mirror of
				https://github.com/pelican-eggs/eggs.git
				synced 2025-10-31 08:58:06 +00:00 
			
		
		
		
	Allow to set custom modules
This commit is contained in:
		
							parent
							
								
									f1940010e0
								
							
						
					
					
						commit
						84a541e38a
					
				| @ -4,7 +4,7 @@ | |||||||
|         "version": "PTDL_v2", |         "version": "PTDL_v2", | ||||||
|         "update_url": null |         "update_url": null | ||||||
|     }, |     }, | ||||||
|     "exported_at": "2024-01-10T09:46:32+01:00", |     "exported_at": "2024-01-15T15:51:23+01:00", | ||||||
|     "name": "Mount & Blade II: Bannerlord", |     "name": "Mount & Blade II: Bannerlord", | ||||||
|     "author": "josdekurk@gmail.com", |     "author": "josdekurk@gmail.com", | ||||||
|     "description": "A strategy\/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.", |     "description": "A strategy\/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.", | ||||||
| @ -13,7 +13,7 @@ | |||||||
|         "Dotnet_6": "ghcr.io\/parkervcp\/yolks:dotnet_6" |         "Dotnet_6": "ghcr.io\/parkervcp\/yolks:dotnet_6" | ||||||
|     }, |     }, | ||||||
|     "file_denylist": [], |     "file_denylist": [], | ||||||
|     "startup": "cd \/home\/container\/bin\/Linux64_Shipping_Server\/ && dotnet TaleWorlds.Starter.DotNetCore.Linux.dll \/port {{SERVER_PORT}}  \/dedicatedcustomserverauthtoken \"{{AUTH_TOKEN}}\" \/dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*DedicatedCustomServerHelper*_MODULES_", |     "startup": "cd \/home\/container\/bin\/Linux64_Shipping_Server\/ && dotnet TaleWorlds.Starter.DotNetCore.Linux.dll \/port {{SERVER_PORT}}  \/dedicatedcustomserverauthtoken \"{{AUTH_TOKEN}}\" \/dedicatedcustomserverconfigfile tdm_config.txt _MODULES_{{MODULES}}_MODULES_", | ||||||
|     "config": { |     "config": { | ||||||
|         "files": "{}", |         "files": "{}", | ||||||
|         "startup": "{\r\n    \"done\": \"Custom Game server is ready! You can now enter console commands\"\r\n}", |         "startup": "{\r\n    \"done\": \"Custom Game server is ready! You can now enter console commands\"\r\n}", | ||||||
| @ -57,6 +57,16 @@ | |||||||
|             "user_editable": true, |             "user_editable": true, | ||||||
|             "rules": "required|string|", |             "rules": "required|string|", | ||||||
|             "field_type": "text" |             "field_type": "text" | ||||||
|  |         }, | ||||||
|  |         { | ||||||
|  |             "name": "Modules", | ||||||
|  |             "description": "The modules that the server will be running. Ensure that it's in the format of *module1*module2*module3* etc.", | ||||||
|  |             "env_variable": "MODULES", | ||||||
|  |             "default_value": "*Native*Multiplayer*DedicatedCustomServerHelper*", | ||||||
|  |             "user_viewable": true, | ||||||
|  |             "user_editable": true, | ||||||
|  |             "rules": "required|string|max:128", | ||||||
|  |             "field_type": "text" | ||||||
|         } |         } | ||||||
|     ] |     ] | ||||||
| } | } | ||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user