update for v11

This commit is contained in:
QuintenQVD0 2024-09-20 09:18:22 +02:00
parent 07a8a451a8
commit 122c9078d3
2 changed files with 298 additions and 106 deletions

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-06-01T00:04:11+00:00",
"exported_at": "2024-09-20T07:15:26+00:00",
"name": "Eco",
"author": "eggs@goover.dev",
"uuid": "ea2f3858-c12a-4a8b-9f6d-33573b26ccce",
@ -16,151 +16,283 @@
"ghcr.io\/parkervcp\/steamcmd:dotnet": "ghcr.io\/parkervcp\/steamcmd:dotnet"
},
"file_denylist": [],
"startup": ".\/EcoServer",
"startup": ".\/EcoServer --username=\"{{SLG_USER}}\" --password=\"{{SLG_PW}}\"",
"config": {
"files": "{\r\n \"Configs\/Network.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"GameServerPort\": \"{{server.build.default.port}}\",\r\n \"WebServerPort\": \"{{server.build.env.WEB_PORT}}\",\r\n \"PublicServer\": \"{{server.build.env.PUB_SRV}}\",\r\n \"Password\": \"{{server.build.env.SRV_PWD}}\",\r\n \"UPnPEnabled\": \"{{server.build.env.UPNP}}\",\r\n \"Description\": \"{{server.build.env.SRV_DES}}\",\r\n \"DetailedDescription\": \"{{server.build.env.DEDES}}\",\r\n \"Playtime\": \"{{server.build.env.PLAYTIME}}\",\r\n \"MaxConnections\": \"{{server.build.env.MAX_CON}}\",\r\n \"WebServerUrl\": \"{{server.build.env.WEBSRVURL}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \" = Unix\"\r\n}",
"files": "{\r\n \"Configs\/Network.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"GameServerPort\": \"{{server.allocations.default.port}}\",\r\n \"WebServerPort\": \"{{server.environment.WEB_PORT}}\",\r\n \"PublicServer\": \"{{server.environment.PUB_SRV}}\",\r\n \"Password\": \"{{server.environment.SRV_PW}}\",\r\n \"UPnPEnabled\": \"{{server.environment.UPNP}}\",\r\n \"Description\": \"{{server.environment.SRV_NAME}}\",\r\n \"DetailedDescription\": \"{{server.environment.DEDES}}\",\r\n \"Playtime\": \"{{server.environment.PLAYTIME}}\",\r\n \"MaxConnections\": \"{{server.environment.MAX_CON}}\",\r\n \"DiscordAddress\": \"{{server.environment.DISCORD_SRV}}\",\r\n \"RconServerPort\": \"{{server.environment.RCON_PORT}}\",\r\n \"RconPassword\": \"{{server.environment.RCON_PW}}\",\r\n \"ServerCategory\": \"{{server.environment.SRV_CAT}}\"\r\n }\r\n },\r\n \"Configs\/Localization.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"Language\": \"{{server.environment.LANGUAGE}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Web Server now listening on:\"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\ncp -f $HOME\/Configs\/Network.eco.template $HOME\/Configs\/Network.eco\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n# add below your custom commands if needed\r\n\r\nFILE=$HOME\/Configs\/Network.eco\r\nif [ -f \"$FILE\" ]; then\r\n echo -e \"Network.eco found.\"\r\nelse \r\n echo -e \"No Network.eco found. Moving default...\"\r\n cp -f $HOME\/Configs\/Network.eco.template $HOME\/Configs\/Network.eco\r\n echo -e \".done..\"\r\nfi\r\n\r\nFILE=$HOME\/Configs\/Localization.eco\r\nif [ -f \"$FILE\" ]; then\r\n echo -e \"Localization.eco found.\"\r\nelse \r\n echo -e \"No Localization.eco found. Moving default...\"\r\n cp -f $HOME\/Configs\/Localization.eco.template $HOME\/Configs\/Localization.eco\r\n echo -e \"..done..\"\r\nfi\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game ID",
"description": "ID",
"sort": null,
"name": "[STEAM] AppID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "739590",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|digits_between:1,6",
"sort": null,
"rules": [
"required",
"string",
"in:739590"
],
"field_type": "text"
},
{
"name": "Web server port",
"description": "port",
"sort": null,
"name": "[SERVER] Webserver Port",
"description": "Port for the Webserver",
"env_variable": "WEB_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,6",
"sort": null,
"rules": [
"required",
"integer",
"between:1024,65536"
],
"field_type": "text"
},
{
"name": "Public Server",
"description": "Public Server = true | Private Server = false",
"sort": null,
"name": "[SERVER] Public Server",
"description": "Set to True to have the server listed in the Eco client",
"env_variable": "PUB_SRV",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"sort": null,
"rules": [
"required",
"string",
"in:true,false"
],
"field_type": "text"
},
{
"name": "Server Password",
"description": "Password to join the Server",
"env_variable": "SRV_PWD",
"sort": null,
"name": "[SERVER] Server Password",
"description": "Set a password for the server, or leave this blank to not require a password. Players on the whitelist will not have to enter a password.",
"env_variable": "SRV_PW",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"sort": null,
