From 741ba890f3eef09c07e66ddc74c1e59820daa0ea Mon Sep 17 00:00:00 2001 From: Rob Stivanson Date: Wed, 8 May 2024 07:26:48 -0700 Subject: [PATCH] Add Abiotic Factor (#4) * initial copy * added variable for number of server players * feedback * always use the right PID --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com> --- README.md | 4 + abiotic_factor/README.md | 19 +++++ abiotic_factor/SandboxSettings.ini | 90 +++++++++++++++++++++ abiotic_factor/egg-abiotic-factor.json | 104 +++++++++++++++++++++++++ 4 files changed, 217 insertions(+) create mode 100644 abiotic_factor/README.md create mode 100644 abiotic_factor/SandboxSettings.ini create mode 100644 abiotic_factor/egg-abiotic-factor.json diff --git a/README.md b/README.md index 6b88ac3f..4dbade85 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,10 @@ This is a collection of servers that use SteamCMD to install. [7 Days To Die](7_days_to_die) +## Abiotic Factor + +[Abiotic Factor](abiotic_factor/) + ## ARK: Survival Ascended [ARK: Survival Ascended](ark_survival_ascended) diff --git a/abiotic_factor/README.md b/abiotic_factor/README.md new file mode 100644 index 00000000..af25824f --- /dev/null +++ b/abiotic_factor/README.md @@ -0,0 +1,19 @@ +# Abiotic Factor + +Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats. + +Official server documentation: https://github.com/DFJacob/AbioticFactorDedicatedServer/wiki + +### Configuration files + +| File | Purpose | Path | +|-----------|---------|---------| +| SandboxSettings.ini | General game configuration | /home/container/AbioticFactor/Saved/SaveGames/Server/Worlds/Cascade/SandboxSettings.ini | +| Admin.ini | Server moderator settings | /home/container/AbioticFactor/Saved/SaveGames/Server/Admin.ini | + +## Server Ports + +| Name | Default | +|---------|---------------| +| Game | 7777 | +| Query | 27015 | diff --git a/abiotic_factor/SandboxSettings.ini b/abiotic_factor/SandboxSettings.ini new file mode 100644 index 00000000..d87a45ca --- /dev/null +++ b/abiotic_factor/SandboxSettings.ini @@ -0,0 +1,90 @@ +[SandboxSettings] +; If true, resources will spontaneously respawn around the Facility +LootRespawnEnabled=False + +; By default, power in the Facility is shut off at night, including power sockets +PowerSocketsOffAtNight=True + +; This setting will allow you to disable the Day Night Cycle +DayNightCycleState=0 + +; Speed multiplier for the Day and Night cycle +DayNightCycleSpeedMultiplier=1.0 + +; In the world, sinks will passively refill over time, allowing players to drink from them +SinkRefillRate=1.0 + +; This value determines how fast food spoils +FoodSpoilSpeedMultiplier=1.0 + +; This value determines how effective it is to refrigerate items +RefrigerationEffectivenessMultiplier=1.0 + +; This value determines how frequently enemies respawn +EnemySpawnRate=1.0 + +; This is a multiplier of enemy health +EnemyHealthMultiplier=1.0 + +; This value will determine how damaging enemies are, as a multiplier of their damage +EnemyPlayerDamageMultiplier=1.0 + +; This value will determine how much damage enemies do to deployables, as a multiplier of their damage +EnemyDeployableDamageMultiplier=1.0 + +; This value will determine how much damage players do to other players, as a proportion of normal damage +DamageToAlliesMultiplier=0.5 + +; This value is a multiplier and determines how fast Hunger increases +HungerSpeedMultiplier=1.0 + +; This value is a multiplier and determines how fast Thirst increases +ThirstSpeedMultiplier=1.0 + +; This value is a multiplier and determines how fast Fatigue increases +FatigueSpeedMultiplier=1.0 + +; This value is a multiplier and determines how fast Continence drains +ContinenceSpeedMultiplier=1.0 + +; This multiplier will determine how fast enemies detect players +DetectionSpeedMultiplier=1.0 + +; This value is a multiplier and determines how fast XP is gained by players +PlayerXPGainMultiplier=1.0 + +; This is a multiplier of how many times you can stack items in an inventory slot +ItemStackSizeMultiplier=1.0 + +; This is a multiplier affecting how heavy items are in your inventory +ItemWeightMultiplier=1.0 + +; This is a multiplier for item durability +ItemDurabilityMultiplier=1.0 + +; This value will determine how much durability is lost on weapons and items in the player's inventory when respawning +DurabilityLossOnDeathMultiplier=0.1 + +; If false, players will not be notified when someone is killed by something +ShowDeathMessages=True + +; If false, this will disable the ability to share item recipes with other players +AllowRecipeSharing=True + +; If false, Pagers will not be useable in inventory or via the emote wheel +AllowPagers=True + +; If false, players will be unable to transmogrify their armor to look like other pieces of armor using a certain piece of base equipment +AllowTransmog=True + +; If true, this will remove the Research Minigames when unlocking new recipes and simply unlock the recipe right away +DisableResearchMinigame=False + +; This will determine what penalties the player receives for respawning after death (or by using the Unstick option +DeathPenalties=1 + +; When true, all players will share the same recipe list instead of unlocking recipes individually +GlobalRecipeUnlocks=False + +; When spawning into the world for the first time, this is the weapon players will receive +FirstTimeStartingWeapon=0 diff --git a/abiotic_factor/egg-abiotic-factor.json b/abiotic_factor/egg-abiotic-factor.json new file mode 100644 index 00000000..62e77d67 --- /dev/null +++ b/abiotic_factor/egg-abiotic-factor.json @@ -0,0 +1,104 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", + "meta": { + "version": "PTDL_v2", + "update_url": null + }, + "exported_at": "2024-05-08T16:25:28+02:00", + "name": "Abiotic Factor", + "author": "git@robsti.dev", + "description": "Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world\u2019s greatest minds must survive against the universe\u2019s biggest threats.", + "features": [ + "steam_disk_space" + ], + "docker_images": { + "ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton" + }, + "file_denylist": [], + "startup": "cd \/home\/container\/AbioticFactor\/Binaries\/Win64; proton run .\/AbioticFactorServer-Win64-Shipping.exe -log -useperfthreads -NoAsyncLoadingThread -MaxServerPlayers=${NUM_PLAYERS} -PORT=${SERVER_PORT} -QueryPort=${QUERY_PORT} -ServerPassword=\"${SERVER_PASSWORD}\" -SteamServerName=\"${SERVER_NAME}\" & AF_PID=$!; tail -c0 -F \/home\/container\/AbioticFactor\/Saved\/Logs\/AbioticFactor.log --pid=$AF_PID", + "config": { + "files": "{}", + "startup": "{\r\n \"done\": \"LogInit: Display: Engine is initialized.\"\r\n}", + "logs": "{}", + "stop": "^C" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## download the default server settings file\r\nmkdir -p \/mnt\/server\/AbioticFactor\/Saved\/SaveGames\/Server\/Worlds\/Cascade\r\ncurl -sS -o \/mnt\/server\/AbioticFactor\/Saved\/SaveGames\/Server\/Worlds\/Cascade\/SandboxSettings.ini https:\/\/raw.githubusercontent.com\/pelican-eggs\/steamcmd\/main\/abiotic_factor\/SandboxSettings.ini\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "ghcr.io\/parkervcp\/installers:debian", + "entrypoint": "bash" + } + }, + "variables": [ + { + "name": "[STEAM] SRCDS_APPID", + "description": "Steam App ID", + "env_variable": "SRCDS_APPID", + "default_value": "2857200", + "user_viewable": false, + "user_editable": false, + "rules": "required|numeric", + "field_type": "text" + }, + { + "name": "[STEAM] Auto Update", + "description": "Should Auto Update", + "env_variable": "AUTO_UPDATE", + "default_value": "1", + "user_viewable": true, + "user_editable": true, + "rules": "required|boolean", + "field_type": "text" + }, + { + "name": "[SERVER] Server Name", + "description": "Name of the server", + "env_variable": "SERVER_NAME", + "default_value": "A Pelican Hosted Server", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:64", + "field_type": "text" + }, + { + "name": "[STEAM] WINDOWS_INSTALL", + "description": "", + "env_variable": "WINDOWS_INSTALL", + "default_value": "1", + "user_viewable": false, + "user_editable": false, + "rules": "required|boolean|in:1", + "field_type": "text" + }, + { + "name": "[SERVER] Server Password", + "description": "Server access password", + "env_variable": "SERVER_PASSWORD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:30", + "field_type": "text" + }, + { + "name": "[SERVER] Query Port", + "description": "Steam query port", + "env_variable": "QUERY_PORT", + "default_value": "27015", + "user_viewable": true, + "user_editable": false, + "rules": "required|numeric", + "field_type": "text" + }, + { + "name": "[SERVER] Number of Players", + "description": "Number of allowed player connections", + "env_variable": "NUM_PLAYERS", + "default_value": "6", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|between:1,32", + "field_type": "text" + } + ] +} \ No newline at end of file