Merge pull request #805 from DiscoverSquishy/update/velocity
Updated Compatibility with Velocity 1.x.x
This commit is contained in:
		
						commit
						436efe4b67
					
				@ -3,21 +3,22 @@
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    "meta": {
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					    "meta": {
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        "version": "PTDL_v1"
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					        "version": "PTDL_v1"
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    },
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					    },
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    "exported_at": "2019-07-14T20:36:29-04:00",
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					    "exported_at": "2020-11-22T01:50:29-05:00",
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    "name": "Velocity",
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					    "name": "Velocity",
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    "author": "parker@parkervcp.com",
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					    "author": "parker@parkervcp.com",
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    "description": "Velocity is a Minecraft server proxy with unparalleled server support, scalability, and flexibility.",
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					    "description": "Velocity is a Minecraft server proxy with unparalleled server support, scalability, and flexibility.",
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    "image": "quay.io\/pterodactyl\/core:java",
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					    "features": null,
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    "startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}",
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					    "image": "quay.io\/parkervcp\/pterodactyl-images:adoptopenjdk-15-hotspot",
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					    "startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -XX:+UseG1GC -XX:G1HeapRegionSize=4M -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled -XX:+AlwaysPreTouch -XX:MaxInlineLevel=15 -jar {{SERVER_JARFILE}}",
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    "config": {
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					    "config": {
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        "files": "{\r\n    \"velocity.toml\": {\r\n        \"parser\": \"file\",\r\n        \"find\": {\r\n            \"bind = \": \"bind = \\\"0.0.0.0:{{server.build.default.port}}\\\"\"\r\n        }\r\n    }\r\n}",
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					        "files": "{\r\n    \"velocity.toml\": {\r\n        \"parser\": \"file\",\r\n        \"find\": {\r\n            \"bind = \": \"bind = \\\"0.0.0.0:{{server.build.default.port}}\\\"\"\r\n        }\r\n    }\r\n}",
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        "startup": "{\r\n    \"done\": \"Done (\"\r\n}",
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					        "startup": "{\r\n    \"done\": \"Done (\"\r\n}",
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        "logs": "{}",
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					        "logs": "{}",
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        "stop": "shutdown"
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					        "stop": "end"
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    },
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					    },
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    "scripts": {
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					    "scripts": {
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        "installation": {
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					        "installation": {
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            "script": "#!\/bin\/ash\r\n# Velocity Proxy Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napk add --no-cache curl\r\n\r\nmkdir -p \/mnt\/server\/\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z ${VELOCITY_VERSION} ] || [ ${VELOCITY_VERSION} == \"latest\" ]; then\r\n\tVELOCITY_VERSION=\/lastStableBuild\r\nfi\r\n\r\necho -e \"Getting download link\"\r\nDOWNLOAD_ENDPOINT=$(curl https:\/\/ci.velocitypowered.com\/job\/velocity\/${VELOCITY_VERSION}\/ | grep -Eo 'href=\"[^\\\"]+\"' | grep -vE \"view|fingerprint\" | grep \".jar\" | sed -n 's\/.*href=\"\\([^\"]*\\).*\/\\1\/p')\r\nDOWNLOAD_LINK=https:\/\/ci.velocitypowered.com\/job\/velocity\/lastStableBuild\/${DOWNLOAD_ENDPOINT}\r\n\r\necho -e \"Downloading ${DOWNLOAD_LINK}\"\r\ncurl ${DOWNLOAD_LINK} -o ${SERVER_JARFILE}\r\n\r\nif [ -f velocity.toml ]; then\r\n    echo -e \"velocity config file exists\"\r\nelse\r\n    echo -e \"downloading velocity config file.\"\r\n    curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/proxy\/proxy\/velocity\/velocity.toml -o velocity.toml\r\nfi\r\n\r\necho -e \"install complete\"",
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					            "script": "#!\/bin\/ash\r\n# Velocity Proxy Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napk add --no-cache curl\r\n\r\nmkdir -p \/mnt\/server\/\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z ${VELOCITY_VERSION} ] || [ ${VELOCITY_VERSION} == \"latest\" ]; then\r\n\tVELOCITY_VERSION=\"latest\"\r\nfi\r\n\r\necho -e \"Getting download link\"\r\nDOWNLOAD_LINK=https:\/\/versions.velocitypowered.com\/download\/${VELOCITY_VERSION}\r\n\r\necho -e \"Downloading ${DOWNLOAD_LINK}\"\r\ncurl ${DOWNLOAD_LINK} -o ${SERVER_JARFILE}\r\n\r\nif [ -f velocity.toml ]; then\r\n    echo -e \"velocity config file exists\"\r\nelse\r\n    echo -e \"downloading velocity config file.\"\r\n    curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/proxy\/java\/velocity\/velocity.toml -o velocity.toml\r\nfi\r\n\r\necho -e \"install complete\"",
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            "container": "alpine:3.10",
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					            "container": "alpine:3.10",
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            "entrypoint": "ash"
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					            "entrypoint": "ash"
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        }
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					        }
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@ -25,20 +26,20 @@
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    "variables": [
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					    "variables": [
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        {
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					        {
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            "name": "Velocity Version",
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					            "name": "Velocity Version",
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            "description": "The Velocity Proxy version to download.\r\n\r\nset to 'latest ' the download the last stable build.",
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					            "description": "The Velocity Proxy version to download.\r\n\r\nSet to 'latest ' the download the last stable build.\r\nSet to '1.1.x-SNAPSHOT' to get the latest dev build.",
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            "env_variable": "VELOCITY_VERSION",
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					            "env_variable": "VELOCITY_VERSION",
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            "default_value": "latest",
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					            "default_value": "latest",
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            "user_viewable": 1,
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					            "user_viewable": true,
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            "user_editable": 0,
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					            "user_editable": false,
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            "rules": "required|string|max:20"
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					            "rules": "required|string|max:20"
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        },
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					        },
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        {
