 	copycat_ladder = true | ||||
| 	copycat_layer = true | ||||
| 	copycat_slope = true | ||||
| 	copycat_vertical_slope = true | ||||
| 
 | ||||
| #. | ||||
| #Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients | ||||
| [feature_categories] | ||||
| 	#. | ||||
| 	#. | ||||
| 	#All copycats with a sloped surface | ||||
| 	slopes = true | ||||
| 	#. | ||||
| 	#All copycats that support multiple materials in a single block | ||||
| 	multistates = true | ||||
| 	#. | ||||
| 	#All copycats that can be resized by putting in more of the same copycat | ||||
| 	stackables = true | ||||
| 	#. | ||||
| 	#All copycats that can emit a redstone signal | ||||
| 	redstone = true | ||||
| 	#. | ||||
| 	#All copycats with extra functions/interactions | ||||
| 	functional = true | ||||
| 	#. | ||||
| 	#All copycats mimicking blocks from Create | ||||
| 	create = true | ||||
| 
 | ||||
| @ -1,63 +0,0 @@ | ||||
| #. | ||||
| #Migrate copycats to Create: Copycats+ when they receive a block update | ||||
| migrateCopycatsOnBlockUpdate = true | ||||
| #. | ||||
| #Migrate copycats to Create: Copycats+ when their block entities are initialized | ||||
| migrateCopycatsOnInitialize = true | ||||
| 
 | ||||
| #. | ||||
| #Enable/disable features. Values on server override clients | ||||
| [features] | ||||
| 	#. | ||||
| 	fluid_vessel = true | ||||
| 	bamboo_window = true | ||||
| 	item_silo = true | ||||
| 	inverted_clutch = true | ||||
| 	empty_fan_catalyst = true | ||||
| 	parallel_gearbox = true | ||||
| 	inventory_access_port = true | ||||
| 	cherry_window = true | ||||
| 	centrifugal_clutch = true | ||||
| 	copycat_slab = true | ||||
| 	overstress_clutch = true | ||||
| 	brake = true | ||||
| 	copycat_block = true | ||||
| 	copycat_fence_gate = true | ||||
| 	copycat_stairs = true | ||||
| 	large_crank_wheel = true | ||||
| 	brass_gearbox = true | ||||
| 	copycat_vertical_step = true | ||||
| 	copycat_wall = true | ||||
| 	six_way_gearbox = true | ||||
| 	crank_wheel = true | ||||
| 	encased_chain_cogwheel = true | ||||
| 	sequenced_pulse_generator = true | ||||
| 	freewheel_clutch = true | ||||
| 	shear_pin = true | ||||
| 	inverted_gearshift = true | ||||
| 	linked_transmitter = true | ||||
| 	copycat_beam = true | ||||
| 	copycat_board = true | ||||
| 	inventory_bridge = true | ||||
| 	copycat_fence = true | ||||
| 
 | ||||
| #. | ||||
| #Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients | ||||
| [feature_categories] | ||||
| 	#. | ||||
| 	#. | ||||
| 	#All kinetic components, such as gearboxes and crank wheels | ||||
| 	kinetic = true | ||||
| 	#. | ||||
| 	#All redstone components, such as linked transmitter and sequenced pulse generator | ||||
| 	redstone = true | ||||
| 	#. | ||||
| 	#All components related to item and fluid transport | ||||
| 	logistics = true | ||||
| 	#. | ||||
| 	#All copycats (Install Create: Copycats+ to upgrade) | ||||
| 	copycats = true | ||||
| 	#. | ||||
| 	#All building palette blocks | ||||
| 	palette = true | ||||
| 
 | ||||
| @ -1,150 +0,0 @@ | ||||
| 
 | ||||
| #Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server, | ||||
| # as the config isnt synced between Clients and Server. | ||||
| #General Settings | ||||
| [general] | ||||
| 	#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm). | ||||
| 	#Range: > 0 | ||||
| 	fe_at_max_rpm = 480 | ||||
