diff --git a/satisfactory/README.md b/satisfactory/README.md index 4e2ebe7f..4d12675c 100644 --- a/satisfactory/README.md +++ b/satisfactory/README.md @@ -112,7 +112,7 @@ ___ | Processor | Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. | Favours higher single-core performance over multiple cores. | | RAM | 1536-2048 MiB | 6144-12288 MiB (especially for 4 players or large save files) | | Storage | 5 GB | 7-10 GB (or more, depending on save size or frequency) | -| Network | 0.512 Mbit/s | 1-5 Mbit/s ([may require server *and* client config tweaks](https://satisfactory.fandom.com/wiki/Multiplayer#Temporary_lag_solution)) | +| Network | 0.512 Mbit/s | 1-5 Mbit/s ([may require server *and* client config tweaks](https://satisfactory.wiki.gg/wiki/Multiplayer#Temporary_lag_solution)) | | Host OS | Most stable Linux OS branches should work | Using the latest kernel version for your installed OS can prevent some edge-case installation/boot issues. | | Game Ownership | Not required to start. | Required to fully "initialize" (see [Server Initialization](#server-initialization) below) | @@ -161,7 +161,7 @@ ___ The console tab in the client server manager is the only way to execute commands. Entering commands via Pterodactyl do nothing. -[List of known commands can be found via the Wiki.](https://satisfactory.fandom.com/wiki/Dedicated_servers#Console_commands) +[List of known commands can be found via the Wiki.](https://satisfactory.wiki.gg/wiki/Dedicated_servers#Console_commands) ___ @@ -175,7 +175,7 @@ steamclient.so: cannot open shared object file: No such file or directory LogSteamShared: Warning: Steam Dedicated Server API failed to initialize. ``` -↑ The local file of 'steamclient.so' was attempted to be loaded, but could not because it is not present, causing the warning message. However, the backup `/home/container/.steam/sdk64/steamclient.so` is loaded successfully (this is the correct behavior according to the [Wiki](https://satisfactory.fandom.com/wiki/Dedicated_servers#SteamAPI_Init.28.29:_Sys_LoadModule_filed_to_load:_.2Fpath.2Fto.2F.steam.2Fsdk64.2Fsteamclient.so)). +↑ The local file of 'steamclient.so' was attempted to be loaded, but could not because it is not present, causing the warning message. However, the backup `/home/container/.steam/sdk64/steamclient.so` is loaded successfully (this is the correct behavior according to the [Wiki](https://satisfactory.wiki.gg/wiki/Dedicated_servers#SteamAPI_Init():_Sys_LoadModule_failed_to_load:_/path/to/.steam/sdk64/steamclient.so)). ```log Warning: failed to init SDL thread priority manager: SDL not found