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					        {
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            "name": "Server Jar File",
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					            "name": "Server Jar File",
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            "description": "Server Jar File name",
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					            "description": "Server Jarfile, by default this is set to 'velocity.jar'.\r\nSet it to otherwise if you wish to have a different jarfile name.",
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            "env_variable": "SERVER_JARFILE",
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					            "env_variable": "SERVER_JARFILE",
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            "default_value": "velocity.jar",
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					            "default_value": "velocity.jar",
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            "user_viewable": 1,
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					            "user_viewable": true,
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            "user_editable": 0,
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					            "user_editable": false,
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            "rules": "required|string|max:20"
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					            "rules": "required|string|max:20"
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        }
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					        }
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    ]
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					    ]
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@ -1,106 +1,135 @@
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# Config version. Do not change this
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					# Config version. Do not change this
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config-version = "1.0"
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					config-version = "1.0"
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# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
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					# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
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bind = "0.0.0.0:25577"
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					bind = "0.0.0.0:25577"
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# What should be the MOTD? This gets displayed when the player adds your server to
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					# What should be the MOTD? This gets displayed when the player adds your server to
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# their server list. Legacy color codes and JSON are accepted.
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					# their server list. Legacy color codes and JSON are accepted.
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motd = "&3A Velocity Server"
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					motd = "&3A Velocity Server"
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# What should we display for the maximum number of players? (Velocity does not support a cap
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					# What should we display for the maximum number of players? (Velocity does not support a cap
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# on the number of players online.)
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					# on the number of players online.)
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show-max-players = 500
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					show-max-players = 500
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# Should we authenticate players with Mojang? By default, this is on.
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					# Should we authenticate players with Mojang? By default, this is on.
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online-mode = true
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					online-mode = true
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					# If client's ISP/AS sent from this proxy is different from the one from Mojang's
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					# authentication server, the player is kicked. This disallows some VPN and proxy
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					# connections but is a weak form of protection.
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					prevent-client-proxy-connections = false
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# Should we forward IP addresses and other data to backend servers?
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					# Should we forward IP addresses and other data to backend servers?
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# Available options:
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					# Available options:
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# - "none":   No forwarding will be done. All players will appear to be connecting from the
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					# - "none":        No forwarding will be done. All players will appear to be connecting
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#             proxy and will have offline-mode UUIDs.
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					#                  from the proxy and will have offline-mode UUIDs.
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# - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this if
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					# - "legacy":      Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this
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#             you run servers using Minecraft 1.12 or lower.
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					#                  if you run servers using Minecraft 1.12 or lower.
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# - "modern": Forward player IPs and UUIDs as part of the login process using Velocity's 
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					# - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard
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#             native forwarding. Only applicable for Minecraft 1.13 or higher.
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					#                  plugin. Use this if you run servers using Minecraft 1.12 or lower, and are
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player-info-forwarding-mode = "NONE"
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					#                  unable to implement network level firewalling (on a shared host).
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					# - "modern":      Forward player IPs and UUIDs as part of the login process using
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# If you are using modern IP forwarding, configure an unique secret here.
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					#                  Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
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forwarding-secret = "FrP42MxySW6Y"
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					player-info-forwarding-mode = "legacy"
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					# If you are using modern or BungeeGuard IP forwarding, configure an unique secret here.
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					forwarding-secret = ""
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# Announce whether or not your server supports Forge. If you run a modded server, we
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					# Announce whether or not your server supports Forge. If you run a modded server, we
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# suggest turning this on.
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					# suggest turning this on.
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					#
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					# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
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					# instead for a nicer display in the server list.
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announce-forge = false
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					announce-forge = false