"rules": [
"nullable",
"string",
"max:20"
],
"field_type": "text"
},
{
"name": "Server Description",
"description": "Server Description",
"env_variable": "SRV_DES",
"default_value": "Hosted by Pterodactyl",
"sort": null,
"name": "[SERVER] Server Name",
"description": "Sets the name of your server in the client server browser. Chat_Commands#Text_markup can be used to add color or modify the appearance of the text.",
"env_variable": "SRV_NAME",
"default_value": "Hosted by panel",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"sort": null,
"rules": [
"required",
"string",
"max:50"
],
"field_type": "text"
},
{
"sort": null,
"name": "UPNP",
"description": "UPNP OFF",
"env_variable": "UPNP",
"default_value": "false",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"sort": null,
"user_editable": true,
"rules": [
"required",
"string",
"in:true,false"
],
"field_type": "text"
},
{
"name": "Install Flags",
"description": "",
"env_variable": "INSTALL_FLAGS",
"default_value": "-beta default",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:50",
"sort": null,
"field_type": "text"
},
{
"name": "Auto Update",
"name": "[SERVER] Auto Update",
"description": "",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"sort": null,
"rules": [
"boolean"
],
"field_type": "text"
},
{
"name": "Webserver URL",
"description": "",
"sort": null,
"name": "[SERVER] Webserver URL",
"description": "your webserver url.",
"env_variable": "WEBSRVURL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|url",
"sort": null,
"rules": [
"nullable",
"url"
],
"field_type": "text"
},
{
"name": "Max Connections",
"description": "",
"sort": null,
"name": "[SERVER] Max Connections",
"description": "Maximum number of concurrent players (-1 no limits).",
"env_variable": "MAX_CON",
"default_value": "-1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"sort": null,
"rules": [
"required",
"string",
"max:20"
],
"field_type": "text"
},
{
"name": "Playtime",
"description": "",
"sort": null,
"name": "[SERVER] Playtime",
"description": "This is automatically filled in if you created the server in the Eco client and made a Timetable (schedule of preferred playtimes). If this is blank, the best way to fill it in is to \u201cSet Playtime\u201d through the Game Menu (Esc), and copy and paste the data from playtime.eco.",
"env_variable": "PLAYTIME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"sort": null,
"rules": [
"nullable",
"string"
],
"field_type": "text"
},
{
"name": "DetailedDescription",
"description": "",
"sort": null,
"name": "[SERVER] Detailed Description",
"description": "Sets the long-form description of your server when people click on it in the server browser. Adding this description helps the server show up more prominently in the browser.",
"env_variable": "DEDES",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:50",
"rules": [
"nullable",
"string",
"max:50"
],
"field_type": "text"
},
{
"sort": null,
"name": "[SERVER] RCON Port",
"description": "",
"env_variable": "RCON_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": false,
"rules": [
"required",
"integer",
"between:1024,65536"
],
"field_type": "text"
},
{
"sort": null,
"name": "[SERVER] RCON Password",
"description": "",
"env_variable": "RCON_PW",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": [
"nullable",
"string"
],
"field_type": "text"
},
{
"sort": null,
"name": "[SERVER] Discord Server",
"description": "Invite link ID for a Discord server (the ID after the \u201cdiscord.gg\/\u201d).",
"env_variable": "DISCORD_SRV",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": [
"nullable",
"string"
],
"field_type": "text"
},
{
"sort": null,
"name": "[SERVER] Server Category",
"description": "Choose from 1 of 4 categories that will show up when players first click on \u201cNew Game\u201d in the Eco client. Selecting a category makes it much more likely new players will join your server. Strings available for this option are: None; Beginner; Established; BeginnerHard; Strange",
"env_variable": "SRV_CAT",
"default_value": "None",
"user_viewable": true,
"user_editable": true,
"rules": [
"required",
"string",
"in:None,Beginner,Established,BeginnerHard,Strange"
],
"field_type": "text"
},
{
"sort": null,
"name": "[SERVER] Language",
"description": "Defines the language.",
"env_variable": "LANGUAGE",
"default_value": "English",
"user_viewable": true,
"user_editable": true,
"rules": [
"required",
"string",
"in:English,French,German"
],
"field_type": "text"
},
{
"sort": null,
"name": "[ACCOUNT] SLG Username",
"description": "",
