mirror of
				https://github.com/pelican-eggs/eggs.git
				synced 2025-11-04 02:48:07 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			135 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			135 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
"GameInfo"
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{
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	game 			"Open Fortress"
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	title 			""
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	title2			""	
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	gamelogo		"1"
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	developer		"https://github.com/AgitationSkeleton/open_fortress/blob/master/credits.txt"
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	developer_url	"https://github.com/KaidemonLP/Open-Fortress-Source"
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	manual			""
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	type			"multiplayer_only"
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	hasportals		"0" // gameui.dll
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	hashdcontent	"0" // gameui.dll
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	nomodels		"0" // gameui.dll
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	nohimodel		"0" // gameui.dll
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	nocrosshair		"0" // gameui.dll
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	advcrosshair 	"1" // gameui.dll
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	nodifficulty	"1" // gameui.dll
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	supportsvr		"0" // engine.dll + gameui.dll
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	bots			"0" // gameui.dll
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	nodegraph		"1" // engine.dll
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	perfwizard		"0" // unused
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	SupportsDX8		"0" // unused
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	SupportsDX9		"1" // unused
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	SupportsDX10	"0" // unused
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	SupportsDX11	"0" // unused
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	SupportsXbox	"0" // unused
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	SupportsXbox360	"0" // unused
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	SupportsXboxOne	"0" // unused
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	SupportsPS3		"0" // unused
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	SupportsPS4		"0" // unused
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	icon			"resource/game"
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	GameData		"ofd_fic2.fgd"
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	InstancePath	"maps/instances/"
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	hidden_maps
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	{
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		"test_speakers"		1
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		"test_hardware"		1
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        "background01"		1
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        "background02"		1
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        "background03"		1
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        "background04"		1
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        "background05"		1
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        "background06"		1
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        "background07"		1
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        "background08"		1
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        "background09"		1
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        "background12"		1
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        "background15"		1
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		"ep1_c17_00"		1
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		"ep1_c17_00a"		1
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		"ep1_c17_01"		1
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		"ep1_c17_01a"		1
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		"ep1_c17_02"		1
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		"ep1_c17_02a"		1
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		"ep1_c17_02b"		1
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		"ep1_c17_05"		1
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		"ep1_c17_06"		1
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		"ep1_citadel_00"	1
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		"ep1_citadel_00_demo" 1
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		"ep1_citadel_01"	1
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		"ep1_citadel_02"	1
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		"ep1_citadel_02b"	1
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		"ep1_citadel_03"	1
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		"ep1_citadel_04"	1
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		"ep1_background01"	1
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		"ep1_background01a"	1
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		"ep1_background02"	1
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		"ep2_outland_01"	1
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		"ep2_outland_01a"	1
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		"ep2_outland_02"	1
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		"ep2_outland_03"	1
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		"ep2_outland_04"	1
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		"ep2_outland_05"	1
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		"ep2_outland_06"	1
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		"ep2_outland_06a"	1
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		"ep2_outland_07"	1
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		"ep2_outland_08"	1
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		"ep2_outland_09"	1
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		"ep2_outland_10"	1
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		"ep2_outland_10a"	1
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		"ep2_outland_11"	1
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		"ep2_outland_11a"	1
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		"ep2_outland_11b"	1
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		"ep2_outland_12"	1
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		"ep2_outland_12a"	1
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		"ep2_background01"	1
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		"ep2_background02"	1
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		"ep2_background02a"	1
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		"ep2_background03"	1
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		"credits"			1
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		"vst_lostcoast"		1
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        "test"				1
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		"sdk_vehicles"		1
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	}
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	FileSystem
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	{
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		SteamAppId				243750
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		SearchPaths
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		{
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			game+mod			|gameinfo_path|custom/*
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			game+game_write+mod+mod_write+default_write_path |gameinfo_path|.
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			gamebin				|gameinfo_path|bin
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			// The lines below until the BREAK comment are responsible for the game resources to work properly
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			// in Hammer and other Source tools. The default setup assumes that you have everything (Steam, TF2,
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			// Source SDK and OF) in the same drive letter/partition. If you have a different storage configuration,
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			// feel free to modify the paths below between quotes (example: D:\Steam\steamapps\common\Team Fortress 2\tf).
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			game				"/home/container/tf2/tf/tf2_misc.vpk"
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			game				"/home/container/tf2/tf/tf2_sound_misc.vpk"
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			game				"/home/container/tf2/tf/tf2_sound_vo_english.vpk"
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			game				"/home/container/tf2/tf/tf2_textures.vpk"
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			game				"/home/container/tf2/tf"
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			game				"/home/container/tf2/hl2/hl2_textures.vpk"
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			game				"/home/container/tf2/hl2/hl2_sound_vo_english.vpk"
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			game				"/home/container/tf2/hl2/hl2_sound_misc.vpk"
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			// The hl2 folder here is from Source SDK Base 2013 Multiplayer.
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			game				"|all_source_engine_paths|hl2\hl2_misc.vpk"
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			game				"|all_source_engine_paths|hl2"
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			// ========== BREAK ==========
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			platform			|all_source_engine_paths|platform/platform_misc.vpk
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			platform			|all_source_engine_paths|platform
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			game+download		|gameinfo_path|download
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		}
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	}
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}
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