74 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
| {
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|     "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
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|     "meta": {
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|         "update_url": null,
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|         "version": "PTDL_v2"
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|     },
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|     "exported_at": "2024-06-01T00:04:32+00:00",
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|     "name": "Open Fortress",
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|     "author": "espeon@espeon.dev",
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|     "description": "Open Fortress is a free Team Fortress 2 mod that introduces new gamemodes, weapons, characters, maps, and more to the world of TF2.",
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|     "features": [
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|         "steam_disk_space"
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|     ],
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|     "docker_images": {
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|         "ghcr.io/parkervcp/yolks:games_source": "ghcr.io/parkervcp/yolks:games_source"
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|     },
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|     "file_denylist": [],
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|     "startup": "./srcds_run -game {{SRCDS_GAME}} -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart -debug +maxplayers {{MAXPLAYERS}}",
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|     "config": {
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|         "files": "{}",
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|         "logs": "{}",
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|         "startup": "{\r\n    \"done\": \"gameserver Steam ID\"\r\n}",
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|         "stop": "quit"
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|     },
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|     "scripts": {
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|         "installation": {
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|             "container": "ghcr.io/parkervcp/installers:debian",
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|             "entrypoint": "bash",
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|             "script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'ghcr.io/parkervcp/installers:debian'\r\n\r\n# Beans need some extra packages?\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates p7zip-full libstdc++6 libstdc++6:i386 libncurses5:i386 libtinfo5:i386 libcurl4-gnutls-dev:i386 screen libsdl2-2.0-0:i386 file\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n# SDK 2013\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit \r\n\r\n# OF\r\n./steamcmd.sh +force_install_dir /mnt/server/tf2 +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update 232250 ${EXTRA_FLAGS} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## download OpenFortress\r\ncd /mnt/server\r\nmv bin bin_dontdeleteme\r\n\r\n\r\ncurl -sSL -o beans https://beans.adastral.net/beans\r\nchmod +x beans\r\nif [ -d \"open_fortress\" ]; then\r\n  echo \"OF is installed. Updating.\"\r\n  ./beans --update ~\r\nelse\r\n  echo \"OF is not installed. Instaling.\"\r\n  mkdir -p /mnt/server/open_fortress\r\n  # Run beans for 15 seconds to generate some random needed .dat file\r\n  timeout 15s ./beans --install /mnt/server\r\n  # Re-run beans now to actualy download the files\r\n  echo \"Ignore the erorrs!, this can take a wile.\"\r\n  ./beans --install /mnt/server/\r\nfi\r\n\r\nmv bin_dontdeleteme bin\r\n## add fixed gameinfo\r\ncd /mnt/server/open_fortress\r\nrm -rf gameinfo.txt\r\ncat \u003e\u003e gameinfo.txt \u003c\u003c EOF\r\n\"GameInfo\"\r\n{\r\ngame \"Open Fortress\"\r\ntitle \"\"\r\ntitle2 \"\"\r\ngamelogo \"1\"\r\ndeveloper \"https://github.com/AgitationSkeleton/open_fortress/blob/master/credits.txt\"\r\ndeveloper_url\t\"https://github.com/KaidemonLP/Open-Fortress-Source\"\r\nmanual \"\"\r\ntype \"multiplayer_only\"\r\nhasportals \"0\" // gameui.dll\r\nhashdcontent\t\"0\" // gameui.dll\r\nnomodels \"0\" // gameui.dll\r\nnohimodel \"0\" // gameui.dll\r\nnocrosshair \"0\" // gameui.dll\r\nadvcrosshair \"1\" // gameui.dll\r\nnodifficulty\t\"1\" // gameui.dll\r\nsupportsvr \"0\" // engine.dll + gameui.dll\r\nbots \"0\" // gameui.dll\r\nnodegraph \"1\" // engine.dll\r\nperfwizard \"0\" // unused\r\nSupportsDX8 \"0\" // unused\r\nSupportsDX9 \"1\" // unused\r\nSupportsDX10\t\"0\" // unused\r\nSupportsDX11\t\"0\" // unused\r\nSupportsXbox\t\"0\" // unused\r\nSupportsXbox360\t\"0\" // unused\r\nSupportsXboxOne\t\"0\" // unused\r\nSupportsPS3 \"0\" // unused\r\nSupportsPS4 \"0\" // unused\r\nicon \"resource/game\"\r\nGameData \"ofd_fic2.fgd\"\r\nInstancePath\t\"maps/instances/\"\r\nhidden_maps\r\n{\r\n\"test_speakers\" 1\r\n\"test_hardware\" 1\r\n\"background01\" 1\r\n\"background02\" 1\r\n\"background03\" 1\r\n\"background04\" 1\r\n\"background05\" 1\r\n\"background06\" 1\r\n\"background07\" 1\r\n\"background08\" 1\r\n\"background09\" 1\r\n\"background12\" 1\r\n\"background15\" 1\r\n\"ep1_c17_00\" 1\r\n\"ep1_c17_00a\" 1\r\n\"ep1_c17_01\" 1\r\n\"ep1_c17_01a\" 1\r\n\"ep1_c17_02\" 1\r\n\"ep1_c17_02a\" 1\r\n\"ep1_c17_02b\" 1\r\n\"ep1_c17_05\" 1\r\n\"ep1_c17_06\" 1\r\n\"ep1_citadel_00\"\t1\r\n\"ep1_citadel_00_demo\" 1\r\n\"ep1_citadel_01\"\t1\r\n\"ep1_citadel_02\"\t1\r\n\"ep1_citadel_02b\"\t1\r\n\"ep1_citadel_03\"\t1\r\n\"ep1_citadel_04\"\t1\r\n\"ep1_background01\"\t1\r\n\"ep1_background01a\"\t1\r\n\"ep1_background02\"\t1\r\n\"ep2_outland_01\"\t1\r\n\"ep2_outland_01a\"\t1\r\n\"ep2_outland_02\"\t1\r\n\"ep2_outland_03\"\t1\r\n\"ep2_outland_04\"\t1\r\n\"ep2_outland_05\"\t1\r\n\"ep2_outland_06\"\t1\r\n\"ep2_outland_06a\"\t1\r\n\"ep2_outland_07\"\t1\r\n\"ep2_outland_08\"\t1\r\n\"ep2_outland_09\"\t1\r\n\"ep2_outland_10\"\t1\r\n\"ep2_outland_10a\"\t1\r\n\"ep2_outland_11\"\t1\r\n\"ep2_outland_11a\"\t1\r\n\"ep2_outland_11b\"\t1\r\n\"ep2_outland_12\"\t1\r\n\"ep2_outland_12a\"\t1\r\n\"ep2_background01\"\t1\r\n\"ep2_background02\"\t1\r\n\"ep2_background02a\"\t1\r\n\"ep2_background03\"\t1\r\n\"credits\" 1\r\n\"vst_lostcoast\" 1\r\n\"test\" 1\r\n\"sdk_vehicles\" 1\r\n}\r\nFileSystem\r\n{\r\nSteamAppId 243750\r\nSearchPaths\r\n{\r\ngame+mod |gameinfo_path|custom/*\r\ngame+game_write+mod+mod_write+default_write_path |gameinfo_path|.