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eef355a791 | ||
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8b4eaee510 |
@@ -44,3 +44,6 @@ yarn-error.log*
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# idea files
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# idea files
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.idea
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.idea
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cron_update.log
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app.pid
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File diff suppressed because one or more lines are too long
Vendored
+8
-2
@@ -12274,15 +12274,16 @@ export namespace Prisma {
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}
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}
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export type CartItemWhereUniqueInput = Prisma.AtLeast<{
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export type CartItemWhereUniqueInput = Prisma.AtLeast<{
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itemId?: string
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cartId_itemId?: CartItemCartIdItemIdCompoundUniqueInput
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AND?: CartItemWhereInput | CartItemWhereInput[]
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AND?: CartItemWhereInput | CartItemWhereInput[]
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OR?: CartItemWhereInput[]
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OR?: CartItemWhereInput[]
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NOT?: CartItemWhereInput | CartItemWhereInput[]
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NOT?: CartItemWhereInput | CartItemWhereInput[]
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itemId?: StringFilter<"CartItem"> | string
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quantity?: IntFilter<"CartItem"> | number
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quantity?: IntFilter<"CartItem"> | number
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cartId?: StringFilter<"CartItem"> | string
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cartId?: StringFilter<"CartItem"> | string
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cart?: XOR<CartScalarRelationFilter, CartWhereInput>
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cart?: XOR<CartScalarRelationFilter, CartWhereInput>
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sellable?: XOR<SellableScalarRelationFilter, SellableWhereInput>
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sellable?: XOR<SellableScalarRelationFilter, SellableWhereInput>
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}, "itemId">
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}, "cartId_itemId">
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export type CartItemOrderByWithAggregationInput = {
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export type CartItemOrderByWithAggregationInput = {
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itemId?: SortOrder
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itemId?: SortOrder
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@@ -13532,6 +13533,11 @@ export namespace Prisma {
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search: string
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search: string
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}
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}
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export type CartItemCartIdItemIdCompoundUniqueInput = {
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cartId: string
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itemId: string
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}
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export type CartItemCountOrderByAggregateInput = {
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export type CartItemCountOrderByAggregateInput = {
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itemId?: SortOrder
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itemId?: SortOrder
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quantity?: SortOrder
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quantity?: SortOrder
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File diff suppressed because one or more lines are too long
@@ -1,5 +1,5 @@
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{
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{
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"name": "prisma-client-60cecad7f5344b2ab216d0c215477a4a9f0fb3ec9e5201c830e0c4ac3caafb77",
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"name": "prisma-client-7f3601640bc9191b9770c2fe70db074b0364e5d01ec2def94d81cee0c9a18abc",
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"main": "index.js",
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"main": "index.js",
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"types": "index.d.ts",
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"types": "index.d.ts",
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"browser": "default.js",
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"browser": "default.js",
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@@ -117,12 +117,14 @@ model Cart {
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}
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}
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model CartItem {
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model CartItem {
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itemId String @id
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itemId String
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quantity Int
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quantity Int
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cartId String
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cartId String
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cart Cart @relation(fields: [cartId], references: [userId], onDelete: Cascade, onUpdate: Cascade)
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cart Cart @relation(fields: [cartId], references: [userId], onDelete: Cascade, onUpdate: Cascade)
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sellable Sellable @relation(fields: [itemId], references: [id], onDelete: Cascade, onUpdate: Cascade)
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sellable Sellable @relation(fields: [itemId], references: [id], onDelete: Cascade, onUpdate: Cascade)
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@@id([cartId, itemId])
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}
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}
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//////////////////////
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//////////////////////
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@@ -263,7 +263,7 @@ const config = {
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"value": "prisma-client-js"
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"value": "prisma-client-js"
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},
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},
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"output": {
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"output": {
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"value": "/var/home/zaremate/Documents/cc-create-shop/generated/prisma",
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"value": "/var/mnt/f5a90b51-c040-4601-a32c-9629866f15a2/Documents/cc-create-shop/generated/prisma",
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"fromEnvVar": null
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"fromEnvVar": null
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},
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},
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"config": {
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"config": {
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@@ -277,7 +277,7 @@ const config = {
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}
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}