"env_variable": "SLG_USER",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": [
"required",
"string",
"max:20"
],
"field_type": "text"
},
{
"sort": null,
"name": "[ACCOUNT] SLG Pasword",
"description": "",
"env_variable": "SLG_PW",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": [
"required",
"string",
"max:20"
],
"field_type": "text"
}
]

View File

@ -1,10 +1,10 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"update_url": null,
"version": "PTDL_v2"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-06-01T00:04:11+00:00",
"exported_at": "2024-09-20T09:14:59+02:00",
"name": "Eco",
"author": "eggs@goover.dev",
"description": "Eco is an online world from Strange Loop Games where players must build civilization using resources from an ecosystem that can be damaged and destroyed. The world of Eco is an incredibly reactive one, and whatever any player does in the world affects the underlying ecosystem.",
@ -12,47 +12,47 @@
"steam_disk_space"
],
"docker_images": {
"ghcr.io/parkervcp/steamcmd:dotnet": "ghcr.io/parkervcp/steamcmd:dotnet"
"ghcr.io\/parkervcp\/steamcmd:dotnet": "ghcr.io\/parkervcp\/steamcmd:dotnet"
},
"file_denylist": [],
"startup": "./EcoServer",
"startup": ".\/EcoServer --username=\"{{SLG_USER}}\" --password=\"{{SLG_PW}}\"",
"config": {
"files": "{\r\n \"Configs/Network.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"GameServerPort\": \"{{server.build.default.port}}\",\r\n \"WebServerPort\": \"{{server.build.env.WEB_PORT}}\",\r\n \"PublicServer\": \"{{server.build.env.PUB_SRV}}\",\r\n \"Password\": \"{{server.build.env.SRV_PWD}}\",\r\n \"UPnPEnabled\": \"{{server.build.env.UPNP}}\",\r\n \"Description\": \"{{server.build.env.SRV_DES}}\",\r\n \"DetailedDescription\": \"{{server.build.env.DEDES}}\",\r\n \"Playtime\": \"{{server.build.env.PLAYTIME}}\",\r\n \"MaxConnections\": \"{{server.build.env.MAX_CON}}\",\r\n \"WebServerUrl\": \"{{server.build.env.WEBSRVURL}}\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"Configs\/Network.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"GameServerPort\": \"{{server.build.default.port}}\",\r\n \"WebServerPort\": \"{{server.build.env.WEB_PORT}}\",\r\n \"PublicServer\": \"{{server.build.env.PUB_SRV}}\",\r\n \"Password\": \"{{server.build.env.SRV_PW}}\",\r\n \"UPnPEnabled\": \"{{server.build.env.UPNP}}\",\r\n \"Description\": \"{{server.build.env.SRV_NAME}}\",\r\n \"DetailedDescription\": \"{{server.build.env.DEDES}}\",\r\n \"Playtime\": \"{{server.build.env.PLAYTIME}}\",\r\n \"MaxConnections\": \"{{server.build.env.MAX_CON}}\",\r\n \"DiscordAddress\": \"{{server.build.env.DISCORD_SRV}}\",\r\n \"RconServerPort\": \"{{server.build.env.RCON_PORT}}\",\r\n \"RconPassword\": \"{{server.build.env.RCON_PW}}\",\r\n \"ServerCategory\": \"{{server.build.env.SRV_CAT}}\"\r\n }\r\n },\r\n \"Configs\/Localization.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"Language\": \"{{server.build.env.LANGUAGE}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Web Server now listening on:\"\r\n}",
"logs": "{}",
"startup": "{\r\n \"done\": \" = Unix\"\r\n}",
"stop": "exit"
},
"scripts": {
"installation": {
"container": "ghcr.io/parkervcp/installers:debian",
"entrypoint": "bash",
"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'ghcr.io/parkervcp/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] \u0026\u0026 printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\ncp -f $HOME/Configs/Network.eco.template $HOME/Configs/Network.eco\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n# add below your custom commands if needed\r\n\r\nFILE=$HOME\/Configs\/Network.eco\r\nif [ -f \"$FILE\" ]; then\r\n echo -e \"Network.eco found.\"\r\nelse \r\n echo -e \"No Network.eco found. Moving default...\"\r\n cp -f $HOME\/Configs\/Network.eco.template $HOME\/Configs\/Network.eco\r\n echo -e \".done..\"\r\nfi\r\n\r\nFILE=$HOME\/Configs\/Localization.eco\r\nif [ -f \"$FILE\" ]; then\r\n echo -e \"Localization.eco found.\"\r\nelse \r\n echo -e \"No Localization.eco found. Moving default...\"\r\n cp -f $HOME\/Configs\/Localization.eco.template $HOME\/Configs\/Localization.eco\r\n echo -e \"..done..\"\r\nfi\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game ID",
"description": "ID",
"name": "[STEAM] AppID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "739590",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|digits_between:1,6",
"rules": "required|string|in:739590",
"field_type": "text"
},
{
"name": "Web server port",
"description": "port",
"name": "[SERVER] Webserver Port",
"description": "Port for the Webserver",
"env_variable": "WEB_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,6",
