93 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Ground Branch
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| 
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| ***NOTE: Game and server are still Early Access. Your mileage may vary as updates are released.***
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| ___
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| 
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| ### Authors / Contributors
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| 
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| <!-- prettier-ignore-start -->
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| <!-- markdownlint-disable -->
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| <table>
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|     <tr>
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|         <td align="center">
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|             <a href="https://github.com/lilkingjr1">
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|                 <img src="https://avatars.githubusercontent.com/u/4533989" width="50px;" alt=""/><br /><sub><b>Red-Thirten</b></sub>
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|             </a>
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|             <br />
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|             <a href="https://github.com/parkervcp/eggs/commits?author=lilkingjr1" title="Original Author">⭐</a>
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|             <a href="https://github.com/parkervcp/eggs/commits?author=lilkingjr1" title="Codes">💻</a>
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|             <a href="https://github.com/parkervcp/eggs/commits?author=lilkingjr1" title="Maintains">🔨</a>
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|         </td>
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|     </tr>
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| </table>
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| <!-- markdownlint-enable -->
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| <!-- prettier-ignore-end -->
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| 
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| ___
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| 
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| ### Game Description
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| 
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| From BlackFoot Studios' [Website](https://www.groundbranch.com/):
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| > From one of the developers behind the original Rainbow Six® and Ghost Recon® games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.
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| 
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| ___
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| 
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| ### Egg Capabilities
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| 
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| - Configuration of the Server Query port.
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| - Configurable to automatically check for server updates on start via SteamCMD. Forcing validation is also configurable.
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| - Mods have not been explored at this time (see [Modding](#modding) for more info)
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| 
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| ___
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| 
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| ### Server Ports
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| 
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| - Default server ports are listed below, but both ports can be changed freely.
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| - ***Both ports are required to be open/allocated for normal server behavior!***
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| 
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| | Port | Default (UDP) |
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| |---------|---------|
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| | **Game (Primary Port in Pterodactyl)** | 7777 |
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| | Server Query | 27015 |
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| 
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| ___
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| 
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| ### Installation/System Requirements
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| 
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| |  | Bare Minimum | Recommended |
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| |---------|---------|---------|
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| | Processor | No ARM support. | Recent x86/64 (AMD/Intel) processor. |
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| | RAM | 550 MiB | 1024-4096 MiB |
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| | Storage | 5632 MiB | 7168 MiB |
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| | Network | 3 MiB/s | 7 MiB/s |
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| | Game Ownership | Not required to start. | Recommended to fully configure server (see [Server Configuration](#server-configuration) below) |
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| 
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| ___
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| 
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| ### Server Configuration
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| 
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| **NOTE: Server Name and Max Players will be overwritten by your Pterodactyl Startup settings every time the server is started.**
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| 
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| #### In-Game Setup (Recommended):
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| 
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| Configuring all aspects of the server (MOTD, game rules, map list, admins, etc.) is, by far, the easiest (and safest) to do in-game via the built in admin menu. Perform the following steps to do so:
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| 
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| 1. Start the server.
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| 2. Navigate to `/home/container/GroundBranch/ServerConfig` within Pterodactyl's file browser and open `AdminSetupPassword.txt`.
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| 3. Copy the code and start your personal Ground Branch game client.
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| 4. Log into your server via the server browser by searching for it by the name you set in the Startup tab of the server.
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| 5. Open the console by pressing `` ` `` and run the following command: `admin setup <your_setup_password>`. This will add you as a SuperAdmin.
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| 6. Running the command `admin` will open the Admin Menu where you can configure everything about the server.
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| 
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| #### Manual Setup (Advanced):
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| 
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| All configuration files for the server can be found here: `/home/container/GroundBranch/ServerConfig`
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| 
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| Please refer to the [Unofficial Ground Branch Wiki](https://unofficialgroundbranchwiki.com/en/dedicated-servers/getting-started) for configuration info.
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| 
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| ___
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| 
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| ### Modding
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| 
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| At the time of writing this (2023/08/01), no workshop mods for Ground Branch exist. However, if they were to be introduced or you would like to install a mod, mods can be installed to `/home/container/steamapps/workshop/content/16900/`. The server should then stage them to `/home/container/GroundBranch/Mods` and show up as "Mod ID #" in the in-game modding menu.
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