167 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
			
		
		
	
	
			167 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
<?xml version="1.0"?>
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<MyConfigDedicated xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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  <SessionSettings>
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    <GameMode>Survival</GameMode>
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    <InventorySizeMultiplier>3</InventorySizeMultiplier>
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    <BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier>
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    <AssemblerSpeedMultiplier>3</AssemblerSpeedMultiplier>
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    <AssemblerEfficiencyMultiplier>3</AssemblerEfficiencyMultiplier>
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    <RefinerySpeedMultiplier>3</RefinerySpeedMultiplier>
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    <OnlineMode>PUBLIC</OnlineMode>
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    <MaxPlayers>4</MaxPlayers>
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    <MaxFloatingObjects>56</MaxFloatingObjects>
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    <MaxBackupSaves>5</MaxBackupSaves>
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    <MaxGridSize>0</MaxGridSize>
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    <MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
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    <TotalPCU>100000</TotalPCU>
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    <PiratePCU>50000</PiratePCU>
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    <MaxFactionsCount>0</MaxFactionsCount>
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    <BlockLimitsEnabled>GLOBALLY</BlockLimitsEnabled>
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    <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
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    <EnvironmentHostility>SAFE</EnvironmentHostility>
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    <AutoHealing>true</AutoHealing>
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    <EnableCopyPaste>false</EnableCopyPaste>
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    <WeaponsEnabled>true</WeaponsEnabled>
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    <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
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    <ThrusterDamage>true</ThrusterDamage>
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    <CargoShipsEnabled>true</CargoShipsEnabled>
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    <EnableSpectator>false</EnableSpectator>
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    <WorldSizeKm>0</WorldSizeKm>
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    <RespawnShipDelete>false</RespawnShipDelete>
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    <ResetOwnership>false</ResetOwnership>
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    <WelderSpeedMultiplier>2</WelderSpeedMultiplier>
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    <GrinderSpeedMultiplier>2</GrinderSpeedMultiplier>
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    <RealisticSound>false</RealisticSound>
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    <HackSpeedMultiplier>0.33</HackSpeedMultiplier>
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    <PermanentDeath>false</PermanentDeath>
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    <AutoSaveInMinutes>5</AutoSaveInMinutes>
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    <EnableSaving>true</EnableSaving>
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    <InfiniteAmmo>false</InfiniteAmmo>
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    <EnableContainerDrops>true</EnableContainerDrops>
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    <SpawnShipTimeMultiplier>0</SpawnShipTimeMultiplier>
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    <ProceduralDensity>0.35</ProceduralDensity>
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    <ProceduralSeed>0</ProceduralSeed>
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    <DestructibleBlocks>true</DestructibleBlocks>
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    <EnableIngameScripts>false</EnableIngameScripts>
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    <ViewDistance>15000</ViewDistance>
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    <EnableToolShake>true</EnableToolShake>
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    <VoxelGeneratorVersion>4</VoxelGeneratorVersion>
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    <EnableOxygen>true</EnableOxygen>
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    <EnableOxygenPressurization>true</EnableOxygenPressurization>
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    <Enable3rdPersonView>true</Enable3rdPersonView>
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    <EnableEncounters>true</EnableEncounters>
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    <EnableConvertToStation>true</EnableConvertToStation>
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    <StationVoxelSupport>false</StationVoxelSupport>
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    <EnableSunRotation>true</EnableSunRotation>
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    <EnableRespawnShips>true</EnableRespawnShips>
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    <ScenarioEditMode>false</ScenarioEditMode>
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    <Scenario>false</Scenario>
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    <CanJoinRunning>false</CanJoinRunning>
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    <PhysicsIterations>8</PhysicsIterations>
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    <SunRotationIntervalMinutes>119.999992</SunRotationIntervalMinutes>
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    <EnableJetpack>true</EnableJetpack>
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    <SpawnWithTools>true</SpawnWithTools>
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    <StartInRespawnScreen>false</StartInRespawnScreen>
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    <EnableVoxelDestruction>true</EnableVoxelDestruction>
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    <MaxDrones>5</MaxDrones>
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    <EnableDrones>true</EnableDrones>
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    <EnableWolfs>false</EnableWolfs>
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    <EnableSpiders>false</EnableSpiders>
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    <FloraDensityMultiplier>1</FloraDensityMultiplier>
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    <EnableStructuralSimulation>false</EnableStructuralSimulation>
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    <MaxActiveFracturePieces>50</MaxActiveFracturePieces>
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    <BlockTypeLimits>
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      <dictionary />
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    </BlockTypeLimits>
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    <EnableScripterRole>false</EnableScripterRole>
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    <MinDropContainerRespawnTime>5</MinDropContainerRespawnTime>
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    <MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
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    <EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire>
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    <EnableSubgridDamage>false</EnableSubgridDamage>
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    <SyncDistance>3000</SyncDistance>
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    <ExperimentalMode>false</ExperimentalMode>
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    <AdaptiveSimulationQuality>true</AdaptiveSimulationQuality>
