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846dac82fe
commit
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@ -2,9 +2,9 @@
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local termWidth, termHeight = term.getSize()
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local termWidth, termHeight = term.getSize()
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local selectedItem = 1
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local selectedItem = 1
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local inMainMenu = true
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local inMainMenu = true
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local ActiveColor = 0
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local inLightsMenu = false
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local inLightsMenu = false
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local CableSite = "top"
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local CableSite = "top"
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local ActiveColor = rs.getBundledOutput(CableSite)
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os.pullEvent = os.pullEventRaw
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os.pullEvent = os.pullEventRaw
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--[[Menu Methods]]--
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--[[Menu Methods]]--
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@ -27,29 +27,29 @@ function LightSystem()
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end
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end
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end
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end
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function LightOn()
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function First()
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lightSystem("on", colors.white)
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lightSystem(colors.white)
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end
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end
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function LightOff()
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function SecondOn()
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lightSystem("off", colors.white)
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lightSystem(colors.orange)
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end
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end
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function OrangeOn()
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function Third()
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lightSystem("on", colors.orange)
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lightSystem(colors.magenta)
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end
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end
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function OrangeOff()
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function Fourth()
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lightSystem("off", colors.orange)
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lightSystem(colors.yellow)
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end
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end
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function AlarmOn()
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function Fifth()
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lightSystem("on", colors.red)
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lightSystem(colors.lime)
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end
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end
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function AlarmOff()
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function Sixth()
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lightSystem("off", colors.red)
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lightSystem(colors.pink)
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end
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end
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function AllOn()
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function Alarm()
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lightSystem("on", 65407)
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lightSystem(colors.red)
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end
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end
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function AllOff()
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function All()
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lightSystem("off", 65407)
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lightSystem(65407)
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end
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end
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function LightsBack()
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function LightsBack()
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inLightsMenu = false
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inLightsMenu = false
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@ -98,14 +98,14 @@ mainMenu = {
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[8] = { text = "Exit",handler=Exit }
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[8] = { text = "Exit",handler=Exit }
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}
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}
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lightsMenu={
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lightsMenu={
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[1]= { text="Lights On", handler=LightOn },
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[1] = { text = "First",handler=First },
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[2]= { text="Lights Off", handler=LightOff },
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[2] = { text = "Second",handler=SecondOn },
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[3]= { text="Orange On", handler=OrangeOn },
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[3] = { text = "Third",handler=Third },
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[4]= { text="Orange Off", handler=OrangeOff },
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[4] = { text = "Fourth",handler=Fourth },
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[5]= { text="Alarm On", handler=AlarmOn },
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[5] = { text = "Fifth",handler=Fifth },
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[6]= { text="Alarm Off", handler=AlarmOff },
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[6] = { text = "Sixth",handler=Sixth },
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[7]= { text="All On", handler=AllOn },
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[7] = { text = "Alarm",handler=Alarm },
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[8]= { text="All Off", handler=AllOff },
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[8] = { text = "All (Off)",handler=All },
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[9] = { text = "Back",handler=LightsBack }
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[9] = { text = "Back",handler=LightsBack }
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}
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}
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@ -144,20 +144,30 @@ function onItemSelected( menu )
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end
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end
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--[[Light System]]--
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--[[Light System]]--
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function lightSystem( op, SetColors )
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function lightSystem(SetColors )
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--[[Color Conversion]]--
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if SetColors == 65407 then
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ConvertColors = SetColors
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ActiveColor = 0
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--[[Color Change]]--
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rs.setBundledOutput(CableSite,0)
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if op == "on" then
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elseif colors.test(ActiveColor, SetColors) then
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ActiveColor = colors.combine(ActiveColor, ConvertColors)
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ActiveColor = colors.subtract(ActiveColor, SetColors)
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rs.setBundledOutput(CableSite, ActiveColor)
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rs.setBundledOutput(CableSite, ActiveColor)
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elseif op == "off" then
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else
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ActiveColor = colors.subtract(ActiveColor, ConvertColors)
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ActiveColor = colors.combine(ActiveColor, SetColors)
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rs.setBundledOutput(CableSite, ActiveColor)
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rs.setBundledOutput(CableSite, ActiveColor)
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else error("Light system error you tried to: Turn " .. op .. " Color: " .. SetColors .. " when the state of color in memory is: " .. ActiveColor)
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end
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end
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inLightsMenu = false
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SaveColors = ActiveColor
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selectedItem = 1
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local file = io.open("lights", "w")
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file:write(SaveColors)
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file:close()
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end
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--[[Restore Light System]]--
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function RestoreLightSystem()
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local Restore = io.open("lights", "r")
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RestoredColors = tonumber(Restore:read())
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rs.setBundledOutput(CableSite, RestoredColors)
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ActiveColor = rs.getBundledOutput(CableSite)
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Restore:close()
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end
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end
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--[[Main function]]--
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--[[Main function]]--
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@ -196,4 +206,5 @@ function login()
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end
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end
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end
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end
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RestoreLightSystem()
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login()
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login()
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