Update egg-pterodactyl-garry-s-mod--reworked.json (#80)
* Update egg-pterodactyl-garry-s-mod--reworked.json Replacing the no longer functional quay image * do it right --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
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				| @ -4,32 +4,33 @@ | ||||
|         "version": "PTDL_v2", | ||||
|         "update_url": null | ||||
|     }, | ||||
|     "exported_at": "2024-06-01T00:04:17+00:00", | ||||
|     "exported_at": "2024-09-12T17:18:38+00:00", | ||||
|     "name": "Garry's Mod - Reworked", | ||||
|     "author": "vilhelm@prytznet.se", | ||||
|     "uuid": "c0b2f96a-f753-4d82-a73e-6e5be2bbadd5", | ||||
|     "description": "Garry's Mod, is a sandbox physics game created by Garry Newman, and developed by his company, Facepunch Studios.", | ||||
|     "features": null, | ||||
|     "docker_images": { | ||||
|         "quay.io\/pterodactyl\/core:source": "quay.io\/pterodactyl\/core:source" | ||||
|         "ghcr.io\/parkervcp\/games:source": "ghcr.io\/parkervcp\/games:source" | ||||
|     }, | ||||
|     "file_denylist": [], | ||||
|     "startup": ".\/srcds_run -game garrysmod -console -maxplayers {{MAX_PLAYERS}} -port {{SERVER_PORT}} +ip 0.0.0.0 +map {{SRCDS_MAP}} -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}}", | ||||
|     "config": { | ||||
|         "files": "{}", | ||||
|         "startup": "{\r\n    \"done\": \"gameserver Steam ID\",\r\n    \"userInteraction\": []\r\n}", | ||||
|         "logs": "{\r\n    \"custom\": true,\r\n    \"location\": \"logs\/latest.log\"\r\n}", | ||||
|         "startup": "{\r\n    \"done\": \"gameserver Steam ID\"\r\n}", | ||||
|         "logs": "{}", | ||||
|         "stop": "quit" | ||||
|     }, | ||||
|     "scripts": { | ||||
|         "installation": { | ||||
|             "script": "#!\/bin\/bash\r\n# Garry's Mod Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 4020 +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so", | ||||
|             "container": "ubuntu:16.04", | ||||
|             "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\nSRCDS_APPID=4020\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", | ||||
|             "container": "ghcr.io\/parkervcp\/installers:debian", | ||||
|             "entrypoint": "bash" | ||||
|         } | ||||
|     }, | ||||
|     "variables": [ | ||||
|         { | ||||
|             "sort": null, | ||||
|             "name": "Map", | ||||
|             "description": "The default map for the server.", | ||||
|             "env_variable": "SRCDS_MAP", | ||||
| @ -37,10 +38,10 @@ | ||||
|             "user_viewable": true, | ||||
|             "user_editable": true, | ||||
|             "rules": "required|string|alpha_dash", | ||||
|             "sort": null, | ||||
|             "field_type": "text" | ||||
|         }, | ||||
|         { | ||||
|             "sort": null, | ||||
|             "name": "Steam Account Token", | ||||
|             "description": "The Steam Account Token required for the server to be displayed publicly.", | ||||
|             "env_variable": "STEAM_ACC", | ||||
| @ -48,10 +49,10 @@ | ||||
|             "user_viewable": true, | ||||
|             "user_editable": true, | ||||
|             "rules": "required|string|alpha_num|size:32", | ||||
|             "sort": null, | ||||
|             "field_type": "text" | ||||
|         }, | ||||
|         { | ||||
|             "sort": null, | ||||
|             "name": "Player Slots", | ||||
|             "description": "The amount of player slots on the server.", | ||||
|             "env_variable": "MAX_PLAYERS", | ||||
| @ -59,7 +60,6 @@ | ||||
|             "user_viewable": true, | ||||
|             "user_editable": true, | ||||
|             "rules": "required|integer|max:128", | ||||
|             "sort": null, | ||||
|             "field_type": "text" | ||||
|         } | ||||
|     ] | ||||
|  | ||||
| @ -1,30 +1,30 @@ | ||||
| { | ||||
|     "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", | ||||
|     "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", | ||||
|     "meta": { | ||||
|         "update_url": null, | ||||
|         "version": "PTDL_v2" | ||||
|         "version": "PTDL_v2", | ||||
|         "update_url": null | ||||
|     }, | ||||
|     "exported_at": "2024-06-01T00:04:17+00:00", | ||||
|     "exported_at": "2024-09-12T19:18:10+02:00", | ||||
|     "name": "Garry's Mod - Reworked", | ||||
|     "author": "vilhelm@prytznet.se", | ||||
|     "description": "Garry's Mod, is a sandbox physics game created by Garry Newman, and developed by his company, Facepunch Studios.", | ||||
|     "features": null, | ||||
|     "docker_images": { | ||||
|         "quay.io/pterodactyl/core:source": "quay.io/pterodactyl/core:source" | ||||
|         "ghcr.io\/parkervcp\/games:source": "ghcr.io\/parkervcp\/games:source" | ||||
|     }, | ||||
|     "file_denylist": [], | ||||
|     "startup": "./srcds_run -game garrysmod -console -maxplayers {{MAX_PLAYERS}} -port {{SERVER_PORT}} +ip 0.0.0.0 +map {{SRCDS_MAP}} -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}}", | ||||
|     "startup": ".\/srcds_run -game garrysmod -console -maxplayers {{MAX_PLAYERS}} -port {{SERVER_PORT}} +ip 0.0.0.0 +map {{SRCDS_MAP}} -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}}", | ||||
|     "config": { | ||||
|         "files": "{}", | ||||
|         "logs": "{\r\n    \"custom\": true,\r\n    \"location\": \"logs/latest.log\"\r\n}", | ||||
|         "startup": "{\r\n    \"done\": \"gameserver Steam ID\",\r\n    \"userInteraction\": []\r\n}", | ||||
|         "startup": "{\r\n    \"done\": \"gameserver Steam ID\"\r\n}", | ||||
|         "logs": "{}", | ||||
|         "stop": "quit" | ||||
|     }, | ||||
|     "scripts": { | ||||
|         "installation": { | ||||
|             "container": "ubuntu:16.04", | ||||
|             "entrypoint": "bash", | ||||
|             "script": "#!/bin/bash\r\n# Garry's Mod Installation Script\r\n#\r\n# Server Files: /mnt/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\ncd /tmp\r\ncurl -sSL -o steamcmd.tar.gz http://media.steampowered.com/installer/steamcmd_linux.tar.gz\r\n\r\nmkdir -p /mnt/server/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\n\r\nexport HOME=/mnt/server\r\n./steamcmd.sh +login anonymous +force_install_dir /mnt/server +app_update 4020 +quit\r\n\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so" | ||||
|             "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\nSRCDS_APPID=4020\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", | ||||
|             "container": "ghcr.io\/parkervcp\/installers:debian", | ||||
|             "entrypoint": "bash" | ||||
|         } | ||||
|     }, | ||||
|     "variables": [ | ||||
|  | ||||
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