* add: Night Of The Dead (not done yet) * fix the basics * cleanup * make the console output work * Fix SaveGame dir
		
			
				
	
	
		
			94 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
| [ServerSettings]
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| ServerName=
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| Password=
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| MaxPlayers=16
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| [SystemSettings]
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| IngameAdminPassword=
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| DefaultMessageOfTheDay=
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| ; INSTALL_DIR/Saved/SaveGames/SAVE_NAME
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| SaveName=
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| ; In-game hour, integer, Default: 1 = 5 min(realtime).
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| SaveIntervalHour=2
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| [GameSettings]
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| ; Peaceful/Easy/Normal/Hard/Survival/Challenge/Legend/Custom
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| Difficulty=Normal
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| [GameSettings/General]
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| ; 0=disable, 1=enbale
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| NoWave=0 // No Wave
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| NoSpawnBuildingBlocker=0 // Activate Building Forbidden Area
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| NoZombieRespawn=0 // No Zombie Respawn
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| NaturalObjectRespawn=0 // Natural Objects Respawn
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| SyntheticObjectRespawn=0 // Synthetic Object Respawn
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| NoGeneratorTrouble=0 // No Generator Breakdown
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| NoDeathResearchDrop=0 // No Research Lost Upon Dying
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| DropItemsOnExit=0 // Drop Items on Exit
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| Hardcore=0 // Hardcore
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| NoTeamKill=0 // No Teamkill
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| NoEnding=0 // No Ending
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| ; 0=PvP, 1=PvE
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| MODSelect=1 // Mode
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| ; It works only when the difficulty is Custom.
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| [GameSettings/Basic]
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| ; 0 <= value <= 100
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| NormalZombieHealth=17 // Light Zombie HP
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| SpecialZombieHealth=17 // Heavy Zombie HP
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| GiantZombieHealth=17 // Giant Zombie HP
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| ZombieDamage=18 // Zombie Damage
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| ZombieMovementSpeed=35 // Zombie Movement Speed
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| WorldZombieSpawn=17 // World Zombie Spawn Amount
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| WaveZombieHealth=25 // Wave Zombie HP
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| WaveNormalZombieAmount=44 // Light Zombie Amount
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| WaveSpecialZombieAmount=17 // Heavy Zombie Amount
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| WaveGiantZombieAmount=21 // Giant Zombie Amount
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| AnimalHealth=17 // Animal HP
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| AnimalDamage=18 // Animal Attack Damage
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| ; 30 / 60 / 120 / 180 / 240
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| WorldNormalZombieRespawnTime=120 // Light Zombie Respawn Time
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| ; 120 / 300 / 600 / 900 / 1200
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| WorldSpecialZombieRespawnTime=600 // Heavy Zombie Respawn Time
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| ; 120 / 300 / 600 / 900 / 1200
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| WorldGiantZombieRespawnTime=600 // Giant Zombie Respawn Time
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| ; It works only when the difficulty is Custom.
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| [GameSettings/Advanced]
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| ; 0 = disable, 1 = enable
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| NoExperienceLoss=0 // No EXP Lost Upon Dying
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| NoDeathItemDrop=0 // No Items Drop Upon Dying
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| NoDeathEquipmentItemDrop=0 // No Equipment Drop Upon Dying
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| ; 0 <= value <= 100
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| ResearchDataConsumption=50 // Research Data Consumption
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| FishSpeed=66 // Fish Speed
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| BuildingHit=90 // Building HP
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| TrapDamage=66 // Trap Attack Damage
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| ResourcesReturnedAfterBuildingDestroyed=30 // Materials Return Rate After Building Destruction
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| FishingGaugeDecrease=40 // Fish Power
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| SuperiorOrHigherEquipmentGainMultiplier=40 // High-Grade Equipment Drop Rate
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| ; 1 / 2 / 3 / 4 / 5
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| AmountOfExperienceGained=1 // Gain EXP Amount
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| ; 1 / 2 / 3
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| ResourceAcquisition=1 // Item Obtained Amount
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| ; 0 / 1 / 2 / 5 / 10 / 12 / 15
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| InitialFoodAmount=10 // Initial Food Amount
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| ; 240 / 360 / 480 / 720 / 840 / 960 / 1200
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| NaturalObjectRespawnTime=0 // Natural Objects Respawn Time
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| SyntheticObjectRespawnTime=0 // Synthetic Objects Respawn Time
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| ; 1 / 1.25 / 1.5 / 1.75 / 2
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| FarmResourceOutput=1.25 // Farm Resource Production Amount
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| ; 0.5 / 1 / 1.5 / 2 / 2.5
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| MachineResourceOutput=1.25 // Machine Resource Production Amount
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| ; 0.5 / 1 / 1.5 / 2 / 2.5
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| AnimalTrapTime=1 // Animal Trap Time
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| ; 0.5 / 1 / 1.5
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| FarmResourceProductionTime=1 // Farm Resource Production Time
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| MachineResourceProductionTime=1 // Machine Resource Production Time
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| ; 0.5 / 1 / 1.5 / 2 / 2.5
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| ElectricGeneration=1 // Power Generated
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| ; 0.5 / 1 / 1.5
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| ElectricConsumption=1 // Power Consumption
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| ; 0.5 / 1 / 1.5 / 2 / 2.5
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| ElectricOvercurrentLimit=1 // Power Limit
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| ; 0.5 / 1 / 1.5
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| ElectricStandbyPower=1 // Standby Power
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| ; It works only when the difficulty is Custom.
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| [GameSettings/Detail]
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| ; 60 / 120 / 180 / 240 / 300
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| OneDayTime=120 // Times per Day |