mirror of
				https://github.com/pelican-eggs/eggs.git
				synced 2025-11-04 02:48:07 +00:00 
			
		
		
		
	Merge pull request #805 from DiscoverSquishy/update/velocity
Updated Compatibility with Velocity 1.x.x
This commit is contained in:
		
						commit
						436efe4b67
					
				@ -3,21 +3,22 @@
 | 
			
		||||
    "meta": {
 | 
			
		||||
        "version": "PTDL_v1"
 | 
			
		||||
    },
 | 
			
		||||
    "exported_at": "2019-07-14T20:36:29-04:00",
 | 
			
		||||
    "exported_at": "2020-11-22T01:50:29-05:00",
 | 
			
		||||
    "name": "Velocity",
 | 
			
		||||
    "author": "parker@parkervcp.com",
 | 
			
		||||
    "description": "Velocity is a Minecraft server proxy with unparalleled server support, scalability, and flexibility.",
 | 
			
		||||
    "image": "quay.io\/pterodactyl\/core:java",
 | 
			
		||||
    "startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}",
 | 
			
		||||
    "features": null,
 | 
			
		||||
    "image": "quay.io\/parkervcp\/pterodactyl-images:adoptopenjdk-15-hotspot",
 | 
			
		||||
    "startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -XX:+UseG1GC -XX:G1HeapRegionSize=4M -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled -XX:+AlwaysPreTouch -XX:MaxInlineLevel=15 -jar {{SERVER_JARFILE}}",
 | 
			
		||||
    "config": {
 | 
			
		||||
        "files": "{\r\n    \"velocity.toml\": {\r\n        \"parser\": \"file\",\r\n        \"find\": {\r\n            \"bind = \": \"bind = \\\"0.0.0.0:{{server.build.default.port}}\\\"\"\r\n        }\r\n    }\r\n}",
 | 
			
		||||
        "startup": "{\r\n    \"done\": \"Done (\"\r\n}",
 | 
			
		||||
        "logs": "{}",
 | 
			
		||||
        "stop": "shutdown"
 | 
			
		||||
        "stop": "end"
 | 
			
		||||
    },
 | 
			
		||||
    "scripts": {
 | 
			
		||||
        "installation": {
 | 
			
		||||
            "script": "#!\/bin\/ash\r\n# Velocity Proxy Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napk add --no-cache curl\r\n\r\nmkdir -p \/mnt\/server\/\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z ${VELOCITY_VERSION} ] || [ ${VELOCITY_VERSION} == \"latest\" ]; then\r\n\tVELOCITY_VERSION=\/lastStableBuild\r\nfi\r\n\r\necho -e \"Getting download link\"\r\nDOWNLOAD_ENDPOINT=$(curl https:\/\/ci.velocitypowered.com\/job\/velocity\/${VELOCITY_VERSION}\/ | grep -Eo 'href=\"[^\\\"]+\"' | grep -vE \"view|fingerprint\" | grep \".jar\" | sed -n 's\/.*href=\"\\([^\"]*\\).*\/\\1\/p')\r\nDOWNLOAD_LINK=https:\/\/ci.velocitypowered.com\/job\/velocity\/lastStableBuild\/${DOWNLOAD_ENDPOINT}\r\n\r\necho -e \"Downloading ${DOWNLOAD_LINK}\"\r\ncurl ${DOWNLOAD_LINK} -o ${SERVER_JARFILE}\r\n\r\nif [ -f velocity.toml ]; then\r\n    echo -e \"velocity config file exists\"\r\nelse\r\n    echo -e \"downloading velocity config file.\"\r\n    curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/proxy\/proxy\/velocity\/velocity.toml -o velocity.toml\r\nfi\r\n\r\necho -e \"install complete\"",
 | 
			