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					# If enabled (default is false) and the proxy is in online mode, Velocity will kick
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					# any existing player who is online if a duplicate connection attempt is made.
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					kick-existing-players = false
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					# Should Velocity pass server list ping requests to a backend server?
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					# Available options:
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					# - "disabled":    No pass-through will be done. The velocity.toml and server-icon.png
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					#                  will determine the initial server list ping response.
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					# - "mods":        Passes only the mod list from your backend server into the response.
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					#                  The first server in your try list (or forced host) with a mod list will be
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					#                  used. If no backend servers can be contacted, Velocity won't display any
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					#                  mod information.
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					# - "description": Uses the description and mod list from the backend server. The first
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					#                  server in the try (or forced host) list that responds is used for the
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					#                  description and mod list.
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					# - "all":         Uses the backend server's response as the proxy response. The Velocity
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					#                  configuration is used if no servers could be contacted.
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					ping-passthrough = "DISABLED"
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[servers]
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					[servers]
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# Configure your servers here. Each key represents the server's name, and the value
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					  # Configure your servers here. Each key represents the server's name, and the value
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# represents the IP address of the server to connect to.
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					  # represents the IP address of the server to connect to.
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lobby = "127.0.0.1:30066"
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					  lobby = "127.0.0.1:30066"
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minigames = "127.0.0.1:30068"
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					  minigames = "127.0.0.1:30068"
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factions = "127.0.0.1:30067"
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					  # In what order we should try servers when a player logs in or is kicked from aserver.
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					  try = ["lobby"]
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# In what order we should try servers when a player logs in or is kicked from aserver.
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					  factions = "127.0.0.1:30067"
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try = [
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  "lobby"
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]
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[forced-hosts]
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					[forced-hosts]
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# Configure your forced hosts here.
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					  "minigames.example.com" = ["minigames"]
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"minigames.example.com" = [
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					  # Configure your forced hosts here.
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  "minigames"
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					  "lobby.example.com" = ["lobby"]
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]
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					  "factions.example.com" = ["factions"]
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"lobby.example.com" = [
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  "lobby"
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]
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"factions.example.com" = [
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  "factions"
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]
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[advanced]
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					[advanced]
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# How large a Minecraft packet has to be before we compress it. Setting this to zero will
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					  # Specify a custom timeout for connection timeouts here. The default is five seconds.
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# compress all packets, and setting it to -1 will disable compression entirely.
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					  connection-timeout = 5000
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compression-threshold = 256
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					  # Enables BungeeCord plugin messaging channel support on Velocity.
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					  bungee-plugin-message-channel = true
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# How much compression should be done (from 0-9). The default is -1, which uses the
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					  # Specify a read timeout for connections here. The default is 30 seconds.
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# default level of 6.
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					  read-timeout = 30000
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compression-level = -1
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					  # Enables compatibility with HAProxy.
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					  proxy-protocol = false
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# How fast (in milliseconds) are clients allowed to connect after the last connection? By
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					  # Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
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# default, this is three seconds. Disable this by setting this to 0.
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					  tcp-fast-open = true
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login-ratelimit = 3000
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					  # Shows ping requests to the proxy from clients.
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					  show-ping-requests = false
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# Specify a custom timeout for connection timeouts here. The default is five seconds.
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					  # By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
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connection-timeout = 5000
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					  # loses connection to the server without an explicit disconnect message by attempting to fall the
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					  # user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
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# Specify a read timeout for connections here. The default is 30 seconds.
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					  # can disable this setting to use the BungeeCord behavior.
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read-timeout = 30000
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					  failover-on-unexpected-server-disconnect = true
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					  # How much compression should be done (from 0-9). The default is -1, which uses the
 | 
				
