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			69 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Icarus
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| 
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| ***NOTE: Server version currently marked as Beta by the developers.***
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| ___
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| 
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| ### Authors / Contributors
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| 
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| <!-- prettier-ignore-start -->
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| <!-- markdownlint-disable -->
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| <table>
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|     <tr>
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|         <td align="center">
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|             <a href="https://github.com/BolverBlitz">
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|                 <img src="https://avatars.githubusercontent.com/u/35345288" width="50px;" alt=""/><br /><sub><b>BolverBlitz</b></sub>
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|             </a>
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|             <br />
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|             <a href="https://github.com/BolverBlitz" title="Codes">💻</a>
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|             <a href="https://github.com/BolverBlitz" title="Maintains">🔨</a>
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|         </td>
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|     </tr>
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| </table>
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| <!-- markdownlint-enable -->
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| <!-- prettier-ignore-end -->
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| 
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| ___
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| 
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| ### Game Description
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| 
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| Icarus is a session-based survival game for up to 8 co-op players or solo players, where most gameplay occurs during timed missions. Players accept contracts for missions on a space station orbiting the planet, and drop down to its terrain to attempt the objectives. Once a mission timer is complete, the drop-pod returns to the station. If the player fails to return in time, their workshop items are left on the surface and their progress is lost. 
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| There is also support for an OpenWorld where without resets.
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| 
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| ___
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| 
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| ### Egg Capabilities
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| 
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| - Currently runs the Windows build of the server via Wine64.
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| - Auto-Updates on restart.
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| 
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| ___
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| 
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| ### Server Ports
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| 
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| - Default server ports are listed below, but all three ports can be changed freely.
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| - Clients connect via the server list in game.
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| 
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| | Port    | Default | Protocol |
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| |---------|---------|----------|
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| | Game    | 17777   | UDP      |
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| | Query   | 27015   | UDP      |
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| 
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| ___
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| 
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| ### Installation/System Requirements
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| 
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| |           | Recommended  | Extra info  |
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| |-----------|--------------|-------------|
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| | Processor | Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. | Unsubstantiated reports say that RCON uses significantly more CPU when enabled, but I have not been able to replicate myself. |
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| | RAM       |  8-16 GB     |
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| | Storage   |  14 GB (or more, depending on save size or frequency) |
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| 
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| ___
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| 
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| #### Save File and Custom Settings Location
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| 
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| You can define a custom dir for settings by adding `-UserDir=` to the startparameter. [More Info](https://github.com/RocketWerkz/IcarusDedicatedServer/wiki/Server-Config-&-Launch-Parameters#-userdir)
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| 
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| #### Server Game Settings
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| 
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| [Server-Config & Launch-Parameters](https://github.com/RocketWerkz/IcarusDedicatedServer/wiki/Server-Config-&-Launch-Parameters) |