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    <EnableVoxelHand>true</EnableVoxelHand>
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    <RemoveOldIdentitiesH>0</RemoveOldIdentitiesH>
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    <TrashRemovalEnabled>true</TrashRemovalEnabled>
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    <StopGridsPeriodMin>15</StopGridsPeriodMin>
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    <TrashFlagsValue>1562</TrashFlagsValue>
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    <AFKTimeountMin>0</AFKTimeountMin>
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    <BlockCountThreshold>20</BlockCountThreshold>
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    <PlayerDistanceThreshold>500</PlayerDistanceThreshold>
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    <OptimalGridCount>0</OptimalGridCount>
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    <PlayerInactivityThreshold>0</PlayerInactivityThreshold>
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    <PlayerCharacterRemovalThreshold>15</PlayerCharacterRemovalThreshold>
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    <VoxelTrashRemovalEnabled>false</VoxelTrashRemovalEnabled>
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    <VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold>
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    <VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold>
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    <VoxelAgeThreshold>24</VoxelAgeThreshold>
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    <EnableResearch>true</EnableResearch>
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    <EnableGoodBotHints>true</EnableGoodBotHints>
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    <OptimalSpawnDistance>16000</OptimalSpawnDistance>
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    <EnableAutorespawn>true</EnableAutorespawn>
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    <EnableBountyContracts>true</EnableBountyContracts>
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    <EnableSupergridding>false</EnableSupergridding>
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    <EnableEconomy>false</EnableEconomy>
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    <DepositsCountCoefficient>2</DepositsCountCoefficient>
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    <DepositSizeDenominator>30</DepositSizeDenominator>
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    <WeatherSystem>true</WeatherSystem>
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    <HarvestRatioMultiplier>1</HarvestRatioMultiplier>
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    <TradeFactionsCount>15</TradeFactionsCount>
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    <StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius>
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    <StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart>
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    <StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd>
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    <EconomyTickInSeconds>1200</EconomyTickInSeconds>
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    <SimplifiedSimulation>false</SimplifiedSimulation>
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    <SuppressedWarnings />
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    <EnablePcuTrading>true</EnablePcuTrading>
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    <FamilySharing>true</FamilySharing>
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    <EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates>
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    <PredefinedAsteroids>true</PredefinedAsteroids>
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    <UseConsolePCU>false</UseConsolePCU>
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    <MaxPlanets>99</MaxPlanets>
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    <OffensiveWordsFiltering>false</OffensiveWordsFiltering>
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    <AdjustableMaxVehicleSpeed>true</AdjustableMaxVehicleSpeed>
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  </SessionSettings>
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  <LoadWorld>C:\Users\USERNAME\AppData\Roaming\SpaceEngineersDedicated\Saves\World</LoadWorld>
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  <IP>0.0.0.0</IP>
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  <SteamPort>8766</SteamPort>
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  <ServerPort>27016</ServerPort>
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  <AsteroidAmount>0</AsteroidAmount>
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  <Administrators />
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  <Banned />
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  <GroupID>0</GroupID>
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  <ServerName />
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  <WorldName>World</WorldName>
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  <VerboseNetworkLogging>false</VerboseNetworkLogging>
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  <PauseGameWhenEmpty>false</PauseGameWhenEmpty>
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  <MessageOfTheDay />
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  <MessageOfTheDayUrl />
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  <AutoRestartEnabled>true</AutoRestartEnabled>
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  <AutoRestatTimeInMin>0</AutoRestatTimeInMin>
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  <AutoRestartSave>true</AutoRestartSave>
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  <AutoUpdateEnabled>false</AutoUpdateEnabled>
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  <AutoUpdateCheckIntervalInMin>10</AutoUpdateCheckIntervalInMin>
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  <AutoUpdateRestartDelayInMin>15</AutoUpdateRestartDelayInMin>
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  <AutoUpdateSteamBranch />
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  <AutoUpdateBranchPassword />
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  <IgnoreLastSession>false</IgnoreLastSession>
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  <PremadeCheckpointPath />
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  <ServerDescription />
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  <ServerPasswordHash />
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  <ServerPasswordSalt>O+61kcmfFdESpxZr3sQdYQ==</ServerPasswordSalt>
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  <Reserved />
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  <RemoteApiEnabled>false</RemoteApiEnabled>
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  <RemoteSecurityKey>fw8j74YGyC9HnbVWwuyRSA==</RemoteSecurityKey>
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  <RemoteApiPort>8080</RemoteApiPort>
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  <Plugins />
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  <WatcherInterval>30</WatcherInterval>
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  <WatcherSimulationSpeedMinimum>0.05</WatcherSimulationSpeedMinimum>
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  <ManualActionDelay>5</ManualActionDelay>
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  <ManualActionChatMessage>Server will be shut down in {0} min(s).</ManualActionChatMessage>
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  <AutodetectDependencies>true</AutodetectDependencies>
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  <SaveChatToLog>false</SaveChatToLog>
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  <NetworkType>steam</NetworkType>
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  <ConsoleCompatibility>false</ConsoleCompatibility>
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  <NetworkParameters />
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</MyConfigDedicated> |