| 	#Max stress for the Alternator and Electric Motor (in SU at 256 RPM). | ||||
| 	#Range: > 0 | ||||
| 	max_stress = 16384 | ||||
| 	#If audio should be enabled or not. | ||||
| 	audio_enabled = true | ||||
| 
 | ||||
| #Electric Motor | ||||
| [electric_motor] | ||||
| 	#Electric Motor min/max RPM. | ||||
| 	#Range: > 1 | ||||
| 	motor_rpm_range = 256 | ||||
| 	#Electric Motor minimum required energy consumption in FE/t. | ||||
| 	#Range: > 0 | ||||
| 	motor_min_consumption = 8 | ||||
| 	#Electric Motor max input in FE (Energy transfer not consumption). | ||||
| 	#Range: > 0 | ||||
| 	motor_max_input = 5000 | ||||
| 	#Electric Motor internal capacity in FE. | ||||
| 	#Range: > 0 | ||||
| 	motor_capacity = 5000 | ||||
| 
 | ||||
| #Alternator | ||||
| [alternator] | ||||
| 	#Alternator max input in FE (Energy transfer, not generation). | ||||
| 	#Range: > 0 | ||||
| 	generator_max_output = 5000 | ||||
| 	#Alternator internal capacity in FE. | ||||
| 	#Range: > 0 | ||||
| 	generator_capacity = 5000 | ||||
| 	#Alternator efficiency relative to base conversion rate. | ||||
| 	#Range: 0.01 ~ 1.0 | ||||
| 	generator_efficiency = 0.75 | ||||
| 
 | ||||
| #Rolling Mill | ||||
| [rolling_mill] | ||||
| 	#Rolling Mill duration in ticks. | ||||
| 	#Range: > 0 | ||||
| 	rolling_mill_processing_duration = 120 | ||||
| 	#Rolling Mill base stress impact. | ||||
| 	#Range: 0 ~ 1024 | ||||
| 	rolling_mill_stress = 8 | ||||
| 
 | ||||
| #Wires | ||||
| [wires] | ||||
| 	#Small Connector max input in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	small_connector_max_input = 1000 | ||||
| 	#Small Connector max output in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	small_connector_max_output = 1000 | ||||
| 	#Small Connector max wire length in blocks. | ||||
| 	#Range: 0 ~ 256 | ||||
| 	small_connector_wire_length = 16 | ||||
| 	#Small Connector With Light energy consumption in FE/t. | ||||
| 	#Range: > 0 | ||||
| 	small_light_connector_consumption = 1 | ||||
| 	#Large Connector max input in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	large_connector_max_input = 5000 | ||||
| 	#Large Connector max output in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	large_connector_max_output = 5000 | ||||
| 	#Large Connector max wire length in blocks. | ||||
| 	#Range: 0 ~ 256 | ||||
| 	large_connector_wire_length = 32 | ||||
| 	#Ignore checking if block face can support connector. | ||||
| 	connector_ignore_face_check = true | ||||
| 	#Allows blocks attached to a connector to freely pass energy to and from the connector network. | ||||
| 	connector_allow_passive_io = true | ||||
| 
 | ||||
| #Accumulator | ||||
| [accumulator] | ||||
| 	#Accumulator max input in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	accumulator_max_input = 5000 | ||||
| 	#Accumulator max output in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	accumulator_max_output = 5000 | ||||
| 	#Accumulator internal capacity per block in FE. | ||||
| 	#Range: > 0 | ||||
| 	accumulator_capacity = 2000000 | ||||
| 	#Accumulator max multiblock height. | ||||
| 	#Range: 1 ~ 8 | ||||
| 	accumulator_max_height = 5 | ||||
| 	#Accumulator max multiblock width. | ||||
| 	#Range: 1 ~ 8 | ||||
| 	accumulator_max_width = 3 | ||||
| 
 | ||||
| #Portable Energy Interface | ||||
| [portable_energy_interface] | ||||
| 	#PEI max input in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	pei_max_input = 5000 | ||||