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],
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],
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"previewFeatures": [],
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"previewFeatures": [],
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"sourceFilePath": "/var/home/zaremate/Documents/cc-create-shop/prisma/schema.prisma",
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"sourceFilePath": "/var/mnt/f5a90b51-c040-4601-a32c-9629866f15a2/Documents/cc-create-shop/prisma/schema.prisma",
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"isCustomOutput": true
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"isCustomOutput": true
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},
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},
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"relativeEnvPaths": {
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"relativeEnvPaths": {
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@@ -299,8 +299,8 @@ const config = {
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}
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}
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}
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}
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},
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},
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"inlineSchema": "// This is your Prisma schema file,\n// learn more about it in the docs: https://pris.ly/d/prisma-schema\n\ngenerator client {\n provider = \"prisma-client-js\"\n output = \"../generated/prisma\"\n}\n\ndatasource db {\n provider = \"mysql\"\n // NOTE: When using mysql or sqlserver, uncomment the @db.Text annotations in model Account below\n // Further reading:\n // https://next-auth.js.org/adapters/prisma#create-the-prisma-schema\n // https://www.prisma.io/docs/reference/api-reference/prisma-schema-reference#string\n url = env(\"DATABASE_URL\")\n}\n\n// Necessary for Next auth\nmodel Account {\n id String @id @default(cuid())\n userId String\n type String\n provider String\n providerAccountId String\n refresh_token String? @db.Text\n access_token String? // @db.Text\n expires_at Int?\n token_type String?\n scope String?\n id_token String? // @db.Text\n session_state String?\n user User @relation(fields: [userId], references: [id], onDelete: Cascade)\n refresh_token_expires_in Int?\n\n @@unique([provider, providerAccountId])\n}\n\nmodel Session {\n id String @id @default(cuid())\n sessionToken String @unique\n userId String\n expires DateTime\n user User @relation(fields: [userId], references: [id], onDelete: Cascade)\n}\n\nmodel User {\n id String @id @default(cuid())\n name String?\n email String? @unique\n emailVerified DateTime?\n image String?\n balance Float @default(1000)\n\n accounts Account[]\n sessions Session[]\n shops Shop[]\n carts Cart[]\n adresses Adress[]\n}\n\nmodel VerificationToken {\n identifier String\n token String @unique\n expires DateTime\n\n @@unique([identifier, token])\n}\n\n//////////////////////\n// SHOP\n//////////////////////\n\nmodel Shop {\n id Int @id\n userId String\n label String\n\n user User @relation(fields: [userId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n items Item[]\n sellables Sellable[]\n}\n\nmodel Item {\n item_name String\n shopId Int\n stock Int\n\n shop Shop @relation(fields: [shopId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n sellables Sellable[]\n\n @@id([item_name, shopId])\n}\n\nmodel Sellable {\n id String @id @default(cuid())\n item_name String\n shopId Int\n amount Int\n price Float\n enabled Boolean @default(true)\n\n shop Shop @relation(fields: [shopId], references: [id], onDelete: Cascade)\n item Item @relation(fields: [item_name, shopId], references: [item_name, shopId], onDelete: Cascade)\n\n cartItems CartItem[]\n}\n\n//////////////////////\n// CART\n//////////////////////\n\nmodel Cart {\n userId String @id\n\n user User @relation(fields: [userId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n cartItems CartItem[]\n}\n\nmodel CartItem {\n itemId String @id\n quantity Int\n cartId String\n\n cart Cart @relation(fields: [cartId], references: [userId], onDelete: Cascade, onUpdate: Cascade)\n sellable Sellable @relation(fields: [itemId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n}\n\n//////////////////////\n// ADDRESS\n//////////////////////\n\nmodel Adress {\n id String @id @default(cuid())\n userId String\n adress String\n\n user User @relation(fields: [userId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n}\n",
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"inlineSchema": "// This is your Prisma schema file,\n// learn more about it in the docs: https://pris.ly/d/prisma-schema\n\ngenerator client {\n provider = \"prisma-client-js\"\n output = \"../generated/prisma\"\n}\n\ndatasource db {\n provider = \"mysql\"\n // NOTE: When using mysql or sqlserver, uncomment the @db.Text annotations in model Account below\n // Further reading:\n // https://next-auth.js.org/adapters/prisma#create-the-prisma-schema\n // https://www.prisma.io/docs/reference/api-reference/prisma-schema-reference#string\n url = env(\"DATABASE_URL\")\n}\n\n// Necessary for Next auth\nmodel Account {\n id String @id @default(cuid())\n userId String\n type String\n provider String\n providerAccountId String\n refresh_token String? @db.Text\n access_token String? // @db.Text\n expires_at Int?\n token_type String?\n scope String?\n id_token String? // @db.Text\n session_state String?\n user User @relation(fields: [userId], references: [id], onDelete: Cascade)\n refresh_token_expires_in Int?\n\n @@unique([provider, providerAccountId])\n}\n\nmodel Session {\n id String @id @default(cuid())\n sessionToken String @unique\n userId String\n expires DateTime\n user User @relation(fields: [userId], references: [id], onDelete: Cascade)\n}\n\nmodel User {\n id String @id @default(cuid())\n name String?\n email String? @unique\n emailVerified DateTime?\n image String?\n balance Float @default(1000)\n\n accounts Account[]\n sessions Session[]\n shops Shop[]\n carts Cart[]\n adresses Adress[]\n}\n\nmodel VerificationToken {\n identifier String\n token String @unique\n expires DateTime\n\n @@unique([identifier, token])\n}\n\n//////////////////////\n// SHOP\n//////////////////////\n\nmodel Shop {\n id Int @id\n userId String\n label String\n\n user User @relation(fields: [userId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n items Item[]\n sellables Sellable[]\n}\n\nmodel Item {\n item_name String\n shopId Int\n stock Int\n\n shop Shop @relation(fields: [shopId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n sellables Sellable[]\n\n @@id([item_name, shopId])\n}\n\nmodel Sellable {\n id String @id @default(cuid())\n item_name String\n shopId Int\n amount Int\n price Float\n enabled Boolean @default(true)\n\n shop Shop @relation(fields: [shopId], references: [id], onDelete: Cascade)\n item Item @relation(fields: [item_name, shopId], references: [item_name, shopId], onDelete: Cascade)\n\n cartItems CartItem[]\n}\n\n//////////////////////\n// CART\n//////////////////////\n\nmodel Cart {\n userId String @id\n\n user User @relation(fields: [userId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n cartItems CartItem[]\n}\n\nmodel CartItem {\n itemId String\n quantity Int\n cartId String\n\n cart Cart @relation(fields: [cartId], references: [userId], onDelete: Cascade, onUpdate: Cascade)\n sellable Sellable @relation(fields: [itemId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n\n @@id([cartId, itemId])\n}\n\n//////////////////////\n// ADDRESS\n//////////////////////\n\nmodel Adress {\n id String @id @default(cuid())\n userId String\n adress String\n\n user User @relation(fields: [userId], references: [id], onDelete: Cascade, onUpdate: Cascade)\n}\n",
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"inlineSchemaHash": "6067e34ba0a13fe49002e5198964784b3870ee91700e9649c3b9ffe64ee9c688",
|
"inlineSchemaHash": "f1f25ffbae59b74d980dd4ecdf5d9929994691bf2809d9a3468ab2985796fd99",
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"copyEngine": true
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"copyEngine": true
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}
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}
