From 7cff3178441ed4547fbc569ce6a4c7b6654effee Mon Sep 17 00:00:00 2001 From: QuintenQVD0 Date: Wed, 17 Jul 2024 15:16:15 +0200 Subject: [PATCH] add: Midnight Ghost Hunt --- README.md | 1 + midnight_ghost_hunt/README.md | 12 ++ .../egg-midnight-ghost-hunt.json | 167 ++++++++++++++++++ .../egg-pterodactyl-midnight-ghost-hunt.json | 155 ++++++++++++++++ 4 files changed, 335 insertions(+) create mode 100644 midnight_ghost_hunt/README.md create mode 100644 midnight_ghost_hunt/egg-midnight-ghost-hunt.json create mode 100644 midnight_ghost_hunt/egg-pterodactyl-midnight-ghost-hunt.json diff --git a/README.md b/README.md index adfa9d72..e84a1695 100644 --- a/README.md +++ b/README.md @@ -57,6 +57,7 @@ * [Left 4 Dead](left4dead) * [Left 4 Dead 2](left4dead_2) * [Longvinter](longvinter) +* [Midnight Ghost Hunt](midnight_ghost_hunt/) * [Modiverse](modiverse) * [Mordhau](mordhau) * [Mount & Blade II: Bannerlord](mount_blade_II_bannerlord) diff --git a/midnight_ghost_hunt/README.md b/midnight_ghost_hunt/README.md new file mode 100644 index 00000000..9e24f142 --- /dev/null +++ b/midnight_ghost_hunt/README.md @@ -0,0 +1,12 @@ +# Midnight Ghost Hunt + +The chaotic multiplayer hide-and-seek game. Possess seemingly harmless objects as Ghosts or chase them down as Hunters before the clock strikes midnight! + +## Server Ports + + +| Port | default | +|-----------|---------| +| Game | 7777 | +| Query | 27015 | +| Beacon | 7787 | \ No newline at end of file diff --git a/midnight_ghost_hunt/egg-midnight-ghost-hunt.json b/midnight_ghost_hunt/egg-midnight-ghost-hunt.json new file mode 100644 index 00000000..16f79a85 --- /dev/null +++ b/midnight_ghost_hunt/egg-midnight-ghost-hunt.json @@ -0,0 +1,167 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", + "meta": { + "version": "PTDL_v2", + "update_url": null + }, + "exported_at": "2024-07-17T15:11:01+02:00", + "name": "Midnight Ghost Hunt", + "author": "josdekurk@gmail.com", + "uuid": "b8327da9-c298-4e5a-9271-04c35a377ce3", + "description": "The chaotic multiplayer hide-and-seek game. Possess seemingly harmless objects as Ghosts or chase them down as Hunters before the clock strikes midnight! ", + "features": [ + "steam_disk_space" + ], + "docker_images": { + "Proton": "ghcr.io\/parkervcp\/steamcmd:proton" + }, + "file_denylist": [], + "startup": "proton run MidnightGhostHunt\/Binaries\/Win64\/MidnightGhostHuntServer-Win64-Shipping.exe -server -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -BeaconPort={{BEACON_PORT}} -multihome=0.0.0.0 -Map={{MAP}}-Gamename=\"{{GAME_NAME}}\" -Gamemode=\"{{GAME_MODE}}\" -Region=\"{{REGION}}\" -BotDifficulty=\"{{B_DIFFICULTY}}\" -password=\"{{PASSWORD}}\" {{ADDITIONAL_ARGS}} & GH_PID=$!; sleep 1; tail -c0 -F \/home\/container\/MidnightGhostHunt\/Saved\/Logs\/MidnightGhostHunt.log --pid=$GH_PID", + "config": { + "files": "{}", + "startup": "{\n \"done\": \"IpNetDriver listening on port\"\n}", + "logs": "{}", + "stop": "^C" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server\/MidnightGhostHunt\/Binaries\/Win64\/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "ghcr.io\/parkervcp\/installers:debian", + "entrypoint": "bash" + } + }, + "variables": [ + { + "sort": 1, + "name": "App ID", + "description": "", + "env_variable": "SRCDS_APPID", + "default_value": "1118810", + "user_viewable": false, + "user_editable": false, + "rules": "required|string|in:1118810", + "field_type": "text" + }, + { + "sort": 2, + "name": "Windows Install", + "description": "", + "env_variable": "WINDOWS_INSTALL", + "default_value": "1", + "user_viewable": false, + "user_editable": false, + "rules": "boolean", + "field_type": "text" + }, + { + "sort": 3, + "name": "Auto Update", + "description": "Auto Update a server on start", + "env_variable": "AUTO_UPDATE", + "default_value": "1", + "user_viewable": true, + "user_editable": true, + "rules": "required|boolean", + "field_type": "text" + }, + { + "sort": 