		||||
            "script": "#!\/bin\/ash\r\n# Velocity Proxy Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napk add --no-cache curl\r\n\r\nmkdir -p \/mnt\/server\/\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z ${VELOCITY_VERSION} ] || [ ${VELOCITY_VERSION} == \"latest\" ]; then\r\n\tVELOCITY_VERSION=\"latest\"\r\nfi\r\n\r\necho -e \"Getting download link\"\r\nDOWNLOAD_LINK=https:\/\/versions.velocitypowered.com\/download\/${VELOCITY_VERSION}\r\n\r\necho -e \"Downloading ${DOWNLOAD_LINK}\"\r\ncurl ${DOWNLOAD_LINK} -o ${SERVER_JARFILE}\r\n\r\nif [ -f velocity.toml ]; then\r\n    echo -e \"velocity config file exists\"\r\nelse\r\n    echo -e \"downloading velocity config file.\"\r\n    curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/proxy\/java\/velocity\/velocity.toml -o velocity.toml\r\nfi\r\n\r\necho -e \"install complete\"",
 | 
			
		||||
            "container": "alpine:3.10",
 | 
			
		||||
            "entrypoint": "ash"
 | 
			
		||||
        }
 | 
			
		||||
@ -25,20 +26,20 @@
 | 
			
		||||
    "variables": [
 | 
			
		||||
        {
 | 
			
		||||
            "name": "Velocity Version",
 | 
			
		||||
            "description": "The Velocity Proxy version to download.\r\n\r\nset to 'latest ' the download the last stable build.",
 | 
			
		||||
            "description": "The Velocity Proxy version to download.\r\n\r\nSet to 'latest ' the download the last stable build.\r\nSet to '1.1.x-SNAPSHOT' to get the latest dev build.",
 | 
			
		||||
            "env_variable": "VELOCITY_VERSION",
 | 
			
		||||
            "default_value": "latest",
 | 
			
		||||
            "user_viewable": 1,
 | 
			
		||||
            "user_editable": 0,
 | 
			
		||||
            "user_viewable": true,
 | 
			
		||||
            "user_editable": false,
 | 
			
		||||
            "rules": "required|string|max:20"
 | 
			
		||||
        },
 | 
			
		||||
        {
 | 
			
		||||
            "name": "Server Jar File",
 | 
			
		||||
            "description": "Server Jar File name",
 | 
			
		||||
            "description": "Server Jarfile, by default this is set to 'velocity.jar'.\r\nSet it to otherwise if you wish to have a different jarfile name.",
 | 
			
		||||
            "env_variable": "SERVER_JARFILE",
 | 
			
		||||
            "default_value": "velocity.jar",
 | 
			
		||||
            "user_viewable": 1,
 | 
			
		||||
            "user_editable": 0,
 | 
			
		||||
            "user_viewable": true,
 | 
			
		||||
            "user_editable": false,
 | 
			
		||||
            "rules": "required|string|max:20"
 | 
			
		||||
        }
 | 
			
		||||
    ]
 | 
			
		||||
 | 
			
		||||
@ -1,106 +1,135 @@
 | 
			
		||||
# Config version. Do not change this
 | 
			
		||||
config-version = "1.0"
 | 
			
		||||
 | 
			
		||||
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
 | 
			
		||||
bind = "0.0.0.0:25577"
 | 
			
		||||
 | 
			
		||||
# What should be the MOTD? This gets displayed when the player adds your server to
 | 
			
		||||
# their server list. Legacy color codes and JSON are accepted.
 | 
			
		||||
motd = "&3A Velocity Server"
 | 
			
		||||
 | 
			
		||||
# What should we display for the maximum number of players? (Velocity does not support a cap
 | 
			
		||||
# on the number of players online.)
 | 
			
		||||
show-max-players = 500
 | 
			
		||||
 | 
			
		||||
# Should we authenticate players with Mojang? By default, this is on.
 | 
			
		||||
online-mode = true
 | 
			
		||||
 | 
			
		||||
# If client's ISP/AS sent from this proxy is different from the one from Mojang's
 | 
			
		||||
# authentication server, the player is kicked. This disallows some VPN and proxy
 | 
			
		||||
# connections but is a weak form of protection.
 | 
			
		||||
prevent-client-proxy-connections = false
 | 
			
		||||
# Should we forward IP addresses and other data to backend servers?
 | 
			
		||||
# Available options:
 | 
			
		||||
# - "none":   No forwarding will be done. All players will appear to be connecting from the
 | 
			