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config.dirname = '/'
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config.dirname = '/'
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@@ -117,12 +117,14 @@ model Cart {
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}
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}
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model CartItem {
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model CartItem {
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itemId String @id
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itemId String
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quantity Int
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quantity Int
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cartId String
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cartId String
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||||||
|
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cart Cart @relation(fields: [cartId], references: [userId], onDelete: Cascade, onUpdate: Cascade)
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cart Cart @relation(fields: [cartId], references: [userId], onDelete: Cascade, onUpdate: Cascade)
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sellable Sellable @relation(fields: [itemId], references: [id], onDelete: Cascade, onUpdate: Cascade)
|
sellable Sellable @relation(fields: [itemId], references: [id], onDelete: Cascade, onUpdate: Cascade)
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|
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@@id([cartId, itemId])
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}
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}
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|
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//////////////////////
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//////////////////////
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@@ -24,7 +24,10 @@ export async function POST(request: Request) {
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// Fetch all cart items with related sellable and item to get shopId
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// Fetch all cart items with related sellable and item to get shopId
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const cartItemsWithShop = await db.cartItem.findMany({
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const cartItemsWithShop = await db.cartItem.findMany({
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where: { itemId: { in: cart.map((c) => c.id) } },
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where: {
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cartId: userId,
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itemId: { in: cart.map((c) => c.id) },
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},
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include: {
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include: {
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sellable: {
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sellable: {
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include: {
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include: {
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@@ -49,10 +52,27 @@ export async function POST(request: Request) {
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itemsByShop[shopId] ??= []; // initialize if undefined or null
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itemsByShop[shopId] ??= []; // initialize if undefined or null
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itemsByShop[shopId].push({
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itemsByShop[shopId].push({
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id: ci.sellable.item.item_name, // API expects item_name as id
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id: ci.sellable.item.item_name, // API expects item_name as id
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quantity: ci.quantity,
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quantity: ci.quantity * ci.sellable.amount, // total quantity based on cart item quantity and sellable amount
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});
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});
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}
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}
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// Check if user has enough balance for all items
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const totalCost = cartItemsWithShop.reduce((sum, ci) => {
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return sum + ci.quantity * ci.sellable.price;
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}, 0);
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const user = await db.user.findUnique({
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where: { id: userId },
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select: { balance: true },
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});
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if (!user || user.balance < totalCost) {
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return NextResponse.json(
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{ error: "Insufficient balance" },
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{ status: 400 },
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);
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}
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console.log(itemsByShop);
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console.log(itemsByShop);
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// Send requests per shop
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// Send requests per shop
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@@ -79,6 +99,27 @@ export async function POST(request: Request) {
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);
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);
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}
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}
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// Deduct the total cost from the user's balance
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await db.user.update({
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where: { id: userId },
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data: { balance: { decrement: totalCost } },
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});
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// Add balance to shop owner
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console.log("Updating shop owner balance for shop:", shopId);
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const shop = await db.shop.findUnique({
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where: { id: Number(shopId) },
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select: { userId: true },
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});
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console.log("Shop owner userId:", shop?.userId);
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console.log("Total cost to add to shop owner:", totalCost);
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if (shop) {
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await db.user.update({
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where: { id: shop.userId },
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data: { balance: { increment: totalCost } },
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});
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}
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// Delete successfully sent items from cart
|
// Delete successfully sent items from cart
|
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const itemIds = items.map((i) => i.id);
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const itemIds = items.map((i) => i.id);
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await db.cartItem.deleteMany({
|
await db.cartItem.deleteMany({
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+27
-10
