188 lines
		
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ```mermaid
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|   graph TD;
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|     %%{init: {'theme':'dark'}}%%
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|     %% Class Definitions
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|     classDef root fill:#ff0000,stroke:#000,stroke-width:2,color:#fff; %% Red background, white text
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|     classDef branch fill:#000000,stroke:#000,stroke-width:2,color:#fff; %% Black background, white text
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|     classDef wind fill:gray,stroke:#000,stroke-width:2,color:#fff; %% Grey background, white text circle
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|     classDef solar fill:yellow,stroke:#000,stroke-width:2,color:#000; %% Yellow background, black text
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|     classDef batt fill:blue,stroke:#000,stroke-width:2,color:#000; %% Light blue background, black text
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|     classDef splitter fill:gray,stroke:#000,stroke-width:2,color:#000; %% Light grey background, black text
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|     classDef switch fill:gray,stroke:#000,stroke-width:2,color:#000; %% Light grey background, black text
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|     classDef gates fill:gray,stroke:#000,stroke-width:2,color:#000; %% Light grey background, black text
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|     classDef blocker fill:blue,stroke:#000,stroke-width:2,color:#000; %% Light blue background, black text
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|     classDef red_light fill:#ff0000,stroke:#000,stroke-width:2,color:#fff; %% Red background, white text
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|     classDef white_light fill:#fff,stroke:#000,stroke-width:2,color:#000; %% White background, black text
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|     classDef yellow_light fill:yellow,stroke:#000,stroke-width:2,color:#000; %% Yellow background, black text
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|     Wind1((Wind))
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|     %%Root1(Root)
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|     %%Solar1[Solar]
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|     Splitter1([Splitter])
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|     Splitter2([Splitter])
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|     Batt1[(Batt)]
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|     Branch1{{Branch}}
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|     Branch2{{Branch}}
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|     Branch3{{Branch}}
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|     Branch4{{Branch}}
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|     Branch5{{Branch}}
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|     Branch6{{Branch}}
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|     Branch7{{Branch}}
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|     Branch8{{Branch}}
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|     Branch9{{Branch}}
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|     Branch10{{Branch}}
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|     Branch11{{Branch}}
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|     Branch12{{Branch}}
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|     Switch1[Switch]
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|     Switch2[Switch]
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|     Switch3[Switch]
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|     Switch4[Switch]
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|     Switch5[Switch]
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|     Blocker1[Blocker]
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|     OrGate1["OR<br>Gate"]
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|     LightRed1(("Red<br>Indicator"))
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|     Furnace1(Furnace)
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|     Furnace2(Furnace)
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|     Furnace3(Furnace)
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|     Furnace4(Furnace)
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|     Furnace5(Furnace)
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|     Furnace6(Furnace)
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|     Light1((Light))
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|     Light2((Light))
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|     Light3((Light))
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|     Light4((Light))
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|     Light5((Light))
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|     Light6((Light))
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|     Light7((Light))
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|     Light8((Light))
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|     LightSearch1(("Search<br>Light"))
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|     LightSearch2(("Search<br>Light"))
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|     WeaponRack1["Weapon<br>Rack"]
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|     Turret1(((Turret)))
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|     Turret2(((Turret)))
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|     Conveyor1(Conveyor)
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|     Conveyor2(Conveyor)
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| 
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|     %% Power Source with failsafe
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|     subgraph "Power Source with failsafe"
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|       Wind1 -->|50-150| Switch1;
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|       Switch1 -->|50-150| Branch1;
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|       Branch1 -->|"99<br>Branch out"| OrGate1;
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|       Branch1 -->|"0-50<br>Power out"| Branch2;
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|       Branch2 -->|"1<br>Branch out<br>Block pass"| Blocker1; 
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|       Branch2 -->|"0-49<br>Power Out"| Batt1;
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|       Blocker1 -->|"100"| Branch3;
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|       Branch3 -->|"99<br>Power out"| OrGate1;
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|       Branch3 -->|"1<br>Branch out"| LightRed1;
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|       Batt1 -->|"100<br>Power in"| Blocker1;
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|     end
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| 
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|     OrGate1 -->|99| Branch4;
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| 
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|     %% Power Distribution
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|     subgraph "Power Distribution"
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|       subgraph "Core"
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|         Branch4
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|         Branch5
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|         Branch6
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|         Branch7
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|         Branch8
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|         Branch9
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|         Branch10
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|         Branch11
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|       end