		||||
#             proxy and will have offline-mode UUIDs.
 | 
			
		||||
# - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this if
 | 
			
		||||
#             you run servers using Minecraft 1.12 or lower.
 | 
			
		||||
# - "modern": Forward player IPs and UUIDs as part of the login process using Velocity's 
 | 
			
		||||
#             native forwarding. Only applicable for Minecraft 1.13 or higher.
 | 
			
		||||
player-info-forwarding-mode = "NONE"
 | 
			
		||||
 | 
			
		||||
# If you are using modern IP forwarding, configure an unique secret here.
 | 
			
		||||
forwarding-secret = "FrP42MxySW6Y"
 | 
			
		||||
 | 
			
		||||
# - "none":        No forwarding will be done. All players will appear to be connecting
 | 
			
		||||
#                  from the proxy and will have offline-mode UUIDs.
 | 
			
		||||
# - "legacy":      Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this
 | 
			
		||||
#                  if you run servers using Minecraft 1.12 or lower.
 | 
			
		||||
# - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard
 | 
			
		||||
#                  plugin. Use this if you run servers using Minecraft 1.12 or lower, and are
 | 
			
		||||
#                  unable to implement network level firewalling (on a shared host).
 | 
			
		||||
# - "modern":      Forward player IPs and UUIDs as part of the login process using
 | 
			
		||||
#                  Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
 | 
			
		||||
player-info-forwarding-mode = "legacy"
 | 
			
		||||
# If you are using modern or BungeeGuard IP forwarding, configure an unique secret here.
 | 
			
		||||
forwarding-secret = ""
 | 
			
		||||
# Announce whether or not your server supports Forge. If you run a modded server, we
 | 
			
		||||
# suggest turning this on.
 | 
			
		||||
#
 | 
			
		||||
# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
 | 
			
		||||
# instead for a nicer display in the server list.
 | 
			
		||||
announce-forge = false
 | 
			
		||||
# If enabled (default is false) and the proxy is in online mode, Velocity will kick
 | 
			
		||||
# any existing player who is online if a duplicate connection attempt is made.
 | 
			
		||||
kick-existing-players = false
 | 
			
		||||
# Should Velocity pass server list ping requests to a backend server?
 | 
			
		||||
# Available options:
 | 
			
		||||
# - "disabled":    No pass-through will be done. The velocity.toml and server-icon.png
 | 
			
		||||
#                  will determine the initial server list ping response.
 | 
			
		||||
# - "mods":        Passes only the mod list from your backend server into the response.
 | 
			
		||||
#                  The first server in your try list (or forced host) with a mod list will be
 | 
			
		||||
#                  used. If no backend servers can be contacted, Velocity won't display any
 | 
			
		||||
#                  mod information.
 | 
			
		||||
# - "description": Uses the description and mod list from the backend server. The first
 | 
			
		||||
#                  server in the try (or forced host) list that responds is used for the
 | 
			
		||||
#                  description and mod list.
 | 
			
		||||
# - "all":         Uses the backend server's response as the proxy response. The Velocity
 | 
			
		||||
#                  configuration is used if no servers could be contacted.
 | 
			
		||||
ping-passthrough = "DISABLED"
 | 
			
		||||
 | 
			
		||||
[servers]
 | 
			
		||||
# Configure your servers here. Each key represents the server's name, and the value
 | 
			
		||||
# represents the IP address of the server to connect to.
 | 
			
		||||
lobby = "127.0.0.1:30066"
 | 
			
		||||
minigames = "127.0.0.1:30068"
 | 
			
		||||
factions = "127.0.0.1:30067"
 | 
			
		||||
 | 
			
		||||
# In what order we should try servers when a player logs in or is kicked from aserver.
 | 
			
		||||
try = [
 | 
			
		||||
  "lobby"
 | 
			
		||||
]
 | 
			
		||||
  # Configure your servers here. Each key represents the server's name, and the value
 | 
			
