From f1940010e0f6a10d19cfd07e52be749a8beb70b8 Mon Sep 17 00:00:00 2001 From: Quinten <67589015+QuintenQVD0@users.noreply.github.com> Date: Wed, 10 Jan 2024 18:34:35 +0100 Subject: [PATCH] Cleanup Readme --- game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md b/game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md index bf2538bd..4a3939a8 100644 --- a/game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md +++ b/game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md @@ -21,7 +21,7 @@ Ports required to run the server |---------|---------| | Game | 7210 (UDP) | -### Notes +## Notes You need to get your own AUTH token to run this server generated by an offical client @@ -30,6 +30,7 @@ You need to get your own AUTH token to run this server generated by an offical c [Docs](https://moddocs.bannerlord.com/multiplayer/hosting_server/#generating-a-token) ## IPv6 + Because something is wrong with their server, you will be unable to join as their IPV6 logic is broken (even if you don't have IPV6). To fix this, go to `bin/Linux64_Shipping_Server`, open the `TaleWorlds.Starter.DotNetCore.Linux.runtimeconfig.json` file and add: ```json