| 	#PEI max output in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	pei_max_output = 5000 | ||||
| 
 | ||||
| #Tesla Coil | ||||
| [tesla_coil] | ||||
| 	#Tesla Coil max input in FE/t (Energy transfer). | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_max_input = 10000 | ||||
| 	#Tesla Coil charge rate in FE/t. | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_charge_rate = 5000 | ||||
| 	#Tesla Coil charge rate in FE/t for recipes. | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_recipe_charge_rate = 2000 | ||||
| 	#Tesla Coil internal capacity in FE. | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_capacity = 40000 | ||||
| 	#Energy consumed when Tesla Coil is fired (in FE). | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_hurt_energy_required = 1000 | ||||
| 	#Hurt range (in blocks/meters). | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_hurt_range = 3 | ||||
| 	#Damaged dealt to mobs when Tesla Coil is fired (in half hearts). | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_hurt_mob = 3 | ||||
| 	#The duration of the Shocked effect for mobs (in ticks). | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_effect_time_mob = 20 | ||||
| 	#Damaged dealt to players when Tesla Coil is fired (in half hearts). | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_hurt_player = 2 | ||||
| 	#The duration of the Shocked effect for players (in ticks). | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_effect_time_player = 20 | ||||
| 	#Tesla Coil fire interval (in ticks). | ||||
| 	#Range: > 0 | ||||
| 	tesla_coil_fire_cooldown = 20 | ||||
| 
 | ||||
| #Misc | ||||
| [misc] | ||||
| 	#Diamond Grit Sandpaper durability (number of uses). | ||||
| 	#Range: > 3 | ||||
| 	diamond_grit_sandpaper_uses = 1024 | ||||
| 	#Barbed Wire Damage. | ||||
| 	#Range: 0.0 ~ 3.4028234663852886E38 | ||||
| 	barbed_wire_damage = 2.0 | ||||
| 
 | ||||
| @ -1,25 +0,0 @@ | ||||
| 
 | ||||
| #. | ||||
| #Modify Create Encased blocks comportements | ||||
| [kinetics] | ||||
| 	#. | ||||
| 	#. | ||||
| 	#Can swap casing between block (Mixer, Press, Depot, Gearbox, etc...) | ||||
| 	casingBlockSwappable = true | ||||
| 	#. | ||||
| 	#Can swap material between shafts,cogwheels and large cogwheels (includes brass,andesite and glass) | ||||
| 	shaftCogwheelsSwappable = true | ||||
| 	#. | ||||
| 	#Should Brass/Copper/Train mixe faster | ||||
| 	shouldCustomMixerMixeFaster = true | ||||
| 	#. | ||||
| 	#Should Wooden Shaft break if the speed is too high | ||||
| 	shouldWoodenShaftBreak = true | ||||
| 	#. | ||||
| 	#Should Glass Shaft break if the system is overstressed | ||||
| 	shouldGlassShaftBreak = true | ||||
| 	#. | ||||
| 	#The max speed wooden shafts can endure | ||||
| 	#Range: 2 ~ 256 | ||||
| 	maxSpeedWoodenShaft = 32 | ||||
| 
 | ||||
| @ -1,43 +0,0 @@ | ||||
| 
 | ||||
| [createrailwaysnavigator_common_config] | ||||
| 
 | ||||
| 	[createrailwaysnavigator_common_config.permissions] | ||||
| 		#Minimum permission level required to edit the global navigator settings. 0 allows everyone to edit these settings. (Default: 0) | ||||
| 		#Range: 0 ~ 4 | ||||
| 		global_settings_permission_level = 0 | ||||
| 
 | ||||
| 	[createrailwaysnavigator_common_config.navigation] | ||||
