{ "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", "meta": { "update_url": null, "version": "PTDL_v2" }, "exported_at": "2024-06-01T00:04:56+00:00", "name": "TerraTech Worlds", "author": "durzo@durzo.io", "description": "TerraTech Worlds", "features": [ "steam_disk_space" ], "docker_images": { "Proton": "ghcr.io/parkervcp/steamcmd:proton" }, "file_denylist": [], "startup": "rm /home/container/TT2/Saved/Logs/TT2.log; proton run ./TT2/Binaries/Win64/TT2Server-Win64-Shipping.exe -log \u0026 TTW_PID=$!; tail -c0 -F /home/container/TT2/Saved/Logs/TT2.log --pid=$TTW_PID", "config": { "files": "{\r\n \"dedicated_server_config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"Port\": \"{{server.build.default.port}}\",\r\n \"Password\": \"{{server.build.env.SERVER_PASSWORD}}\",\r\n \"SlotCount\": \"{{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}", "logs": "{}", "startup": "{\r\n \"done\": \"Waiting Players...\"\r\n}", "stop": "^C" }, "scripts": { "installation": { "container": "ghcr.io/parkervcp/installers:debian", "entrypoint": "bash", "script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'ghcr.io/parkervcp/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] \u0026\u0026 printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## install the steam sdk using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server/TT2/Binaries/Win64/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] \u0026\u0026 printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 ${INSTALL_FLAGS} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n#Setup AppID TXT\r\ncd /mnt/server\r\necho \"2313330\" \u003e steam_appid.txt\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"" } }, "variables": [ { "name": "App ID", "description": "app id required for server download/updates. end users should not see this.", "env_variable": "SRCDS_APPID", "default_value": "2533070", "user_viewable": false, "user_editable": false, "rules": "required|integer|in:2533070", "field_type": "text" }, { "name": "Server Password", "description": "required password to enter the server, leave blank for public server", "env_variable": "SERVER_PASSWORD", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|alpha_dash|max:128", "field_type": "text" }, { "name": "Max Players", "description": "Specifies the maximum amount of players able to join the server.", "env_variable": "MAX_PLAYERS", "default_value": "6", "user_viewable": true, "user_editable": true, "rules": "required|numeric|min:1|max:6", "field_type": "text" }, { "name": "[Advanced] Use Windows Branch", "description": "Tells the installer/updater to only download the Windows branch of the server (the only branch currently available) so that it can run on Wine. Cannot be changed.", "env_variable": "WINDOWS_INSTALL", "default_value": "1", "user_viewable": false, "user_editable": false, "rules": "required|string|in:1", "field_type": "text" }, { "name": "Auto Update", "description": "Auto update the server on startup.", "env_variable": "AUTO_UPDATE", "default_value": "1", "user_viewable": true, "user_editable": true, "rules": "required|boolean", "field_type": "text" } ] }