		||||
  # represents the IP address of the server to connect to.
 | 
			
		||||
  lobby = "127.0.0.1:30066"
 | 
			
		||||
  minigames = "127.0.0.1:30068"
 | 
			
		||||
  # In what order we should try servers when a player logs in or is kicked from aserver.
 | 
			
		||||
  try = ["lobby"]
 | 
			
		||||
  factions = "127.0.0.1:30067"
 | 
			
		||||
 | 
			
		||||
[forced-hosts]
 | 
			
		||||
# Configure your forced hosts here.
 | 
			
		||||
"minigames.example.com" = [
 | 
			
		||||
  "minigames"
 | 
			
		||||
]
 | 
			
		||||
"lobby.example.com" = [
 | 
			
		||||
  "lobby"
 | 
			
		||||
]
 | 
			
		||||
"factions.example.com" = [
 | 
			
		||||
  "factions"
 | 
			
		||||
]
 | 
			
		||||
  "minigames.example.com" = ["minigames"]
 | 
			
		||||
  # Configure your forced hosts here.
 | 
			
		||||
  "lobby.example.com" = ["lobby"]
 | 
			
		||||
  "factions.example.com" = ["factions"]
 | 
			
		||||
 | 
			
		||||
[advanced]
 | 
			
		||||
# How large a Minecraft packet has to be before we compress it. Setting this to zero will
 | 
			
		||||
# compress all packets, and setting it to -1 will disable compression entirely.
 | 
			
		||||
compression-threshold = 256
 | 
			
		||||
 | 
			
		||||
# How much compression should be done (from 0-9). The default is -1, which uses the
 | 
			
		||||
# default level of 6.
 | 
			
		||||
compression-level = -1
 | 
			
		||||
 | 
			
		||||
# How fast (in milliseconds) are clients allowed to connect after the last connection? By
 | 
			
		||||
# default, this is three seconds. Disable this by setting this to 0.
 | 
			
		||||
login-ratelimit = 3000
 | 
			
		||||
 | 
			
		||||
# Specify a custom timeout for connection timeouts here. The default is five seconds.
 | 
			
		||||
connection-timeout = 5000
 | 
			
		||||
 | 
			
		||||
# Specify a read timeout for connections here. The default is 30 seconds.
 | 
			
		||||
read-timeout = 30000
 | 
			
		||||
 | 
			
		||||
# Enables compatibility with HAProxy.
 | 
			
		||||
proxy-protocol = false
 | 
			
		||||
  # Specify a custom timeout for connection timeouts here. The default is five seconds.
 | 
			
		||||
  connection-timeout = 5000
 | 
			
		||||
  # Enables BungeeCord plugin messaging channel support on Velocity.
 | 
			
		||||
  bungee-plugin-message-channel = true
 | 
			
		||||
  # Specify a read timeout for connections here. The default is 30 seconds.
 | 
			
		||||
  read-timeout = 30000
 | 
			
		||||
  # Enables compatibility with HAProxy.
 | 
			
		||||
  proxy-protocol = false
 | 
			
		||||
  # Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
 | 
			
		||||
  tcp-fast-open = true
 | 
			
		||||
  # Shows ping requests to the proxy from clients.
 | 
			
		||||
  show-ping-requests = false
 | 
			
		||||
  # By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
 | 
			
		||||
  # loses connection to the server without an explicit disconnect message by attempting to fall the
 | 
			
		||||
  # user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
 | 
			
		||||
  # can disable this setting to use the BungeeCord behavior.
 | 
			
		||||
  failover-on-unexpected-server-disconnect = true
 | 
			
		||||
  # How much compression should be done (from 0-9). The default is -1, which uses the
 | 
			
		||||
  # default level of 6.
 | 
			
		||||
  compression-level = -1
 | 
			
		||||
  # Declares the proxy commands to 1.13+ clients.
 | 
			
		||||
  announce-proxy-commands = true
 | 
			
		||||
  # Enables the logging of commands
 | 
			
		||||
  log-command-executions = false
 | 
			
		||||
  # How large a Minecraft packet has to be before we compress it. Setting this to zero will
 | 
			