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|       Branch4 -->|"89<br>Power out"| Branch5;
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|       Branch5 -->|"79<br>Power out"| Branch6;
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|       Branch6 -->|"74<br>Power out"| Branch7;
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|       Branch7 -->|"72<br>Power out"| Branch8;
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|       Branch8 -->|"54<br>Power out"| Branch9;
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|       Branch9 -->|"46<br>Power out"| Branch10;
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|       Branch10 -->|"26<br>Power out"| Branch11;
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| 
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|       Branch4 -->|"10<br>Branch out"| Turret1;
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| 
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|       Branch5 -->|"10<br>Branch out"| Turret2;
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| 
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|       Branch6 -->|"5<br>Branch out"| Switch2;
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|       Switch2 -->|5| CarLift1;
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| 
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|       Branch7 -->|"2<br>Branch out"| Conveyor1
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|       Conveyor1 -->|1| Conveyor2;
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| 
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|       Branch8 -->|"18<br>Branch out"| Switch3;
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|       Switch3 -->|"18<br>Branch out"| Branch12;
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|       Branch12 -->|"9<br>Power out"| Splitter1;
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|       Branch12 -->|"9<br>Branch out"| Splitter2;
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|       Splitter1 -->|3| Furnace1;
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|       Splitter1 -->|3| Furnace2;
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|       Splitter1 -->|3| Furnace3;
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|       Splitter2 -->|3| Furnace4;
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|       Splitter2 -->|3| Furnace5;
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|       Splitter2 -->|3| Furnace6;
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| 
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|       Branch9 -->|"8<br>Branch out"| Switch4;
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|       Switch4 -->|8| Light1;
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|       Light1 -->|7| Light2;
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|       Light2 -->|6| Light3;
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|       Light3 -->|5| Light4;
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|       Light4 -->|4| Light5;
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|       Light5 -->|3| Light6;
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|       Light6 -->|2| Light7;
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|       Light7 -->|1| Light8;
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| 
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|       Branch10 -->|"20<br>Branch out"| Switch5;
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|       Switch5 -->|20| LightSearch1;
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|       LightSearch1 -->|10| LightSearch2;
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| 
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|       Branch11 -->|"20<br>Branch out"| WeaponRack1;
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|     end
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| 
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|     %% Link Styles
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|     linkStyle 0,1,2,3,9,10,11,12,13,14,15,16,17 stroke:red,stroke-width:2;
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|     linkStyle 4,34,35,36,37,38,39,40,41,42,43,44,45,46 stroke:yellow,stroke-width:2;
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|     linkStyle 24,24,25,26,27,28,29,30,31,32,33 stroke:orange,stroke-width:2;
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|     linkStyle 22,23 stroke:purple,stroke-width:2;
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|     linkStyle 20,21 stroke:lightblue,stroke-width:2;
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|     linkStyle 18,19 stroke:white,stroke-width:2;
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|     linkStyle 5 stroke:green,stroke-width:2;
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|     linkStyle 6,7,8 stroke:blue,stroke-width:2;
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| 
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|     %% Class Assignments
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|     class Root1 root;
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|     class Branch1 branch;
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|     class Branch2 branch;
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|     class Branch3 branch;
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|     class Branch4 branch;
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|     class Branch5 branch;
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|     class Branch6 branch;
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|     class Branch7 branch;
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|     class Branch8 branch;
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|     class Branch9 branch;
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|     class Branch10 branch;
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|     class Branch11 branch;
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|     class Branch12 branch;
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|     class Wind1 wind;
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|     class Solar1 solar;
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|     class Batt1 batt;
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|     class Splitter1 splitter;
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|     class Splitter2 splitter;
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|     class OrGate1 gates;
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|     class Switch1 switch;
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|     class Switch2 switch;
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|     class Switch3 switch;
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|     class Switch4 switch;
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|     class Switch5 switch;
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|     class Blocker1 blocker;
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|     class LightRed1 red_light;
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|     class Light1 white_light;
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|     class Light2 white_light;
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|     class Light3 white_light;
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|     class Light4 white_light;
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|     class Light5 white_light;
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|     class Light6 white_light;
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|     class Light7 white_light;
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|     class Light8 white_light;
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|     class LightSearch1 yellow_light;
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|     class LightSearch2 yellow_light;
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|     class WeaponRack1 white_light;
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| ```
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