47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
# Configuration for the Feather server.
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# Most of the options here are unimplented and have no effect.
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# Those that are unimplemted have been labeled so.
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[io]
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# Packets with a size more than or equal to this value will be sent compressed.
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# Compressing packets reduces bandwidth usage but increases CPU activity.
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compression_threshold = 256
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# The number of worker threads used for asynchronous IO.
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# Set to the number of cores on your CPU for optimal performance.
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io_worker_threads = 8
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[proxy]
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# IP forwarding using either "bungee" (BungeeCord/Waterfall/Travertine) or "velocity" (Velocity)
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proxy_mode = "none" # Unimplemented
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[server]
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online_mode = true
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motd = "A Feather server"
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max_players = 16
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default_gamemode = "survival"
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difficulty = "none" # Unimplemented
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view_distance = 6
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address = "127.0.0.1"
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port = 25565
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[gameplay]
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monster_spawning = true # Unimplemented
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animal_spawning = true # Unimplemented
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pvp = true # Unimplemented
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nerf_spawner_mobs = false # Unimplemented
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# Either "classic" for 1.8 PvP or "new" for 1.9
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pvp_style = "classic" # Unimplemented
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[log]
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# If you prefer less verbose logs, switch this to "info."
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# If you want to hurt your eyes while looking at the
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# server console, set it to "trace."
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level = "debug"
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[resource_pack]
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# Server resource pack which is sent to players
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# upon joining. Set this to an empty string to disable.
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url = ""
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# Optional SHA1 hash of the resource pack file.
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hash = "" |