feat: enhance AFK retry mechanism with GUI interaction and window handling
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parent
95a74d7a34
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116
afk.js
116
afk.js
@ -1,4 +1,5 @@
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const mineflayer = require("mineflayer");
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const gui = require("mineflayer-gui");
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const fs = require("fs");
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const path = require("path");
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@ -33,8 +34,6 @@ const LOG_FILE = path.join(
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const TELEPORT_DETECT_REGEX = /you teleported to\b/i;
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const AFK_INITIAL_CHECK_DELAY_MS = 5000;
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const AFK_POST_COMMAND_CHECK_DELAY_MS = 7000;
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const AFK_MIN_NUMBER = 1;
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const AFK_MAX_NUMBER = 50;
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let hasDetectedTeleport = false;
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let afkRetryTimer = null;
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@ -47,8 +46,79 @@ function log(message) {
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fs.appendFileSync(LOG_FILE, logMessage + "\n");
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}
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function getRandomIntInclusive(min, max) {
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return Math.floor(Math.random() * (max - min + 1)) + min;
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function sleep(ms) {
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return new Promise((resolve) => setTimeout(resolve, ms));
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}
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function waitForWindowOpen(timeoutMs = 5000) {
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return new Promise((resolve) => {
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if (bot.currentWindow) {
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resolve(true);
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return;
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}
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const originalHandler = bot.listenerCount("windowOpen");
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const onWindowOpen = () => {
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clearTimeout(timer);
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bot.removeListener("windowOpen", onWindowOpen);
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resolve(true);
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};
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const timer = setTimeout(() => {
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bot.removeListener("windowOpen", onWindowOpen);
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resolve(false);
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}, timeoutMs);
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bot.on("windowOpen", onWindowOpen);
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});
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}
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function closeCurrentWindow() {
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if (!bot.currentWindow) return;
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if (typeof bot.closeWindow === "function") {
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bot.closeWindow(bot.currentWindow);
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return;
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}
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if (typeof bot.currentWindow.close === "function") {
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bot.currentWindow.close();
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}
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}
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function findWindowSlotByCandidates(candidates) {
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if (!bot.currentWindow || !Array.isArray(bot.currentWindow.slots))
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return null;
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const normalizedCandidates = candidates.map((c) =>
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String(c || "")
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.toLowerCase()
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.replace(/[_\s]+/g, "")
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.trim(),
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);
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for (const item of bot.currentWindow.slots) {
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if (!item) continue;
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const itemName = String(item.name || "")
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.toLowerCase()
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.replace(/[_\s]+/g, "");
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const displayName = String(item.displayName || "")
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.toLowerCase()
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.replace(/[_\s]+/g, "");
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const nbtName = String(item.customName || "")
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.toLowerCase()
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.replace(/[_\s]+/g, "");
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const matched = normalizedCandidates.some(
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(candidate) =>
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itemName.includes(candidate) ||
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displayName.includes(candidate) ||
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nbtName.includes(candidate),
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);
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if (matched) return item.slot;
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}
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return null;
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}
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function clearAfkRetryTimer() {
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@ -61,13 +131,38 @@ function clearAfkRetryTimer() {
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function scheduleAfkRetryCheck(delayMs) {
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clearAfkRetryTimer();
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afkRetryTimer = setTimeout(() => {
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afkRetryTimer = setTimeout(async () => {
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if (hasDetectedTeleport) return;
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const randomNumber = getRandomIntInclusive(AFK_MIN_NUMBER, AFK_MAX_NUMBER);
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const command = `/afk ${randomNumber}`;
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log(`No teleport detected after ${delayMs}ms; sending: ${command}`);
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bot.chat(command);
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log(`No teleport detected after ${delayMs}ms; sending /afk command`);
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bot.chat("/afk");
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await sleep(500);
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const opened = await waitForWindowOpen(5000);
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if (!opened || !bot.currentWindow) {
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log("AFk GUI did not open");
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scheduleAfkRetryCheck(AFK_POST_COMMAND_CHECK_DELAY_MS);
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return;
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}
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log("AFk GUI opened, clicking amethyst block");
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const amethystCandidates = ["Amethyst Block", "amethyst_block", "Amethyst"];
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const slot = findWindowSlotByCandidates(amethystCandidates);
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if (slot === null) {
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log("Amethyst block not found in AFk GUI");
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closeCurrentWindow();
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scheduleAfkRetryCheck(AFK_POST_COMMAND_CHECK_DELAY_MS);
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return;
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}
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try {
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await bot.clickWindow(slot, 0, 0);
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log("Clicked amethyst block");
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} catch (err) {
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log(`Failed to click amethyst block: ${err.message}`);
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}
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closeCurrentWindow();
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// Teleport feedback can lag a few seconds after issuing /afk.
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scheduleAfkRetryCheck(AFK_POST_COMMAND_CHECK_DELAY_MS);
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@ -133,10 +228,13 @@ bot.on("login", () => {
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bot.on("spawn", () => {
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log("Bot spawned");
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log(`Bot username: ${bot.username}`);
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if (hasDetectedTeleport) {
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log("Teleport already confirmed before spawn; skipping AFK retry schedule");
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return;
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}
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scheduleAfkRetryCheck(AFK_INITIAL_CHECK_DELAY_MS);
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});
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