4, + "name": "Query Port", + "description": "", + "env_variable": "QUERY_PORT", + "default_value": "27015", + "user_viewable": true, + "user_editable": false, + "rules": "required|numeric", + "field_type": "text" + }, + { + "sort": 6, + "name": "Game Name", + "description": "Changes the game name.", + "env_variable": "GAME_NAME", + "default_value": "Dedicated_Server_01", + "user_viewable": true, + "user_editable": true, + "rules": "required|alpha_dash|min:3", + "field_type": "text" + }, + { + "sort": 7, + "name": "Server Password", + "description": "Sets your server password.", + "env_variable": "PASSWORD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|alpha_dash|max:128", + "field_type": "text" + }, + { + "sort": 8, + "name": "Server Map", + "description": "The map of the server.\n\nOptions:\n(Mansion, Asylum, Theatre, Museum, Ghost Ship, Carnival, School, Graveyard, Doll Factory, Mall)", + "env_variable": "MAP", + "default_value": "Asylum", + "user_viewable": true, + "user_editable": true, + "rules": "required|string", + "field_type": "text" + }, + { + "sort": 9, + "name": "Gamemode", + "description": "The server gamemode.\n\nOptions:\n(4v4 Hunt, 6v6 Hunt, Darkness)", + "env_variable": "GAME_MODE", + "default_value": "4v4 Hunt", + "user_viewable": true, + "user_editable": true, + "rules": "required|string", + "field_type": "text" + }, + { + "sort": 10, + "name": "Region", + "description": "The region of dedicated server.\n\nOptions:\n(North America, South America, Western Europe, Northern Europe, Eastern Europe, Middle East, Asia, Africa, Oceania)", + "env_variable": "REGION", + "default_value": "Eastern Europe", + "user_viewable": true, + "user_editable": true, + "rules": "required|string", + "field_type": "text" + }, + { + "sort": 11, + "name": "Bot Difficlty", + "description": "The difficulty setting for bots, Auto takes the average player level in the server to determine difficulty.\n\nOptions:\n(Easy, Normal, Hard, Auto)", + "env_variable": "B_DIFFICULTY", + "default_value": "Auto", + "user_viewable": true, + "user_editable": true, + "rules": "required|string", + "field_type": "text" + }, + { + "sort": 12, + "name": "Addittional Args", + "description": "Extra arguments like: -NoBots -NoAutobalance", + "env_variable": "ADDITIONAL_ARGS", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string", + "field_type": "text" + }, + { + "sort": 5, + "name": "Beacon Port", + "description": "", + "env_variable": "BEACON_PORT", + "default_value": "7787", + "user_viewable": true, + "user_editable": false, + "rules": "required|numeric", + "field_type": "text" + } + ] +} \ No newline at end of file diff --git a/midnight_ghost_hunt/egg-pterodactyl-midnight-ghost-hunt.json b/midnight_ghost_hunt/egg-pterodactyl-midnight-ghost-hunt.json new file mode 100644 index 00000000..1ee32dab --- /dev/null +++ b/midnight_ghost_hunt/egg-pterodactyl-midnight-ghost-hunt.json @@ -0,0 +1,155 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", + "meta": { + "version": "PTDL_v2", + "update_url": null + }, + "exported_at": "2024-07-17T15:11:01+02:00", + "name": "Midnight Ghost Hunt", + "author": "josdekurk@gmail.com", + "uuid": "b8327da9-c298-4e5a-9271-04c35a377ce3", + "description": "The chaotic multiplayer hide-and-seek game. Possess seemingly harmless objects as Ghosts or chase them down as Hunters before the clock strikes midnight! ", + "features": [ + "steam_disk_space" + ], + "docker_images": { + "Proton": "ghcr.io\/parkervcp\/steamcmd:proton" + }, + "file_denylist": [], + "startup": "proton run MidnightGhostHunt\/Binaries\/Win64\/MidnightGhostHuntServer-Win64-Shipping.exe -server -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -BeaconPort={{BEACON_PORT}} -multihome=0.0.0.0 -Map={{MAP}}-Gamename=\"{{GAME_NAME}}\" -Gamemode=\"{{GAME_MODE}}\" -Region=\"{{REGION}}\" -BotDifficulty=\"{{B_DIFFICULTY}}\" -password=\"{{PASSWORD}}\" {{ADDITIONAL_ARGS}} & GH_PID=$!; sleep 1; tail -c0 -F \/home\/container\/MidnightGhostHunt\/Saved\/Logs\/MidnightGhostHunt.log --pid=$GH_PID", + "config": { + "files": "{}", + "startup": "{\n \"done\": \"IpNetDriver listening on port\"\n}", + "logs": "{}", + "stop": "^C" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server\/MidnightGhostHunt\/Binaries\/Win64\/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "ghcr.io\/parkervcp\/installers:debian", + "entrypoint": "bash" + } + }, + "variables": [ + { + "name": "App ID", + "description": "", + "env_variable": "SRCDS_APPID", + "default_value": "1118810", + "user_viewable": false, + "user_editable": false, + "rules": "required|string|in:1118810", + "field_type": "text" + }, + { + "name": "Windows Install", + "description": "", + "env_variable": "WINDOWS_INSTALL", + "default_value": "1", + "user_viewable": false, + "user_editable": false, + "rules": "boolean", + "field_type": "text" + }, + { + "name": "Auto Update", + "description": "Auto Update a server on start", + "env_variable": "AUTO_UPDATE", + "default_value": "1", + "user_viewable": true, + "user_editable": true, + "rules": "required|boolean", + "field_type": "text" + }, + { + "name": "Query Port", + "description": "", + "env_variable": "QUERY_PORT", + "default_value": "27015", + "user_viewable": true, + "user_editable": false, + "rules": "required|numeric", + "field_type": "text" + }, + { + "name": "Game Name", + "description": "Changes the game name.", + "env_variable": "GAME_NAME", + "default_value": "Dedicated_Server_01", + "user_viewable": true, + "user_editable": true, + "rules": "required|alpha_dash|min:3", + "field_type": "text" + }, + { + "name": "Server Password", + "description": "Sets your server password.", + "env_variable": "PASSWORD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|alpha_dash|max:128", + "field_type": "text" + }, + { + "name": "Server Map", + "description": "The map of the server.\n\nOptions:\n(Mansion, Asylum, Theatre, Museum, Ghost Ship, Carnival, School, Graveyard, Doll Factory, Mall)", + "env_variable": "MAP", + "default_value": "Asylum", + "user_viewable": true, + "user_editable": true, + "rules": "required|string", + "field_type": "text" + }, + { + "name": "Gamemode", + "description": "The server gamemode.\n\nOptions:\n(4v4 Hunt, 6v6 Hunt, Darkness)", + "env_variable": "GAME_MODE", + "default_value": "4v4 Hunt", + "user_viewable": true, + "user_editable": true, + "rules": "required|string", + "field_type": "text" + }, + { + "name": "Region", + "description": "The region of dedicated server.\n\nOptions:\n(North America, South America, Western Europe, Northern Europe, Eastern Europe, Middle East, Asia, Africa, Oceania)", + "env_variable": "REGION", + "default_value": "Eastern Europe", + "user_viewable": true, + "user_editable": true, + "rules": "required|string", + "field_type": "text" + }, + { + "name": "Bot Difficlty", + "description": "The difficulty setting for bots, Auto takes the average player level in the server to determine difficulty.\n\nOptions:\n(Easy, Normal, Hard, Auto)", + "env_variable": "B_DIFFICULTY", + "default_value": "Auto", + "user_viewable": true, + "user_editable": true, + "rules": "required|string", + "field_type": "text" + }, + { + "name": "Addittional Args", + "description": "Extra arguments like: -NoBots -NoAutobalance", + "env_variable": "ADDITIONAL_ARGS", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string", + "field_type": "text" + }, + { + "name": "Beacon Port", + "description": "", + "env_variable": "BEACON_PORT", + "default_value": "7787", + "user_viewable": true, + "user_editable": false, + "rules": "required|numeric", + "field_type": "text" + } + ] +} \ No newline at end of file