@@ -39,29 +39,46 @@ export async function PATCH(request: Request) {
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});
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});
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|
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// Check if the item already exists in the cart
|
// Check if the item already exists in the cart
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const existingCartItem = await db.cartItem.findUnique({
|
const existingCartItem = await db.cartItem.findFirst({
|
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where: { itemId },
|
where: {
|
||||||
|
cartId: userId,
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|
itemId,
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||||||
|
},
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||||||
});
|
});
|
||||||
|
|
||||||
if (existingCartItem) {
|
if (existingCartItem) {
|
||||||
if (quantity <= 0 && quantity * -1 >= existingCartItem.quantity) {
|
const nextQuantity = existingCartItem.quantity + quantity;
|
||||||
await db.cartItem.delete({
|
|
||||||
where: { itemId },
|
if (nextQuantity <= 0) {
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|
await db.cartItem.deleteMany({
|
||||||
|
where: {
|
||||||
|
cartId: userId,
|
||||||
|
itemId,
|
||||||
|
},
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
// Update quantity
|
await db.cartItem.updateMany({
|
||||||
await db.cartItem.update({
|
where: {
|
||||||
where: { itemId },
|
cartId: userId,
|
||||||
data: { quantity: existingCartItem.quantity + quantity },
|
itemId,
|
||||||
|
},
|
||||||
|
data: { quantity: nextQuantity },
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
if (quantity < 0) {
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||||||
|
return NextResponse.json(
|
||||||
|
{ error: "Cannot remove an item that is not in the cart" },
|
||||||
|
{ status: 400 },
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
// Add new item
|
// Add new item
|
||||||
await db.cartItem.create({
|
await db.cartItem.create({
|
||||||
data: {
|
data: {
|
||||||
itemId,
|
itemId,
|
||||||
quantity,
|
quantity,
|
||||||
cartId: userId,
|
cartId: cart.userId,
|
||||||
},
|
},
|
||||||
});
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});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -97,6 +97,10 @@ export async function DELETE(request: Request) {
|
|||||||
return NextResponse.json({ error: "Item not found" }, { status: 404 });
|
return NextResponse.json({ error: "Item not found" }, { status: 404 });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
await db.cartItem.deleteMany({
|
||||||
|
where: { itemId: item.id },
|
||||||
|
});
|
||||||
|
|
||||||
await db.sellable.delete({
|
await db.sellable.delete({
|
||||||
where: {
|
where: {
|
||||||
id: item.id,
|
id: item.id,
|
||||||
|
|||||||
@@ -0,0 +1,75 @@
|
|||||||
|
import { NextResponse } from "next/server";
|
||||||
|
import { auth } from "~/server/auth";
|
||||||
|
import { db } from "~/server/db";
|
||||||
|
|
||||||
|
export async function POST(request: Request) {
|
||||||
|
const session = await auth();
|
||||||
|
|
||||||
|
if (!session?.user?.id) {
|
||||||
|
return NextResponse.json({ error: "Unauthorized" }, { status: 401 });
|
||||||
|
}
|
||||||
|
|
||||||
|
const { toUserId, amount } = (await request.json()) as {
|
||||||
|
toUserId: string;
|
||||||
|
amount: number;
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!toUserId || typeof toUserId !== "string") {
|
||||||
|
return NextResponse.json({ error: "Invalid recipient" }, { status: 400 });
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof amount !== "number" || isNaN(amount) || amount <= 0) {
|
||||||
|
return NextResponse.json(
|
||||||
|
{ error: "Amount must be a positive number" },
|
||||||
|
{ status: 400 },
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const fromUserId = session.user.id;
|
||||||
|
|
||||||
|
if (fromUserId === toUserId) {
|
||||||
|
return NextResponse.json(
|
||||||
|
{ error: "Cannot transfer to yourself" },
|
||||||
|
{ status: 400 },
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const [sender, recipient] = await Promise.all([
|
||||||
|
db.user.findUnique({
|
||||||
|
where: { id: fromUserId },
|
||||||
|
select: { id: true, balance: true },
|
||||||
|
}),
|
||||||
|
db.user.findUnique({
|
||||||
|
where: { id: toUserId },
|
||||||
|
select: { id: true, name: true },
|
||||||
|
}),
|
||||||
|
]);
|
||||||
|
|
||||||
|
if (!sender) {
|
||||||
|
return NextResponse.json({ error: "Sender not found" }, { status: 404 });
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!recipient) {
|
||||||
|
return NextResponse.json({ error: "Recipient not found" }, { status: 404 });
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sender.balance < amount) {
|
||||||
|
return NextResponse.json(
|
||||||
|
{ error: "Insufficient balance" },
|
||||||
|
{ status: 400 },
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
await db.$transaction([
|
||||||
|
db.user.update({
|
||||||
|
where: { id: fromUserId },
|
||||||
|
data: { balance: { decrement: amount } },
|
||||||
|
}),
|
||||||
|
db.user.update({
|
||||||
|
where: { id: toUserId },
|
||||||
|
data: { balance: { increment: amount } },
|
||||||
|
}),
|
||||||
|
]);
|
||||||
|
|
||||||
|
return NextResponse.json({ success: true, amount, to: recipient.name });
|
||||||
|
}
|
||||||
@@ -141,6 +141,22 @@ export async function POST(request: Request) {
|
|||||||
const shopsToCreate = body.shops.filter((s) => !currentShopIds.has(s.id));
|
const shopsToCreate = body.shops.filter((s) => !currentShopIds.has(s.id));
|
||||||
|
|
||||||
if (shopsToCreate.length > 0) {
|
if (shopsToCreate.length > 0) {
|
||||||
|
const conflictingShops = await db.shop.findMany({
|
||||||
|
where: {
|
||||||
|
id: { in: shopsToCreate.map((s) => s.id) },
|
||||||
|
NOT: { userId: session.user.id },
|
||||||
|
},
|
||||||
|
select: { id: true },
|
||||||
|
});
|
||||||
|
|
||||||
|
if (conflictingShops.length > 0) {
|
||||||
|
const conflictIds = conflictingShops.map((s) => s.id).join(", ");
|
||||||
|
return NextResponse.json(
|
||||||
|
{ error: `Shop ID(s) already claimed by another user: ${conflictIds}` },
|
||||||
|
{ status: 409 },
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
await db.shop.createMany({
|
await db.shop.createMany({
|
||||||
data: shopsToCreate.map((s) => ({
|
data: shopsToCreate.map((s) => ({
|
||||||
id: s.id,
|
id: s.id,
|
||||||
|
|||||||
@@ -0,0 +1,19 @@
|
|||||||
|
import { NextResponse } from "next/server";
|
||||||
|
import { auth } from "~/server/auth";
|
||||||
|
import { db } from "~/server/db";
|
||||||
|
|
||||||
|
export async function GET() {
|
||||||
|
const session = await auth();
|
||||||
|
|
||||||
|
if (!session?.user?.id) {
|
||||||
|
return NextResponse.json({ error: "Unauthorized" }, { status: 401 });
|
||||||
|
}
|
||||||
|
|
||||||
|
const users = await db.user.findMany({
|
||||||
|
where: { id: { not: session.user.id } },
|
||||||
|
select: { id: true, name: true },
|
||||||
|
orderBy: { name: "asc" },
|
||||||
|
});
|
||||||
|
|
||||||
|
return NextResponse.json(users);
|
||||||
|
}
|
||||||
@@ -1,354 +0,0 @@
|
|||||||
"use client";
|
|
||||||
|
|
||||||
import { useRef, useState, useTransition } from "react";
|
|
||||||
import { startGame, hit, stand, revealDealer } from "./actions";
|
|
||||||
import { motion } from "framer-motion";
|
|
||||||
|
|
||||||
type Phase = "idle" | "playing" | "revealing" | "finished";
|
|
||||||
|
|
||||||
export default function BlackjackClient() {
|
|
||||||
const [state, setState] = useState<any>(null);
|
|
||||||
const [gameId, setGameId] = useState<string | null>(null);
|
|
||||||
const [phase, setPhase] = useState<Phase>("idle");
|
|
||||||
const [visibleDealerCount, setVisibleDealerCount] = useState(1);
|
|
||||||
|
|
||||||
const dealerRevealIndex = useRef(0);
|
|
||||||
const MAX_DEALER_CARDS = 5;
|
|
||||||
const CARD_WIDTH = 64; // w-16
|
|
||||||
const GAP = 8; // space-x-2
|
|
||||||
|
|
||||||
const [, startTransition] = useTransition();
|
|
||||||
|
|
||||||
// animation snapshots
|
|
||||||
const lastPlayerLen = useRef(0);
|
|
||||||
|
|
||||||
/* ---------------- actions ---------------- */
|
|
||||||
|
|
||||||
const start = async () => {
|
|
||||||
const res: any = await startGame(10);
|
|
||||||
lastPlayerLen.current = 0;