| 		#If activated, used trains are excluded from the route search for all following route parts. This prevents the same train from being suggested multiple times in the same route and forces the navigator to use other trains instead. Normally, however, there are no problems, so this option can be left off if in doubt. (Default: OFF) | ||||
| 		exclude_trains = false | ||||
| 		#How much transfers should be avoided. Higher values try to use fewer transfers, even if this increases the travel time. (Default: 5000) | ||||
| 		#Range: > 1000 | ||||
| 		transfer_cost = 10000 | ||||
| 
 | ||||
| 	[createrailwaysnavigator_common_config.train_data_calculation] | ||||
| 		#When activated, CRN calculates the transit times of the trains and does not use the calculations from Create. CRN is much more accurate, while Create calculates an average. (Default: ON) | ||||
| 		custom_transit_time_calculation = true | ||||
| 		#When activated, CRN uses the transit times provided by Create (if available) when initializing. When turned off, the initialization may take longer. (Default: ON) | ||||
| 		use_create_transit_times_on_init = true | ||||
| 		#[in Cycles] | ||||
| 		#How often the calculated time for a route section between two stations must deviate from the current reference value before the reference value is updated. (Default: 3) | ||||
| 		#Range: 1 ~ 16 | ||||
| 		total_duration_deviation_buffer_size = 3 | ||||
| 		#[in Ticks] | ||||
| 		#Deviations of the calculated time for a route section between two stations from the reference value that are smaller than the threshold value are not taken into account. (Default: 50) | ||||
| 		#Range: 0 ~ 1000 | ||||
| 		total_duration_deviation_threshold = 50 | ||||
| 		#[in Ticks] | ||||
| 		#How many ticks the real-time can deviate from the scheduled time before the train is considered delayed. (Default: 500) | ||||
| 		#Range: 100 ~ 24000 | ||||
| 		schedule_deviation_threshold = 500 | ||||
| 		#[In Cycles] | ||||
| 		#(ONLY WORKS FOR TRAINS WITH DYNAMIC DELAYS! Trains without dynamic delays do this every new schedule section by default.) | ||||
| 		#  | ||||
| 		#Every X cycles the scheduled times are updated to the current real-time data. (Default: 2; Disabled: 0) | ||||
| 		#Range: > 0 | ||||
| 		auto_reset_timings = 2 | ||||
| 
 | ||||
| 	[createrailwaysnavigator_common_config.debug] | ||||
| 		#Prints more details to the console to better observe the behavior of CRN. Only relevant for debugging. | ||||
| 		advanced_logging = false | ||||
| 
 | ||||
| @ -1,18 +0,0 @@ | ||||
| 
 | ||||
| [dragonlib_common_config] | ||||
| 
 | ||||
| 	[dragonlib_common_config.time] | ||||
| 		#The number of ticks for one Minecraft day. If in doubt, leave it unchanged! (Default: 24000) | ||||
| 		#Range: > 0 | ||||
| 		ticks_per_day = 24000 | ||||
| 		#The scale of the tick length. 1 means that a tick has normal duration (0.05 seconds). 20 would therefore result in a length of 1 second per tick. If in doubt, leave it unchanged! (Default: 1) | ||||
| 		#Range: 0.0 ~ 1.7976931348623157E308 | ||||
| 		time_multiplier = 1.0 | ||||
| 		#The number of ticks by which the time of day is shifted to match the real daytime. By default, 0 ticks is 6 AM, but 0 ticks should represent 12 AM (midnight). If in doubt, leave it unchanged! (Default: 6000) | ||||
| 		#Range: > 0 | ||||
| 		daytime_shift = 6000 | ||||
| 
 | ||||
| 	[dragonlib_common_config.caching] | ||||
| 		#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached) | ||||
