115 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
| #
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| # NanoLimbo configuration
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| #
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| 
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| # Server's host address and port. Set ip empty to use public address
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| bind:
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|   ip: 'localhost'
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|   port: 65535
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| 
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| # Max amount of players can join to server
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| # Set -1 to make it infinite
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| maxPlayers: 100
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| 
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| # Server's data in servers list
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| ping:
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|   description: '{"text": "&9NanoLimbo"}'
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|   version: 'NanoLimbo'
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| 
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| # Available dimensions: OVERWORLD, NETHER, THE_END
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| dimension: THE_END
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| 
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| # Whether to display the player in the player list
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| # For 1.16.5 clients player list will be sent even if disabled, to avoid crash
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| playerList:
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|   enable: false
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|   username: 'NanoLimbo'
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| 
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| # Whether to display header and footer in player list
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| headerAndFooter:
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|   enable: false
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|   header: '{"text": "&eWelcome!"}'
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|   footer: '{"text": "&9NanoLimbo"}'
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| 
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| # Spawn position in the world
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| spawnPosition:
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|   x: 0.0
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|   y: 64.0
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|   z: 0.0
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|   yaw: 0.0
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|   pitch: 0.0
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| 
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| # Setup player's game mode
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| # 0 - Survival
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| # 1 - Creative (hide HP and food bar)
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| # 2 - Adventure
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| # 3 - Spectator (hide all UI bars)
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| gameMode: 3
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| 
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| # Server name which is shown under F3
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| brandName:
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|   enable: true
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|   content: 'NanoLimbo'
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| 
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| # Message sends when player join to server
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| joinMessage:
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|   enable: true
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|   text: '{"text": "&eWelcome to the Limbo!"}'
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| 
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| # BossBar displays when player join to server
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| # Works on 1.9+ clients only
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| bossBar:
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|   enable: true
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|   text: '{"text": "Welcome to the Limbo!"}'
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|   health: 1.0
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|   # Available colors: PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE
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|   color: PINK
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|   # Available divisions: SOLID, DASHES_6, DASHES_10, DASHES_12, DASHES_20
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|   division: SOLID
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| 
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| # Display title and subtitle
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| title:
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|   enable: true
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|   # Set title text value empty, if you need only subtitle
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|   title: '{"text": "&9&lWelcome!"}'
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|   # Set subtitle text value empty, if you need only title
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|   subtitle: '{"text": "&6NanoLimbo"}'
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|   # Fade in time in ticks (1 sec = 20 ticks)
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|   fadeIn: 10
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|   # Stay time in ticks
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|   stay: 100
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|   # Fade out time in ticks
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|   fadeOut: 10
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| 
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| # Player info forwarding support.
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| # Available types:
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| #  - NONE
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| #  - LEGACY
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| #  - MODERN
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| #  - BUNGEE_GUARD
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| # Don't use secret if you not use MODERN type
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| infoForwarding:
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|   type: NONE
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|   secret: '<YOUR_SECRET_HERE>'
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|   tokens:
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|     - '<BUNGEE_GUARD_TOKEN>'
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| 
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| # Read timeout for connections in milliseconds
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| readTimeout: 30000
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| 
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| # Define log level. For production, I'd recommend to use level 2
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| # Log levels:
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| # 0 - Display only errors
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| # 1 - Display errors, warnings
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| # 2 - Display errors, warnings, info
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| # 3 - Display errors, warnings, info, debug
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| debugLevel: 2
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| 
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| # Warning! Do not touch params of this block, if you not completely sure what is this!
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| netty:
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|   # Use Linux native transport type, if it possible
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|   useEpoll: true
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|   # EventLoopGroup threads count
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|   threads:
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|     bossGroup: 1
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|     workerGroup: 4 |