|
|
||||||
setVisibleDealerCount(1);
|
|
||||||
setGameId(res.gameId);
|
|
||||||
setPhase("playing");
|
|
||||||
setState(res);
|
|
||||||
};
|
|
||||||
|
|
||||||
const getDealerCards = () => {
|
|
||||||
// if we don't yet have any dealer info, nothing to render
|
|
||||||
if (!state?.dealerUpcard && !state?.dealer) return [];
|
|
||||||
|
|
||||||
// ALWAYS start with upcard + hole slot; prefer the authoritative dealer state when available
|
|
||||||
const upcard = state?.dealer?.[0] ?? state.dealerUpcard[0];
|
|
||||||
const base = [upcard, "__HOLE__"];
|
|
||||||
|
|
||||||
// If dealer is revealed, append extra cards ONLY
|
|
||||||
if (state?.dealer && state.dealer.length > 2) {
|
|
||||||
return [...base, ...state.dealer.slice(2)];
|
|
||||||
}
|
|
||||||
|
|
||||||
return base;
|
|
||||||
};
|
|
||||||
|
|
||||||
const onHit = async () => {
|
|
||||||
lastPlayerLen.current = state.player.length;
|
|
||||||
|
|
||||||
const res = await hit(gameId!);
|
|
||||||
setState((s: any) => ({ ...s, ...res }));
|
|
||||||
|
|
||||||
if (res.status === "bust") {
|
|
||||||
const dealerRes = await revealDealer(gameId!);
|
|
||||||
|
|
||||||
setState((s: any) => ({
|
|
||||||
...s,
|
|
||||||
dealer: dealerRes.dealer,
|
|
||||||
dealerTotal: dealerRes.dealerTotal,
|
|
||||||
status: "bust",
|
|
||||||
}));
|
|
||||||
|
|
||||||
setVisibleDealerCount(dealerRes.dealer.length);
|
|
||||||
setPhase("finished");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const onStand = async () => {
|
|
||||||
const res = await stand(gameId!);
|
|
||||||
|
|
||||||
setPhase("revealing");
|
|
||||||
// start with only upcard visible; we'll reveal the hole (i=1) then extra cards (i>=2)
|
|
||||||
dealerRevealIndex.current = 0;
|
|
||||||
setVisibleDealerCount(1);
|
|
||||||
|
|
||||||
setState((s: any) => ({
|
|
||||||
...s,
|
|
||||||
dealer: res.dealer,
|
|
||||||
dealerTotal: res.dealerTotal,
|
|
||||||
status: "finished",
|
|
||||||
result: res.result,
|
|
||||||
}));
|
|
||||||
|
|
||||||
// sequential reveal:
|
|
||||||
// - i = 1 -> flip the hole card
|
|
||||||
// - i >= 2 -> reveal each drawn card in order
|
|
||||||
for (let i = 1; i < res.dealer.length; i++) {
|
|
||||||
// wait before revealing next slot
|
|
||||||
await new Promise((r) => setTimeout(r, 1600));
|
|
||||||
// set which dealer index should be animating (1 for hole, 2..n for drawn)
|
|
||||||
dealerRevealIndex.current = i;
|
|
||||||
// make the slot visible (i+1 slots visible: 0..i)
|
|
||||||
setVisibleDealerCount(i + 1);
|
|
||||||
// small pause so the flip animation has time to start/finish before next reveal step
|
|
||||||
await new Promise((r) => setTimeout(r, 600));
|
|
||||||
}
|
|
||||||
|
|
||||||
setPhase("finished");
|
|
||||||
};
|
|
||||||
|
|
||||||
/* ---------------- cards ---------------- */
|
|
||||||
|
|
||||||
const CardStatic = ({ c }: any) => (
|
|
||||||
<div className="flex h-24 w-16 items-center justify-center rounded bg-white text-xl font-bold text-black shadow-xl">
|
|
||||||
{c.label}
|
|
||||||
{c.suit}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
|
|
||||||
const CardBack = () => (
|
|
||||||
<div className="flex h-24 w-16 items-center justify-center rounded bg-zinc-700 shadow-xl">
|
|
||||||
<span className="text-xs tracking-widest text-zinc-300">RUST</span>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
|
|
||||||
const CardFlip = ({ c }: any) => (
|
|
||||||
<motion.div
|
|
||||||
className="perspective h-24 w-16"
|
|
||||||
initial={{ y: -60, opacity: 0 }}
|
|
||||||
animate={{ y: 0, opacity: 1 }}
|
|
||||||
transition={{ duration: 1.0 }}
|
|
||||||
>
|
|
||||||
<motion.div
|
|
||||||
className="relative h-full w-full"
|
|
||||||
initial={{ rotateY: 0 }}
|
|
||||||
animate={{ rotateY: 180 }}
|
|
||||||
transition={{
|
|
||||||
duration: 1.0,
|
|
||||||
delay: 0.8,
|
|
||||||
ease: "easeInOut",
|
|
||||||
}}
|
|
||||||
style={{ transformStyle: "preserve-3d" }}
|
|
||||||
>
|
|
||||||
{/* BACK */}
|
|
||||||
<div
|
|
||||||
className="absolute inset-0 flex items-center justify-center rounded bg-zinc-700 shadow-xl"
|
|
||||||
style={{ backfaceVisibility: "hidden" }}
|
|
||||||
>
|
|
||||||
<span className="text-xs tracking-widest text-zinc-300">RUST</span>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
{/* FRONT */}
|
|
||||||
<div
|
|
||||||
className="absolute inset-0 flex items-center justify-center rounded bg-white text-xl font-bold text-black shadow-xl"
|
|
||||||
style={{
|
|
||||||
backfaceVisibility: "hidden",
|
|
||||||
transform: "rotateY(180deg)",
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{c.label}
|
|
||||||
{c.suit}
|
|
||||||
</div>
|
|
||||||
</motion.div>
|
|
||||||
</motion.div>
|
|
||||||
);
|
|
||||||
|
|
||||||
function isSoftHand(hand: any[], total: number) {
|
|
||||||
const hasAce = hand.some((c) => c.label === "A");
|
|
||||||
if (!hasAce) return false;
|
|
||||||
|
|
||||||
// if counting all aces as 1 would reduce the total, it's soft
|
|
||||||
const minTotal = hand.reduce(
|
|
||||||
(sum, c) => sum + (c.label === "A" ? 1 : c.value),
|
|
||||||
0,
|
|
||||||
);
|
|
||||||
|
|
||||||
return minTotal !== total;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Stable key helpers to prevent React remount flashes */
|
|
||||||
const dealerCardKey = (slot: any, index: number) => {
|
|
||||||
// slot can be a card object or "__HOLE__"
|
|
||||||
if (slot === "__HOLE__") {
|
|
||||||
// When hole is hidden, use a stable hidden key so it doesn't briefly mount/unmount
|
|
||||||
if (phase === "playing" || state?.status === "bust") {
|
|
||||||
return "dealer-hole-hidden";
|
|
||||||
}
|
|
||||||
// When revealed, key should reflect the actual dealer card identity
|
|
||||||
const revealedCard = state?.dealer?.[1];
|
|
||||||
if (revealedCard?.code) return `dealer-${revealedCard.code}`;
|
|
||||||
if (revealedCard)
|
|
||||||
return `dealer-${revealedCard.label}${revealedCard.suit}`;
|
|
||||||
return `dealer-hole-${index}`;
|
|
||||||
}
|
|
||||||
|
|
||||||
// For upcard and other visible cards prefer a unique code if available
|
|
||||||
if (slot?.code) return `dealer-${slot.code}`;
|
|
||||||
if (slot?.label && slot?.suit)
|
|
||||||
return `dealer-${slot.label}${slot.suit}-${index}`;
|
|
||||||
|
|
||||||
// fallback stable index
|
|
||||||
return `dealer-${index}`;
|
|
||||||
};
|
|
||||||
|
|
||||||
/* ---------------- render ---------------- */
|
|
||||||
|
|
||||||
return (
|
|
||||||
<div className="flex min-h-screen items-center justify-center bg-zinc-900 text-white">
|
|
||||||
<div className="w-[420px] space-y-4 rounded-lg bg-zinc-800 p-4 shadow-2xl">
|
|
||||||
{/* DEALER */}
|
|
||||||
<div className="flex min-h-[96px] justify-center space-x-2">
|
|
||||||
{getDealerCards().map((c, i) => {
|
|
||||||
// Always render upcard (index 0) regardless of visibleDealerCount
|
|
||||||
if (i === 0 && c && c !== "__HOLE__") {
|
|
||||||
const key = dealerCardKey(c, i);
|
|
||||||
return <CardStatic key={key} c={c} />;
|
|
||||||
}
|
|
||||||
|
|
||||||
// HOLE CARD (index 1)
|
|
||||||
if (i === 1) {
|
|
||||||
const key = dealerCardKey(c, i);
|
|
||||||
|
|
||||||
// Hidden hole card during play or when player busts
|
|
||||||
// Also respect visibleDealerCount: hole is visible only when visibleDealerCount >= 2
|
|
||||||
if (
|
|
||||||
phase === "playing" ||
|
|
||||||
state?.status === "bust" ||
|
|
||||||
visibleDealerCount < 2
|
|
||||||
) {
|
|
||||||
return <CardBack key={key} />;
|
|
||||||
}
|
|
||||||
|
|
||||||
// During reveal phase: flip the hole only when dealerRevealIndex === 1
|
|
||||||
if (phase === "revealing" && state?.dealer) {
|
|
||||||
if (dealerRevealIndex.current === 1) {
|
|
||||||
return <CardFlip key={key} c={state.dealer[1]} />;
|
|
||||||
} else {
|
|
||||||
return <CardStatic key={key} c={state.dealer[1]} />;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Final static revealed card
|
|
||||||
return <CardStatic key={key} c={state.dealer?.[1]} />;
|
|
||||||
}
|
|
||||||
|
|
||||||
// DRAWN CARDS (index >= 2)
|
|
||||||
if (i >= 2 && state?.dealer) {
|
|
||||||
// only render this slot once it's been made visible by visibleDealerCount
|
|
||||||
if (i >= visibleDealerCount) return null;
|
|
||||||
|
|
||||||
const key = dealerCardKey(state.dealer[i], i);
|
|
||||||
|
|
||||||
// If we're currently revealing this index, play the flip animation.