		||||
  # compress all packets, and setting it to -1 will disable compression entirely.
 | 
			
		||||
  compression-threshold = 256
 | 
			
		||||
  # How fast (in milliseconds) are clients allowed to connect after the last connection? By
 | 
			
		||||
  # default, this is three seconds. Disable this by setting this to 0.
 | 
			
		||||
  login-ratelimit = 3000
 | 
			
		||||
 | 
			
		||||
[query]
 | 
			
		||||
# Whether to enable responding to GameSpy 4 query responses or not.
 | 
			
		||||
enabled = false
 | 
			
		||||
 | 
			
		||||
# If query is enabled, on what port should the query protocol listen on?
 | 
			
		||||
port = 25577
 | 
			
		||||
 | 
			
		||||
# This is the map name that is reported to the query services.
 | 
			
		||||
map = "Velocity"
 | 
			
		||||
 | 
			
		||||
# Whether plugins should be shown in query response by default or not
 | 
			
		||||
show-plugins = false
 | 
			
		||||
  # If query is enabled, on what port should the query protocol listen on?
 | 
			
		||||
  port = 25577
 | 
			
		||||
  # Whether plugins should be shown in query response by default or not
 | 
			
		||||
  show-plugins = false
 | 
			
		||||
  # This is the map name that is reported to the query services.
 | 
			
		||||
  map = "Velocity"
 | 
			
		||||
  # Whether to enable responding to GameSpy 4 query responses or not.
 | 
			
		||||
  enabled = false
 | 
			
		||||
 | 
			
		||||
[metrics]
 | 
			
		||||
# Whether metrics will be reported to bStats (https://bstats.org).
 | 
			
		||||
# bStats collects some basic information, like how many people use Velocity and their
 | 
			
		||||
# player count. We recommend keeping bStats enabled, but if you're not comfortable with
 | 
			
		||||
# this, you can turn this setting off. There is no performance penalty associated with
 | 
			
		||||
# having metrics enabled, and data sent to bStats can't identify your server.
 | 
			
		||||
enabled = true
 | 
			
		||||
 | 
			
		||||
# A unique, anonymous ID to identify this proxy with.
 | 
			
		||||
id = "b12f2e77-133c-4a5f-b288-d8833be3dc4d"
 | 
			
		||||
 | 
			
		||||
log-failure = false
 | 
			
		||||
  # A unique, anonymous ID to identify this proxy with.
 | 
			
		||||
  id = ""
 | 
			
		||||
  log-failure = false
 | 
			
		||||
  # Whether metrics will be reported to bStats (https://bstats.org).
 | 
			
		||||
  # bStats collects some basic information, like how many people use Velocity and their
 | 
			
		||||
  # player count. We recommend keeping bStats enabled, but if you're not comfortable with
 | 
			
		||||
  # this, you can turn this setting off. There is no performance penalty associated with
 | 
			
		||||
  # having metrics enabled, and data sent to bStats can't identify your server.
 | 
			
		||||
  enabled = false
 | 
			
		||||
 | 
			
		||||
# Legacy color codes and JSON are accepted in all messages.
 | 
			
		||||
[messages]
 | 
			
		||||
  generic-connection-error = "&cAn internal error occurred in your connection."
 | 
			
		||||
  already-connected = "&cYou are already connected to this proxy!"
 | 
			
		||||
  online-mode-only = "&cThis server only accepts connections from online-mode clients.\n\n&7Did you change your username? Sign out of Minecraft, sign back in, and try again."
 | 
			
		||||
  # Prefix when the player is disconnected from a server.
 | 
			
		||||
  #   First argument '%s': the server name
 | 
			
		||||
  disconnect-prefix = "&cCan't connect to %s: "
 | 
			
		||||
  no-available-servers = "&cThere are no available servers."
 | 
			
		||||
  # Prefix when the player gets kicked from a server.
 | 
			
		||||
  #   First argument '%s': the server name
 | 
			
		||||
  kick-prefix = "&cKicked from %s: "
 | 
			
		||||
  moved-to-new-server-prefix = "&cThe server you were on kicked you: "
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user