\r\ngamebin |gameinfo_path|bin\r\n// The lines below until the BREAK comment are responsible for the game resources to work properly\r\n// in Hammer and other Source tools. The default setup assumes that you have everything (Steam, TF2,\r\n// Source SDK and OF) in the same drive letter/partition. If you have a different storage configuration,\r\n// feel free to modify the paths below between quotes (example: D:\\Steam\\steamapps\\common\\Team Fortress 2\\tf).\r\ngame \"/home/container/tf2/tf/tf2_misc.vpk\"\r\ngame \"/home/container/tf2/tf/tf2_sound_misc.vpk\"\r\ngame \"/home/container/tf2/tf/tf2_sound_vo_english.vpk\"\r\ngame \"/home/container/tf2/tf/tf2_textures.vpk\"\r\ngame \"/home/container/tf2/tf\"\r\ngame \"/home/container/tf2/hl2/hl2_textures.vpk\"\r\ngame \"/home/container/tf2/hl2/hl2_sound_vo_english.vpk\"\r\ngame \"/home/container/tf2/hl2/hl2_sound_misc.vpk\"\r\n// The hl2 folder here is from Source SDK Base 2013 Multiplayer.\r\ngame \"|all_source_engine_paths|hl2\\hl2_misc.vpk\"\r\ngame \"|all_source_engine_paths|hl2\"\r\n// ========== BREAK ==========\r\nplatform |all_source_engine_paths|platform/platform_misc.vpk\r\nplatform |all_source_engine_paths|platform\r\ngame+download |gameinfo_path|download\r\n}\r\n}\r\n}\r\nEOF\r\n## fix issue /w symlink\r\ncd /mnt/server/bin\r\nln -s datacache_srv.so datacache.so\r\nln -s dedicated_srv.so dedicated.so\r\nln -s engine_srv.so engine.so\r\nln -s materialsystem_srv.so materialsystem.so\r\nln -s replay_srv.so replay.so\r\nln -s scenefilecache_srv.so scenefilecache.so\r\nln -s shaderapiempty_srv.so shaderapiempty.so\r\nln -s soundemittersystem_srv.so soundemittersystem.so\r\nln -s studiorender_srv.so studiorender.so\r\nln -s vphysics_srv.so vphysics.so\r\n## more symlink fixes\r\ncd /mnt/server/open_fortress/bin\r\nln -s server.so server_srv.so\r\n## fix issue with libstdc++.so\r\nrm -rf /mnt/server/bin/libstdc++.so.6\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
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|         }
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|     },
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|     "variables": [
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|         {
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|             "name": "Game ID",
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|             "description": "The ID corresponding to the game to download and run using SRCDS.",
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|             "env_variable": "SRCDS_APPID",
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|             "default_value": "244310",
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|             "user_viewable": false,
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|             "user_editable": false,
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|             "rules": "required|string|in:244310",
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|             "field_type": "text"
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|         },
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|         {
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|             "name": "Game Name",
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|             "description": "The name corresponding to the game to download and run using SRCDS.",
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|             "env_variable": "SRCDS_GAME",
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|             "default_value": "open_fortress",
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|             "user_viewable": true,
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|             "user_editable": false,
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|             "rules": "required|regex:/^(open_fortress)$/",
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|             "field_type": "text"
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|         },
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|         {
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|             "name": "Default Map",
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|             "description": "The default map to use when starting the server.",
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|             "env_variable": "SRCDS_MAP",
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|             "default_value": "dm_2fort",
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|             "user_viewable": true,
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|             "user_editable": true,
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|             "rules": "required|regex:/^(\\w{1,20})$/",
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|             "field_type": "text"
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|         },
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|         {
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|             "name": "Max Players",
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|             "description": "The maximum amount of players allowed on the server.",
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|             "env_variable": "MAXPLAYERS",
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|             "default_value": "24",
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|             "user_viewable": true,
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|             "user_editable": true,
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|             "rules": "required|string|max:32",
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|             "field_type": "text"
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|         }
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|     ]
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| } |