| 		mode = "NORMAL" | ||||
| 
 | ||||
| @ -1,18 +0,0 @@ | ||||
| 
 | ||||
| [dragonlib_common_config] | ||||
| 
 | ||||
| 	[dragonlib_common_config.time] | ||||
| 		#The number of ticks for one Minecraft day. If in doubt, leave it unchanged! (Default: 24000) | ||||
| 		#Range: > 0 | ||||
| 		ticks_per_day = 24000 | ||||
| 		#The scale of the tick length. 1 means that a tick has normal duration (0.05 seconds). 20 would therefore result in a length of 1 second per tick. If in doubt, leave it unchanged! (Default: 1) | ||||
| 		#Range: 0.0 ~ 1.7976931348623157E308 | ||||
| 		time_multiplier = 1.0 | ||||
| 		#The number of ticks by which the time of day is shifted to match the real daytime. By default, 0 ticks is 6 AM, but 0 ticks should represent 12 AM (midnight). If in doubt, leave it unchanged! (Default: 6000) | ||||
| 		#Range: > 0 | ||||
| 		daytime_shift = 6000 | ||||
| 
 | ||||
| 	[dragonlib_common_config.caching] | ||||
| 		#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached) | ||||
| 		mode = "NORMAL" | ||||
| 
 | ||||
| @ -1,18 +0,0 @@ | ||||
| 
 | ||||
| [dragonlib_common_config] | ||||
| 
 | ||||
| 	[dragonlib_common_config.time] | ||||
| 		#The number of ticks for one Minecraft day. If in doubt, leave it unchanged! (Default: 24000) | ||||
| 		#Range: > 0 | ||||
| 		ticks_per_day = 24000 | ||||
| 		#The scale of the tick length. 1 means that a tick has normal duration (0.05 seconds). 20 would therefore result in a length of 1 second per tick. If in doubt, leave it unchanged! (Default: 1) | ||||
| 		#Range: 0.0 ~ 1.7976931348623157E308 | ||||
| 		time_multiplier = 1.0 | ||||
| 		#The number of ticks by which the time of day is shifted to match the real daytime. By default, 0 ticks is 6 AM, but 0 ticks should represent 12 AM (midnight). If in doubt, leave it unchanged! (Default: 6000) | ||||
| 		#Range: > 0 | ||||
| 		daytime_shift = 6000 | ||||
| 
 | ||||
| 	[dragonlib_common_config.caching] | ||||
| 		#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached) | ||||
| 		mode = "NORMAL" | ||||
| 
 | ||||
| @ -1,18 +0,0 @@ | ||||
| 
 | ||||
| [dragonlib_common_config] | ||||
| 
 | ||||
| 	[dragonlib_common_config.time] | ||||
| 		#The number of ticks for one Minecraft day. If in doubt, leave it unchanged! (Default: 24000) | ||||
| 		#Range: > 0 | ||||
| 		ticks_per_day = 24000 | ||||
| 		#The scale of the tick length. 1 means that a tick has normal duration (0.05 seconds). 20 would therefore result in a length of 1 second per tick. If in doubt, leave it unchanged! (Default: 1) | ||||
| 		#Range: 0.0 ~ 1.7976931348623157E308 | ||||
| 		time_multiplier = 1.0 | ||||
| 		#The number of ticks by which the time of day is shifted to match the real daytime. By default, 0 ticks is 6 AM, but 0 ticks should represent 12 AM (midnight). If in doubt, leave it unchanged! (Default: 6000) | ||||
| 		#Range: > 0 | ||||
| 		daytime_shift = 6000 | ||||
| 
 | ||||
| 	[dragonlib_common_config.caching] | ||||
| 		#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached) | ||||
| 		mode = "NORMAL" | ||||
| 
 | ||||
| @ -1,18 +0,0 @@ | ||||
| 
 | ||||
| [dragonlib_common_config] | ||||
| 
 | ||||
| 	[dragonlib_common_config.time] | ||||
| 		#The number of ticks for one Minecraft day. If in doubt, leave it unchanged! (Default: 24000) | ||||
| 		#Range: > 0 | ||||
| 		ticks_per_day = 24000 | ||||
