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	Merge pull request #1922 from Shigbeard/add-rehlds
New Egg: ReHLDS (derived from HLDS)
This commit is contained in:
		
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				@ -219,6 +219,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [ECO](game_eggs/steamcmd_servers/eco)
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					* [ECO](game_eggs/steamcmd_servers/eco)
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* [Fistful of Frags](game_eggs/steamcmd_servers/fof)
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					* [Fistful of Frags](game_eggs/steamcmd_servers/fof)
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* [HLDS Server](game_eggs/steamcmd_servers/hlds_server)
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					* [HLDS Server](game_eggs/steamcmd_servers/hlds_server)
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					  * [HLDS Vanilla](game_eggs/steamcmd_servers/hlds_server/vanilla)
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					  * [ReHLDS](game_eggs/steamcmd_servers/hlds_server/rehlds)
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* [Holdfast: Nations At War](game_eggs/steamcmd_servers/holdfast)
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					* [Holdfast: Nations At War](game_eggs/steamcmd_servers/holdfast)
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* [Hurtworld](game_eggs/steamcmd_servers/hurtworld)
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					* [Hurtworld](game_eggs/steamcmd_servers/hurtworld)
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* [Insurgency: Sandstorm](game_eggs/steamcmd_servers/insurgency_sandstorm)
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					* [Insurgency: Sandstorm](game_eggs/steamcmd_servers/insurgency_sandstorm)
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@ -120,6 +120,8 @@
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* [ECO](steamcmd_servers/eco)
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					* [ECO](steamcmd_servers/eco)
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* [Fistful of Frags](steamcmd_servers/fof)
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					* [Fistful of Frags](steamcmd_servers/fof)
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* [HLDS Server](steamcmd_servers/hlds_server)
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					* [HLDS Server](steamcmd_servers/hlds_server)
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					  * [HLDS Vanilla](steamcmd_servers/hlds_server/vanilla)
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					  * [ReHLDS](steamcmd_servers/hlds_server/rehlds)
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* [Holdfast: Nations At War](steamcmd_servers/holdfast)
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					* [Holdfast: Nations At War](steamcmd_servers/holdfast)
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* [Hurtworld](steamcmd_servers/hurtworld)
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					* [Hurtworld](steamcmd_servers/hurtworld)
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* [Insurgency: Sandstorm](steamcmd_servers/insurgency_sandstorm)
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					* [Insurgency: Sandstorm](steamcmd_servers/insurgency_sandstorm)
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@ -63,6 +63,8 @@ This is a collection of servers that use SteamCMD to install.
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## HLDS Server
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					## HLDS Server
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[HLDS Server](hlds_server)
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					[HLDS Server](hlds_server)
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					  * [HLDS Vanilla](hlds_server/vanilla)
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					  * [ReHLDS](hlds_server/rehlds)
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## Holdfast: Nations At War
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					## Holdfast: Nations At War
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										19
									
								
								game_eggs/steamcmd_servers/hlds_server/rehlds/README.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
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								game_eggs/steamcmd_servers/hlds_server/rehlds/README.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,19 @@
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					# HLDS Servers
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					This is for older games like CS 1.6 (default game) and other servers that still run on the older HLDS server under id 90
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					# ReHLDS
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					ReHLDS is a reverse engineered build of the original HLDS (build 6152/6153), and provides a number of fixes and improvements over the vanilla engine files, while remaining compatible with vanilla clients.