"rules": "required|integer|between:1024,65536",
"field_type": "text"
},
{
"name": "Public Server",
"description": "Public Server = true | Private Server = false",
"name": "[SERVER] Public Server",
"description": "Set to True to have the server listed in the Eco client",
"env_variable": "PUB_SRV",
"default_value": "false",
"user_viewable": true,
@ -61,9 +61,9 @@
"field_type": "text"
},
{
"name": "Server Password",
"description": "Password to join the Server",
"env_variable": "SRV_PWD",
"name": "[SERVER] Server Password",
"description": "Set a password for the server, or leave this blank to not require a password. Players on the whitelist will not have to enter a password.",
"env_variable": "SRV_PW",
"default_value": "",
"user_viewable": true,
"user_editable": true,
@ -71,10 +71,10 @@
"field_type": "text"
},
{
"name": "Server Description",
"description": "Server Description",
"env_variable": "SRV_DES",
"default_value": "Hosted by Pterodactyl",
"name": "[SERVER] Server Name",
"description": "Sets the name of your server in the client server browser. Chat_Commands#Text_markup can be used to add color or modify the appearance of the text.",
"env_variable": "SRV_NAME",
"default_value": "Hosted by panel",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
@ -86,22 +86,12 @@
"env_variable": "UPNP",
"default_value": "false",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Install Flags",
"description": "",
"env_variable": "INSTALL_FLAGS",
"default_value": "-beta default",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Auto Update",
"name": "[SERVER] Auto Update",
"description": "",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
@ -111,8 +101,8 @@
"field_type": "text"
},
{
"name": "Webserver URL",
"description": "",
"name": "[SERVER] Webserver URL",
"description": "your webserver url.",
"env_variable": "WEBSRVURL",
"default_value": "",
"user_viewable": true,
@ -121,8 +111,8 @@
"field_type": "text"
},
{
"name": "Max Connections",
"description": "",
"name": "[SERVER] Max Connections",
"description": "Maximum number of concurrent players (-1 no limits).",
"env_variable": "MAX_CON",
"default_value": "-1",
"user_viewable": true,
@ -131,8 +121,8 @@
"field_type": "text"
},
{
"name": "Playtime",
"description": "",
"name": "[SERVER] Playtime",
"description": "This is automatically filled in if you created the server in the Eco client and made a Timetable (schedule of preferred playtimes). If this is blank, the best way to fill it in is to \u201cSet Playtime\u201d through the Game Menu (Esc), and copy and paste the data from playtime.eco.",
"env_variable": "PLAYTIME",
"default_value": "",
"user_viewable": true,
@ -141,14 +131,84 @@
"field_type": "text"
},
{
"name": "DetailedDescription",
"description": "",
"name": "[SERVER] Detailed Description",
"description": "Sets the long-form description of your server when people click on it in the server browser. Adding this description helps the server show up more prominently in the browser.",
"env_variable": "DEDES",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:50",
"field_type": "text"
},
{
"name": "[SERVER] RCON Port",
"description": "",
"env_variable": "RCON_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1024,65536",
"field_type": "text"
},
{
"name": "[SERVER] RCON Password",
"description": "",
"env_variable": "RCON_PW",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[SERVER] Discord Server",
"description": "Invite link ID for a Discord server (the ID after the \u201cdiscord.gg\/\u201d).",
"env_variable": "DISCORD_SRV",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[SERVER] Server Category",
"description": "Choose from 1 of 4 categories that will show up when players first click on \u201cNew Game\u201d in the Eco client. Selecting a category makes it much more likely new players will join your server. Strings available for this option are: None; Beginner; Established; BeginnerHard; Strange",
"env_variable": "SRV_CAT",
"default_value": "None",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:None,Beginner,Established,BeginnerHard,Strange",
"field_type": "text"
},
{
"name": "[SERVER] Language",
"description": "Defines the language.",
"env_variable": "LANGUAGE",
"default_value": "English",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:English,French,German",
"field_type": "text"
},
{
"name": "[ACCOUNT] SLG Username",
"description": "",
"env_variable": "SLG_USER",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "[ACCOUNT] SLG Pasword",
"description": "",
"env_variable": "SLG_PW",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}