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# Enables compatibility with HAProxy.
 | 
					  # default level of 6.
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proxy-protocol = false
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					  compression-level = -1
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					  # Declares the proxy commands to 1.13+ clients.
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					  announce-proxy-commands = true
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					  # Enables the logging of commands
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					  log-command-executions = false
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					  # How large a Minecraft packet has to be before we compress it. Setting this to zero will
 | 
				
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					  # compress all packets, and setting it to -1 will disable compression entirely.
 | 
				
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 | 
					  compression-threshold = 256
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 | 
					  # How fast (in milliseconds) are clients allowed to connect after the last connection? By
 | 
				
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 | 
					  # default, this is three seconds. Disable this by setting this to 0.
 | 
				
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					  login-ratelimit = 3000
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[query]
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					[query]
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# Whether to enable responding to GameSpy 4 query responses or not.
 | 
					  # If query is enabled, on what port should the query protocol listen on?
 | 
				
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enabled = false
 | 
					  port = 25577
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 | 
					  # Whether plugins should be shown in query response by default or not
 | 
				
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# If query is enabled, on what port should the query protocol listen on?
 | 
					  show-plugins = false
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port = 25577
 | 
					  # This is the map name that is reported to the query services.
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					  map = "Velocity"
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# This is the map name that is reported to the query services.
 | 
					  # Whether to enable responding to GameSpy 4 query responses or not.
 | 
				
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map = "Velocity"
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					  enabled = false
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					 | 
				
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# Whether plugins should be shown in query response by default or not
 | 
					 | 
				
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show-plugins = false
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					 | 
				
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[metrics]
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					[metrics]
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# Whether metrics will be reported to bStats (https://bstats.org).
 | 
					  # A unique, anonymous ID to identify this proxy with.
 | 
				
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# bStats collects some basic information, like how many people use Velocity and their
 | 
					  id = ""
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# player count. We recommend keeping bStats enabled, but if you're not comfortable with
 | 
					  log-failure = false
 | 
				
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# this, you can turn this setting off. There is no performance penalty associated with
 | 
					  # Whether metrics will be reported to bStats (https://bstats.org).
 | 
				
			||||||
# having metrics enabled, and data sent to bStats can't identify your server.
 | 
					  # bStats collects some basic information, like how many people use Velocity and their
 | 
				
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enabled = true
 | 
					  # player count. We recommend keeping bStats enabled, but if you're not comfortable with
 | 
				
			||||||
 | 
					  # this, you can turn this setting off. There is no performance penalty associated with
 | 
				
			||||||
# A unique, anonymous ID to identify this proxy with.
 | 
					  # having metrics enabled, and data sent to bStats can't identify your server.
 | 
				
			||||||
id = "b12f2e77-133c-4a5f-b288-d8833be3dc4d"
 | 
					  enabled = false
 | 
				
			||||||
 | 
					 | 
				
			||||||
log-failure = false
 | 
					 | 
				
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 | 
					
 | 
				
			||||||
 | 
					# Legacy color codes and JSON are accepted in all messages.
 | 
				
			||||||
 | 
					[messages]
 | 
				
			||||||
 | 
					  generic-connection-error = "&cAn internal error occurred in your connection."
 | 
				
			||||||
 | 
					  already-connected = "&cYou are already connected to this proxy!"
 | 
				
			||||||
 | 
					  online-mode-only = "&cThis server only accepts connections from online-mode clients.\n\n&7Did you change your username? Sign out of Minecraft, sign back in, and try again."
 | 
				
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 | 
					  # Prefix when the player is disconnected from a server.
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 | 
					  #   First argument '%s': the server name
 | 
				
			||||||
 | 
					  disconnect-prefix = "&cCan't connect to %s: "
 | 
				
			||||||
 | 
					  no-available-servers = "&cThere are no available servers."
 | 
				
			||||||
 | 
					  # Prefix when the player gets kicked from a server.
 | 
				
			||||||
 | 
					  #   First argument '%s': the server name
 | 
				
			||||||
 | 
					  kick-prefix = "&cKicked from %s: "
 | 
				
			||||||
 | 
					  moved-to-new-server-prefix = "&cThe server you were on kicked you: "
 | 
				
			||||||
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		Reference in New Issue
	
	Block a user