|
|
||||||
// Otherwise show the static face
|
|
||||||
if (phase === "revealing" && i === dealerRevealIndex.current) {
|
|
||||||
return <CardFlip key={key} c={state.dealer[i]} />;
|
|
||||||
}
|
|
||||||
|
|
||||||
return <CardStatic key={key} c={state.dealer[i]} />;
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
})}
|
|
||||||
</div>
|
|
||||||
|
|
||||||
{/* TERMINAL */}
|
|
||||||
<div className="min-h-[130px] rounded border-2 border-green-500 bg-black p-3 font-mono text-sm text-green-400">
|
|
||||||
{phase === "idle" && <p>> INSERT SCRAP</p>}
|
|
||||||
|
|
||||||
{phase === "playing" && state && (
|
|
||||||
<>
|
|
||||||
<p>
|
|
||||||
> PLAYER TOTAL: {state.playerTotal}
|
|
||||||
{isSoftHand(state.player, state.playerTotal) && " (SOFT)"}
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p>> DEALER WAITING...</p>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{phase === "revealing" && (
|
|
||||||
<motion.p
|
|
||||||
initial={{ opacity: 0 }}
|
|
||||||
animate={{ opacity: 1 }}
|
|
||||||
transition={{ duration: 1 }}
|
|
||||||
>
|
|
||||||
> DEALER DRAWING...
|
|
||||||
</motion.p>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{phase === "finished" && state && (
|
|
||||||
<motion.div
|
|
||||||
initial={{ opacity: 0 }}
|
|
||||||
animate={{ opacity: 1 }}
|
|
||||||
transition={{ duration: 1 }}
|
|
||||||
>
|
|
||||||
<p>> PLAYER: {state.playerTotal}</p>
|
|
||||||
|
|
||||||
{state.status === "bust" && (
|
|
||||||
<p className="text-red-500">> PLAYER BUSTED</p>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{/* Always show dealer score once dealer is revealed */}
|
|
||||||
{state.dealerTotal !== undefined && (
|
|
||||||
<p>> DEALER: {state.dealerTotal}</p>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{state.result && <p>> RESULT: {state.result.toUpperCase()}</p>}
|
|
||||||
</motion.div>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
{/* PLAYER */}
|
|
||||||
<div className="flex min-h-[96px] justify-center space-x-2">
|
|
||||||
{state?.player?.map((c: any, i: number) =>
|
|
||||||
phase === "playing" && i >= lastPlayerLen.current ? (
|
|
||||||
<CardFlip
|
|
||||||
key={`player-${c?.code ?? c?.label + c?.suit + i}`}
|
|
||||||
c={c}
|
|
||||||
/>
|
|
||||||
) : (
|
|
||||||
<CardStatic
|
|
||||||
key={`player-${c?.code ?? c?.label + c?.suit + i}`}
|
|
||||||
c={c}
|
|
||||||
/>
|
|
||||||
),
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
{/* CONTROLS */}
|
|
||||||
<div className="flex justify-center space-x-3">
|
|
||||||
{phase === "idle" && (
|
|
||||||
<button
|
|
||||||
onClick={() => startTransition(start)}
|
|
||||||
className="rounded bg-green-700 px-4 py-2 font-bold"
|
|
||||||
>
|
|
||||||
INSERT SCRAP
|
|
||||||
</button>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{phase === "playing" && state?.status === "playing" && (
|
|
||||||
<>
|
|
||||||
<button
|
|
||||||
onClick={() => startTransition(onHit)}
|
|
||||||
className="rounded bg-green-700 px-4 py-2"
|
|
||||||
>
|
|
||||||
HIT
|
|
||||||
</button>
|
|
||||||
<button
|
|
||||||
onClick={() => startTransition(onStand)}
|
|
||||||
className="rounded bg-red-700 px-4 py-2"
|
|
||||||
>
|
|
||||||
STAND
|
|
||||||
</button>
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,84 +0,0 @@
|
|||||||
"use server";
|
|
||||||
|
|
||||||
import crypto from "crypto";
|
|
||||||
import {
|
|
||||||
createDeck,
|
|
||||||
shuffle,
|
|
||||||
calculateHand,
|
|
||||||
type Card,
|
|
||||||
} from "~/lib/blackjack/engine";
|
|
||||||
|
|
||||||
// In-memory storage (replace with DB/Redis in production)
|
|
||||||
const games = new Map<string, any>();
|
|
||||||
|
|
||||||
export async function startGame(bet: number) {
|
|
||||||
const deck = shuffle(createDeck());
|
|
||||||
|
|
||||||
const player: Card[] = [deck.pop()!, deck.pop()!];
|
|
||||||
const dealer: Card[] = [deck.pop()!, deck.pop()!];
|
|
||||||
|
|
||||||
const gameId = crypto.randomUUID();
|
|
||||||
|
|
||||||
games.set(gameId, { deck, player, dealer, bet, status: "playing" });
|
|
||||||
|
|
||||||
return {
|
|
||||||
gameId,
|
|
||||||
player,
|
|
||||||
dealerUpcard: [dealer[0]],
|
|
||||||
playerTotal: calculateHand(player),
|
|
||||||
status: "playing",
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
export async function hit(gameId: string) {
|
|
||||||
const game = games.get(gameId);
|
|
||||||
if (!game) throw new Error("Game not found");
|
|
||||||
|
|
||||||
const card = game.deck.pop();
|
|
||||||
game.player.push(card);
|
|
||||||
|
|
||||||
const playerTotal = calculateHand(game.player);
|
|
||||||
if (playerTotal > 21) game.status = "bust";
|
|
||||||
|
|
||||||
return {
|
|
||||||
player: game.player,
|
|
||||||
playerTotal,
|
|
||||||
status: game.status,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
export async function stand(gameId: string) {
|
|
||||||
const game = games.get(gameId);
|
|
||||||
if (!game) throw new Error("Game not found");
|
|
||||||
|
|
||||||
while (calculateHand(game.dealer) < 17) {
|
|
||||||
game.dealer.push(game.deck.pop());
|
|
||||||
}
|
|
||||||
|
|
||||||
const playerTotal = calculateHand(game.player);
|
|
||||||
const dealerTotal = calculateHand(game.dealer);
|
|
||||||
|
|
||||||
let result: "win" | "lose" | "push" = "lose";
|
|
||||||
if (dealerTotal > 21 || playerTotal > dealerTotal) result = "win";
|
|
||||||
if (playerTotal === dealerTotal) result = "push";
|
|
||||||
|
|
||||||
// TODO: update user balance here
|
|
||||||
|
|
||||||
games.delete(gameId);
|
|
||||||
|
|
||||||
return {
|
|
||||||
dealer: game.dealer,
|
|
||||||
dealerTotal,
|
|
||||||
result,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
export async function revealDealer(gameId: string) {
|
|
||||||
const game = games.get(gameId);
|
|
||||||
if (!game) throw new Error("Game not found");
|
|
||||||
|
|
||||||
return {
|
|
||||||
dealer: game.dealer,
|
|
||||||
dealerTotal: calculateHand(game.dealer),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
import BlackjackClient from "./BlackjackClient";
|
|
||||||
|
|
||||||
export default function BlackjackPage() {
|
|
||||||
return (
|
|
||||||
<div className="space-y-4 p-6">
|
|
||||||
<h1 className="text-3xl font-bold">Blackjack</h1>
|
|
||||||
<BlackjackClient />
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -8,6 +8,7 @@ import CartButton from "~/components/cart";
