- Cleaned up root README.
- Added note pointing to `games-standalone` repository to avoid confusion.
- Updated the Eggs list to be a simple list without duplicate names taking up space.
- Fixed Egg name typos.
- Added Eggs missing from list.
- Rebranded Garry's Mod egg to be a "fork" rather than a "rework".
- Updated LICENSE year.
- Updated CONTRIBUTING to have corrected hyperlinks (still contains references to Pterodactyl docs and `eggs/scripts` folder though).
Changed Start Configuration to more accurate represent when the server is ready for client connections.
old was "DungeonDB Start" but clients are not actually able to connect until the server says "Game server connected"
When "DungeonDB Start" appears, the server may still be generating or loading world files, and clients will not be able to connect if it is doing so. The world is done loading/generating when the message "Game server connected" appears.
* initial copy
* added variable for number of server players
* feedback
* always use the right PID
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* Update egg-sons-of-the-forest.json
Add SAVE_SLOT variable to set save slot in startup command. Allow end-users to upload their own save and set save folder name easily.
* export from panel
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* Added instructions for changing config
It was unclear as to why config changes were not being applied.
* Simplify
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* Update egg-valheim-bep-i-nex.json
the sub-domaine not work for install BepInEx mod.
Error 404.
Without sub-domain is work.
* export from panel
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* Fix Typo in Installation Script
Though it is a minor error, fixes some people's OCD at least.
* Redo Indentation
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>