| 		#The scale of the tick length. 1 means that a tick has normal duration (0.05 seconds). 20 would therefore result in a length of 1 second per tick. If in doubt, leave it unchanged! (Default: 1) | ||||
| 		#Range: 0.0 ~ 1.7976931348623157E308 | ||||
| 		time_multiplier = 1.0 | ||||
| 		#The number of ticks by which the time of day is shifted to match the real daytime. By default, 0 ticks is 6 AM, but 0 ticks should represent 12 AM (midnight). If in doubt, leave it unchanged! (Default: 6000) | ||||
| 		#Range: > 0 | ||||
| 		daytime_shift = 6000 | ||||
| 
 | ||||
| 	[dragonlib_common_config.caching] | ||||
| 		#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached) | ||||
| 		mode = "NORMAL" | ||||
| 
 | ||||
| @ -1,18 +0,0 @@ | ||||
| 
 | ||||
| [dragonlib_common_config] | ||||
| 
 | ||||
| 	[dragonlib_common_config.time] | ||||
| 		#The number of ticks for one Minecraft day. If in doubt, leave it unchanged! (Default: 24000) | ||||
| 		#Range: > 0 | ||||
| 		ticks_per_day = 24000 | ||||
| 		#The scale of the tick length. 1 means that a tick has normal duration (0.05 seconds). 20 would therefore result in a length of 1 second per tick. If in doubt, leave it unchanged! (Default: 1) | ||||
| 		#Range: 0.0 ~ 1.7976931348623157E308 | ||||
| 		time_multiplier = 1.0 | ||||
| 		#The number of ticks by which the time of day is shifted to match the real daytime. By default, 0 ticks is 6 AM, but 0 ticks should represent 12 AM (midnight). If in doubt, leave it unchanged! (Default: 6000) | ||||
| 		#Range: > 0 | ||||
| 		daytime_shift = 6000 | ||||
| 
 | ||||
| 	[dragonlib_common_config.caching] | ||||
| 		#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached) | ||||
| 		mode = "NORMAL" | ||||
| 
 | ||||
| @ -1,3 +1,3 @@ | ||||
| #Need help? Ask on Discord or Github/Gitlab <3 (ps: it is possible that this file contains nothing it's normal) | ||||
| #Thu Jan 09 15:22:43 UTC 2025 | ||||
| #Sun Jan 05 05:31:03 UTC 2025 | ||||
| boolean.creative.enable_item_group_ferret=false | ||||
|  | ||||
| @ -1,11 +0,0 @@ | ||||
| 
 | ||||
| [requester] | ||||
| 	#The amount of requests a single ME Requester can hold. | ||||
| 	#Range: 1 ~ 64 | ||||
| 	requests = 5 | ||||
| 	#The amount of energy (in AE) the ME Requester drains from the ME network when idle. | ||||
| 	#Range: 0.0 ~ 1.7976931348623157E308 | ||||
| 	idle_energy = 5.0 | ||||
| 	#Whether the ME Requester requires an ME network channel to function. | ||||
| 	require_channel = true | ||||
| 
 | ||||
| @ -1 +1 @@ | ||||
| [{"name":"gerda","uuid":"6ef64c2c-5c85-43da-a51a-d5008e5710f6","expiresOn":"2025-02-06 21:45:53 +0000"},{"name":"Sc0Ot3rKId_","uuid":"0ab75e44-3a2a-46af-ad58-7f483b86c90f","expiresOn":"2025-02-06 12:07:59 +0000"},{"name":"ZareMate","uuid":"1e05172e-504d-488d-8b89-f69021978af5","expiresOn":"2025-02-05 05:33:02 +0000"}] | ||||
| [{"name":"Sc0Ot3rKId_","uuid":"0ab75e44-3a2a-46af-ad58-7f483b86c90f","expiresOn":"2025-02-06 12:07:59 +0000"},{"name":"ZareMate","uuid":"1e05172e-504d-488d-8b89-f69021978af5","expiresOn":"2025-02-05 05:33:02 +0000"}] | ||||
| @ -1,8 +0,0 @@ | ||||
| 
 | ||||
| #Common config settings | ||||
| [common] | ||||
| 	#Enables backpacks spawning in loot chests | ||||
| 	enableLoot = true | ||||
| 	#Enables trade for Villager Backpack in Librarian villager trades | ||||
| 	enableVillagerTrade = true | ||||
| 
 | ||||
										
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