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					Github: https://github.com/dreamstalker/rehlds
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					## Server Ports
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					HLDS servers require up to 6 ports
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					| Port      | default |
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					|-----------|---------|
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					| Game/rcon | 27015   |
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					| HLTV      | 27020   |
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					| VAC       | 26900   |
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@ -0,0 +1,94 @@
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					{
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					    "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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					    "meta": {
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					        "version": "PTDL_v2",
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					        "update_url": null
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					    },
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					    "exported_at": "2022-10-19T16:26:34+11:00",
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					    "name": "Custom ReHLDS Engine Game",
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					    "author": "shigbeard@ndlee.com",
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					    "description": "This option allows modifying the startup arguments and other details to run a custom HLDS based game on the panel, substituting the official Valve engine binaries with the ReHLDS binaries.",
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					    "features": [
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					        "steam_disk_space"
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					    ],
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					    "docker_images": {
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					        "ghcr.io\/parkervcp\/games:source": "ghcr.io\/parkervcp\/games:source"
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					    },
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					    "file_denylist": [],
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					    "startup": ".\/hlds_run -console -game {{HLDS_GAME}} -port {{SERVER_PORT}} -sport {{VAC_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart",
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					    "config": {
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					        "files": "{}",
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					        "startup": "{\r\n    \"done\": \"Connection to Steam servers successful\"\r\n}",
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					        "logs": "{}",
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					        "stop": "quit"
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					    },
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					    "scripts": {
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					        "installation": {
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					            "script": "#!\/bin\/bash\r\n# SRCDS Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates jq unzip wget\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous +app_update ${SRCDS_APPID} +app_set_config 90 mod ${HLDS_GAME} +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n# Github Release Grabber script\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/dreamstalker\/rehlds\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/dreamstalker\/rehlds\/releases\")\r\nMATCH=\"rehlds-bin\"\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n    DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n    VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n    if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n        DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -Ei ${MATCH})\r\n    else\r\n        echo -e \"defaulting to latest release\"\r\n        DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n    fi\r\nfi\r\n\r\ncd \/tmp\r\nwget -N $DOWNLOAD_URL -O rehlds-bin.zip\r\nunzip -q -o rehlds-bin.zip\r\n\r\ncp -r \/tmp\/bin\/linux32\/* \/mnt\/server\r\ncd \/mnt\/server\r\necho \"install complete\"",
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					            "container": "ubuntu:18.04",
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					            "entrypoint": "bash"
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					        }
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					    },
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					    "variables": [
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					        {
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					            "name": "Game ID",
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					            "description": "The ID corresponding to the game to download and run using HLDS.\r\n\r\nThe HLDS server ID is 90. This should not be changed.",
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					            "env_variable": "SRCDS_APPID",
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					            "default_value": "90",
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					            "user_viewable": true,
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					            "user_editable": false,
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					            "rules": "required|numeric|digits_between:1,6",
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					            "field_type": "text"
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					        },
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					        {
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					            "name": "Game Name",
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					            "description": "The name corresponding to the game to download and run using HLDS.\r\n\r\nall the HLDS server names are here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Server_Name_Enumeration",
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					            "env_variable": "HLDS_GAME",
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					            "default_value": "valve",
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					            "user_viewable": true,
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					            "user_editable": false,
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					            "rules": "required|alpha_dash|between:1,100",
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					            "field_type": "text"
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					        },
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					        {
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					            "name": "Map",
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					            "description": "The default map for the server.",
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					            "env_variable": "SRCDS_MAP",
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					            "default_value": "crossfire",
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					            "user_viewable": true,
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					            "user_editable": true,
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					            "rules": "required|string|alpha_dash",
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					            "field_type": "text"
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					        },
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					        {
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					            "name": "VAC port",
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					            "description": "Specifies the VAC port the server should use. Default is 26900.",
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					            "env_variable": "VAC_PORT",
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					            "default_value": "26900",
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					            "user_viewable": true,
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					            "user_editable": false,
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					            "rules": "required|numeric|digits_between:1,5",
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					            "field_type": "text"
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					        },
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					        {
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					            "name": "ReHLDS Version",
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					            "description": "The version of ReHLDS to install, or 'latest' for the latest release.",
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					            "env_variable": "VERSION",
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					            "default_value": "latest",
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					            "user_viewable": false,
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					            "user_editable": false,
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					            "rules": "required|string",
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					            "field_type": "text"
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					        },
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					        {
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					            "name": "Validate",
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					            "description": "Validate game files on update. Recommended to turn off with ReHLDS due to SteamCMD overwriting its changes",
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					            "env_variable": "VALIDATE",
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					            "default_value": "0",
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					            "user_viewable": false,
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					            "user_editable": false,
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					            "rules": "required|boolean",
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					            "field_type": "text"
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					        }
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					    ]
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					}
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