|
|||||||
import type { Session } from "next-auth";
|
import type { Session } from "next-auth";
|
||||||
import AccountButton from "./account";
|
import AccountButton from "./account";
|
||||||
import SellableItemsButton from "./new_items";
|
import SellableItemsButton from "./new_items";
|
||||||
|
import TransferButton from "./transfer";
|
||||||
|
|
||||||
type UserResponse = {
|
type UserResponse = {
|
||||||
id: string;
|
id: string;
|
||||||
@@ -43,9 +44,7 @@ type Props = {
|
|||||||
export default function HomeClient({ session }: Props) {
|
export default function HomeClient({ session }: Props) {
|
||||||
const [query, setQuery] = useState("");
|
const [query, setQuery] = useState("");
|
||||||
const [userData, setUserData] = useState<UserResponse | null>(null);
|
const [userData, setUserData] = useState<UserResponse | null>(null);
|
||||||
const [sellableData, setSellableData] = useState<SellableResponse | null>(
|
const [sellableData, setSellableData] = useState<SellableResponse[]>([]);
|
||||||
null,
|
|
||||||
);
|
|
||||||
const [loading, setLoading] = useState(true);
|
const [loading, setLoading] = useState(true);
|
||||||
|
|
||||||
// Fetch /api/user once and store globally here
|
// Fetch /api/user once and store globally here
|
||||||
@@ -68,7 +67,7 @@ export default function HomeClient({ session }: Props) {
|
|||||||
setLoading(true);
|
setLoading(true);
|
||||||
const res = await fetch("/api/sellable");
|
const res = await fetch("/api/sellable");
|
||||||
if (!res.ok) throw new Error("Failed to fetch sellable");
|
if (!res.ok) throw new Error("Failed to fetch sellable");
|
||||||
const data = (await res.json()) as SellableResponse;
|
const data = (await res.json()) as SellableResponse[];
|
||||||
setSellableData(data);
|
setSellableData(data);
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error(err);
|
console.error(err);
|
||||||
@@ -104,9 +103,10 @@ export default function HomeClient({ session }: Props) {
|
|||||||
<main className="flex min-h-screen flex-col items-center justify-center bg-linear-to-b from-[#2e026d] to-[#7f3b3b] text-white">
|
<main className="flex min-h-screen flex-col items-center justify-center bg-linear-to-b from-[#2e026d] to-[#7f3b3b] text-white">
|
||||||
<div className="absolute top-4 right-4 flex items-center gap-4">
|
<div className="absolute top-4 right-4 flex items-center gap-4">
|
||||||
{userData && (
|
{userData && (
|
||||||
<div className="rounded-full bg-white/10 px-4 py-2 font-semibold">
|
<TransferButton
|
||||||
${userData.balance ?? 0}
|
balance={userData.balance ?? 0}
|
||||||
</div>
|
reloadUser={loadUser}
|
||||||
|
/>
|
||||||
)}
|
)}
|
||||||
{session?.user && (
|
{session?.user && (
|
||||||
<>
|
<>
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ export default function AccountButton({ loading }: Props) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
const data = await res.json();
|
const data = (await res.json()) as UserData;
|
||||||
|
|
||||||
setUserData({
|
setUserData({
|
||||||
adresses: data.adresses ?? [],
|
adresses: data.adresses ?? [],
|
||||||
@@ -83,7 +83,7 @@ export default function AccountButton({ loading }: Props) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const res = await saveAll(next);
|
const res = await saveAll(next);
|
||||||
if (!res || !res.ok) {
|
if (!res?.ok) {
|
||||||
console.error("Failed to add address");
|
console.error("Failed to add address");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -99,7 +99,7 @@ export default function AccountButton({ loading }: Props) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const res = await saveAll(next);
|
const res = await saveAll(next);
|
||||||
if (!res || !res.ok) {
|
if (!res?.ok) {
|
||||||
console.error("Failed to remove address");
|
console.error("Failed to remove address");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -119,7 +119,7 @@ export default function AccountButton({ loading }: Props) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const res = await saveAll(next);
|
const res = await saveAll(next);
|
||||||
if (!res || !res.ok) {
|
if (!res?.ok) {
|
||||||
console.error("Failed to add shop");
|
console.error("Failed to add shop");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -136,7 +136,7 @@ export default function AccountButton({ loading }: Props) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const res = await saveAll(next);
|
const res = await saveAll(next);
|
||||||
if (!res || !res.ok) {
|
if (!res?.ok) {
|
||||||
console.error("Failed to remove shop");
|
console.error("Failed to remove shop");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,5 @@
|
|||||||
"use client";
|
"use client";
|
||||||
|
|
||||||
import type { CartItem } from "generated/prisma";
|
|
||||||
import { IMAGES_MANIFEST } from "next/dist/shared/lib/constants";
|
|
||||||
import { useEffect, useState, useCallback } from "react";
|
import { useEffect, useState, useCallback } from "react";
|
||||||
|
|
||||||
type Cart = {
|
type Cart = {
|
||||||
@@ -202,12 +200,12 @@ export default function CartButton({
|
|||||||
[dragging],
|
[dragging],
|
||||||
);
|
);
|
||||||
|
|
||||||
const handleMouseRelease = useCallback(async () => {
|
const handleMouseRelease = useCallback(() => {
|
||||||
if (dragging) {
|
if (dragging) {
|
||||||
const { itemId, quantity } = dragging;
|
const { itemId, quantity } = dragging;
|
||||||
setDragging(null);
|
setDragging(null);
|
||||||
setSliderActive(null);
|
setSliderActive(null);
|
||||||
await removeItem(itemId, quantity);
|
void removeItem(itemId, quantity);
|
||||||
}
|
}
|
||||||
}, [dragging]);
|
}, [dragging]);
|
||||||
|
|
||||||
@@ -370,7 +368,12 @@ export default function CartButton({
|
|||||||
cartItems.length === 0
|
cartItems.length === 0
|
||||||
)
|
)
|
||||||
return;
|
return;
|
||||||
void buyItems(cartItems, selectedAddress);
|
void buyItems(cartItems, selectedAddress).then(async () => {
|
||||||
|
setCartItems([]);
|
||||||
|
setTotalQuantity(0);
|
||||||
|
setIsOpen(false);
|
||||||
|
await reloadUser();
|
||||||
|
});
|
||||||
}}
|
}}
|
||||||
disabled={buyDisabled}
|
disabled={buyDisabled}
|
||||||
>
|
>
|
||||||
|
|||||||
@@ -109,10 +109,17 @@ export default function SellableItemsButton({
|
|||||||
const addSellable = async () => {
|
const addSellable = async () => {
|
||||||
