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				| @ -121,55 +121,60 @@ end | ||||
| --[[Light System]]-- | ||||
| function lightSystem( op, type ) | ||||
| --[[On functions]]-- | ||||
|   if color == "off" and op == "on" and type == "white" then | ||||
|     redstone.setBundledOutput("top", colors.white) | ||||
|   if op == "on" then | ||||
|     if type == "white" then | ||||
|       if color == "off" then | ||||
|         rs.setBundledOutput("top", colors.white) | ||||
|         color = "white" | ||||
|   elseif color == "off" and op == "on" and type == "red" then | ||||
|     redstone.setBundledOutput("top", colors.red) | ||||
|     color = "red" | ||||
|   elseif color == "white" and op == "on" and type == "red" then | ||||
|       elseif color == "white" then | ||||
|         rs.setBundledOutput("top", colors.white) | ||||
|         color = "white" | ||||
|       elseif color == "red" then | ||||
|         redstone.setBundledOutput("top", colors.white + colors.red) | ||||
|         color = "both" | ||||
|   elseif color == "red" and op == "on" and type == "white" then | ||||
|       elseif color == "both" then | ||||
|         redstone.setBundledOutput("top", colors.white + colors.red) | ||||
|         color = "both" | ||||
|   elseif color == "white" and op == "on" and type == "white" then | ||||
|     redstone.setBundledOutput("top", colors.white) | ||||
|     color = "white" | ||||
|   elseif color == "red" and op == "on" and type == "red" then | ||||
|     redstone.setBundledOutput("top", colors.red) | ||||
|       end | ||||
|     elseif type == "red" then | ||||
|       if color == "off" then | ||||
|         rs.setBundledOutput("top", colors.red) | ||||
|         color = "red" | ||||
|   elseif color == "both" and op == "on" and type == "white" then | ||||
|       elseif color == "red" then | ||||
|         rs.setBundledOutput("top", colors.red) | ||||
|         color = "red" | ||||
|       elseif color == "white" then | ||||
|         redstone.setBundledOutput("top", colors.white + colors.red) | ||||
|         color = "both" | ||||
|   elseif color == "both" and op == "on" and type == "red" then | ||||
|       elseif color == "both" then | ||||
|         redstone.setBundledOutput("top", colors.white + colors.red) | ||||
|         color = "both" | ||||
| 
 | ||||
|   elseif color == "both" and op == "off" and type == "white" then | ||||
|       end | ||||
|     end | ||||
|   elseif op == "off" then | ||||
|     if type == "white" then | ||||
|       if color == "white" then | ||||
|         rs.setBundledOutput("top", 0) | ||||
|         color = "off" | ||||
|       elseif color == "red" then | ||||
|         redstone.setBundledOutput("top", colors.red) | ||||
|         color = "red" | ||||
|   elseif color == "both" and op == "off" and type == "red" then | ||||
|     redstone.setBundledOutput("top", colors.white) | ||||
|     color = "white" | ||||
|   elseif color == "white" and op == "off" and type == "white" then | ||||
|     redstone.setBundledOutput("top", 0) | ||||
|     color = "off" | ||||
|   elseif color == "red" and op == "off" and type == "red" then | ||||
|     redstone.setBundledOutput("top", 0) | ||||
|     color = "off" | ||||
|   elseif color == "off" and op == "off" and type == "white" then | ||||
|     redstone.setBundledOutput("top", 0) | ||||
|     color = "off" | ||||
|   elseif color == "off" and op == "off" and type == "red" then | ||||
|     redstone.setBundledOutput("top", 0) | ||||
|     color = "off" | ||||
|   elseif color == "white" and op == "off" and type == "red" then | ||||
|     redstone.setBundledOutput("top", colors.white) | ||||
|     color = "white" | ||||
|   elseif color == "red" and op == "off" and type == "white" then | ||||
|       elseif color == "both" then | ||||
|         redstone.setBundledOutput("top", colors.red) | ||||
|         color = "red" | ||||
|       end | ||||
|     elseif type == "red" then | ||||
|       if color == "red" then | ||||
|         rs.setBundledOutput("top", 0) | ||||
|         color = "off" | ||||
|       elseif color == "white" then | ||||
|         redstone.setBundledOutput("top", colors.white) | ||||
|         color = "white" | ||||
|       elseif color == "both" then | ||||
|         redstone.setBundledOutput("top", colors.white) | ||||
|         color = "white" | ||||
|       end | ||||
|     end | ||||
|   else error("Light system error you tried to: Turn " .. op .. " color " .. type .. " when the state of color in memory is: " .. color) | ||||
|   end | ||||
|   inLightsMenu = false | ||||
|  | ||||
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