Merge pull request #675 from parkervcp/add/teeworlds_files
Add/teeworlds files
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								teeworlds/teeworlds/README.md
									
									
									
									
									
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								teeworlds/teeworlds/README.md
									
									
									
									
									
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					# Example Server Name
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					### From their [Github](https://github.com/parkervcp/eggs)
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					A link to the site that you download game files from.  
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					The description of the server usually provided by the game/server maker.  
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					### Install notes
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					Due to rate limiting the console on the panel cannot keep up with the game console and the build will complete before the panel console may show it. Reloading the console will load it to the latest part of the log.
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					### Minimum RAM warning
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					Minimum required memory to run the server.
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					### Server Ports
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					Ports required to run the server in a table format.
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					| Port    | default |
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					|---------|---------|
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					| Game    | 8308    |
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					#### Mods/Plugins may require ports to be added to the server.
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								teeworlds/teeworlds/autoexec.cfg
									
									
									
									
									
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								teeworlds/teeworlds/autoexec.cfg
									
									
									
									
									
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					## These settings are set on start.
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					## changing them will be overwritten on start
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					bindaddr 0.0.0.0
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					sv_port 8308
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					sv_name A Pterodactyl Hosted Teeworlds Server
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					sv_motd A Pterodactyl Hosted Teeworlds Server
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					## These can be changed manually
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					sv_map dm1
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					sv_scorelimit 20
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					sv_timelimit 10
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					sv_gametype dm
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								teeworlds/teeworlds/storage.cfg
									
									
									
									
									
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								teeworlds/teeworlds/storage.cfg
									
									
									
									
									
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					####
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					# This specifies where and in which order Teeworlds looks
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					# for its data (sounds, skins, ...). The search goes top
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					# down which means the first path has the highest priority.
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					# Furthermore the top entry also defines the save path where
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					# all data (settings.cfg, screenshots, ...) are stored.
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					# There are 3 special paths available:
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					#	$USERDIR
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					#	- ~/.appname on UNIX based systems
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					#	- ~/Library/Applications Support/appname on Mac OS X
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					#	- %APPDATA%/Appname on Windows based systems
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					#	$DATADIR
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					#	- the 'data' directory which is part of an official
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					#	release
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					#	$CURRENTDIR
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					#	- current working directory
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					#	$APPDIR
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					#	- usable path provided by argv[0]
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					#
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					#
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					# The default file has the following entries:
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					#	add_path $USERDIR
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					#	add_path $DATADIR
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					#	add_path $CURRENTDIR
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					#
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					# A customised one could look like this:
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					#	add_path user
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					#	add_path mods/mymod
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					####
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					##
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					# Touch it and your server may not start.
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					##
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					add_path $DATADIR
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					add_path $CURRENTDIR
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					add_path $APPDIR
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