if (selectedIndex === null || price === "" || amount === "") return;
|
if (selectedIndex === null || price === "" || amount === "") return;
|
||||||
|
|
||||||
const item = items[selectedIndex];
|
const item = availableItems[selectedIndex];
|
||||||
|
|
||||||
if (!item) return;
|
if (!item) return;
|
||||||
|
|
||||||
|
console.log("Adding sellable", {
|
||||||
|
shopId: item.shop.id,
|
||||||
|
itemId: item.item_name,
|
||||||
|
price,
|
||||||
|
amount,
|
||||||
|
});
|
||||||
|
|
||||||
const res = await fetch("/api/sellable", {
|
const res = await fetch("/api/sellable", {
|
||||||
method: "POST",
|
method: "POST",
|
||||||
headers: { "Content-Type": "application/json" },
|
headers: { "Content-Type": "application/json" },
|
||||||
@@ -272,7 +279,7 @@ export default function SellableItemsButton({
|
|||||||
</p>
|
</p>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
<div className="space-y-4">
|
<div className="max-h-56 space-y-4 overflow-y-auto rounded-lg pr-1">
|
||||||
{Object.entries(sellablesByShop).map(([shopId, items]) => (
|
{Object.entries(sellablesByShop).map(([shopId, items]) => (
|
||||||
<div key={shopId} className="rounded-lg bg-white/5 p-3">
|
<div key={shopId} className="rounded-lg bg-white/5 p-3">
|
||||||
<h4 className="mb-2 font-semibold">
|
<h4 className="mb-2 font-semibold">
|
||||||
|
|||||||
@@ -0,0 +1,149 @@
|
|||||||
|
"use client";
|
||||||
|
|
||||||
|
import { useState } from "react";
|
||||||
|
|
||||||
|
type User = {
|
||||||
|
id: string;
|
||||||
|
name: string | null;
|
||||||
|
};
|
||||||
|
|
||||||
|
type Props = {
|
||||||
|
balance: number;
|
||||||
|
reloadUser: () => Promise<void>;
|
||||||
|
};
|
||||||
|
|
||||||
|
export default function TransferButton({ balance, reloadUser }: Props) {
|
||||||
|
const [isOpen, setIsOpen] = useState(false);
|
||||||
|
const [users, setUsers] = useState<User[]>([]);
|
||||||
|
const [toUserId, setToUserId] = useState("");
|
||||||
|
const [amount, setAmount] = useState("");
|
||||||
|
const [error, setError] = useState<string | null>(null);
|
||||||
|
const [sending, setSending] = useState(false);
|
||||||
|
|
||||||
|
const openModal = async () => {
|
||||||
|
setError(null);
|
||||||
|
setAmount("");
|
||||||
|
setToUserId("");
|
||||||
|
try {
|
||||||
|
const res = await fetch("/api/users");
|
||||||
|
if (!res.ok) throw new Error("Failed to load users");
|
||||||
|
const data = (await res.json()) as User[];
|
||||||
|
setUsers(data);
|
||||||
|
if (data[0]) setToUserId(data[0].id);
|
||||||
|
setIsOpen(true);
|
||||||
|
} catch {
|
||||||
|
setError("Could not load users");
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const send = async () => {
|
||||||
|
setError(null);
|
||||||
|
const parsed = parseFloat(amount);
|
||||||
|
if (!toUserId) return setError("Select a recipient");
|
||||||
|
if (isNaN(parsed) || parsed <= 0) return setError("Enter a valid amount");
|
||||||
|
if (parsed > balance) return setError("Insufficient balance");
|
||||||
|
|
||||||
|
setSending(true);
|
||||||
|
try {
|
||||||
|
const res = await fetch("/api/transfer", {
|
||||||
|
method: "POST",
|
||||||
|
headers: { "Content-Type": "application/json" },
|
||||||
|
body: JSON.stringify({ toUserId, amount: parsed }),
|
||||||
|
});
|
||||||
|
const data = (await res.json()) as { error?: string; to?: string };
|
||||||
|
if (!res.ok) {
|
||||||
|
setError(data.error ?? "Transfer failed");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
setIsOpen(false);
|
||||||
|
setAmount("");
|
||||||
|
await reloadUser();
|
||||||
|
} catch {
|
||||||
|
setError("Transfer failed");
|
||||||
|
} finally {
|
||||||
|
setSending(false);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<>
|
||||||
|
<button
|
||||||
|
onClick={openModal}
|
||||||
|
className="rounded-full bg-white/10 px-4 py-2 font-semibold transition hover:bg-white/20"
|
||||||
|
>
|
||||||
|
${balance}
|
||||||
|
</button>
|
||||||
|
|
||||||
|
{isOpen && (
|
||||||
|
<div className="fixed inset-0 z-50 flex items-center justify-center">
|
||||||
|
{/* backdrop */}
|
||||||
|
<div
|
||||||
|
className="absolute inset-0 bg-black/60"
|
||||||
|
onClick={() => setIsOpen(false)}
|
||||||
|
/>
|
||||||
|
|
||||||
|
<div className="relative z-10 w-full max-w-sm rounded-xl bg-neutral-900 p-6 text-white shadow-xl">
|
||||||
|
<h2 className="mb-5 text-xl font-bold">Transfer Balance</h2>
|
||||||
|
|
||||||
|
<div className="mb-4">
|
||||||
|
<label className="mb-1 block text-sm font-semibold text-white/70">
|
||||||
|
Recipient
|
||||||
|
</label>
|
||||||
|
<select
|
||||||
|
value={toUserId}
|
||||||
|
onChange={(e) => setToUserId(e.target.value)}
|
||||||
|
className="w-full rounded bg-white/10 px-3 py-2 text-sm text-white focus:outline-none"
|
||||||
|
>
|
||||||
|
{users.map((u) => (
|
||||||
|
<option key={u.id} value={u.id} className="bg-neutral-800">
|
||||||
|
{u.name ?? u.id}
|
||||||
|
</option>
|
||||||
|
))}
|
||||||
|
</select>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className="mb-5">
|
||||||
|
<label className="mb-1 block text-sm font-semibold text-white/70">
|
||||||
|
Amount{" "}
|
||||||
|
<span className="text-white/40">
|
||||||
|
(your balance: ${balance})
|
||||||
|
</span>
|
||||||
|
</label>
|
||||||
|
<input
|
||||||
|
type="number"
|
||||||
|
min={1}
|
||||||
|
step={1}
|
||||||
|
value={amount}
|
||||||
|
onChange={(e) => setAmount(e.target.value)}
|
||||||
|
placeholder="0"
|
||||||
|
className="w-full rounded bg-white/10 px-3 py-2 text-sm focus:outline-none"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{error && (
|
||||||
|
<p className="mb-3 rounded bg-red-500/20 px-3 py-2 text-sm text-red-300">
|
||||||
|
{error}
|
||||||
|
</p>
|
||||||
|
)}
|
||||||
|
|
||||||
|
<div className="flex gap-2">
|
||||||
|
<button
|
||||||
|
onClick={send}
|
||||||
|
disabled={sending}
|
||||||
|
className="flex-1 rounded bg-purple-600 py-2 font-bold transition hover:bg-purple-700 disabled:opacity-50"
|
||||||
|
>
|
||||||
|
{sending ? "Sending…" : "Send"}
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
onClick={() => setIsOpen(false)}
|
||||||
|
className="rounded bg-white/10 px-4 py-2 font-semibold transition hover:bg-white/20"
|
||||||
|
>
|
||||||
|
Cancel
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</>
|
||||||
|
);
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user