3971 Commits

Author SHA1 Message Date
Quinten
34ebe6d5ad
Merge pull request #105 from gOOvER/reimport
re-imported some eggs for new egg design and add update URL
2024-12-01 09:19:10 +01:00
gOOvER
935cf122f3 converted some eggs to PLCN 2024-11-30 16:48:02 +01:00
Quinten
b032747ecd
Merge pull request #103 from pelican-eggs/arma-reforger
[Arma Reforger] Fix "Invalid platform" SteamCMD installation error
2024-11-29 11:40:02 +01:00
Red-Thirten
9354e44bd9 Fix installation error
- Fixes the "Invalid platform" SteamCMD installation error by forcing the use of a valid Steam account.
- Updated the README to reflect this change of requirements.
2024-11-28 15:00:21 -08:00
Quinten
b2f13ad055
The Front: add quotes arround SRV_ADMIN (#88)
* The Front: add quotes arround SRV_ADMIN

* pelican export
2024-11-20 11:06:20 +01:00
Torsten Widmann
bfdcbf1558
ARK:SA fixed a missing space in startup (#95)
* update both eggs

* undo uuid
2024-10-04 19:59:48 +02:00
Quinten
d22b21f832
Merge pull request #94 from pelican-eggs/eco_11
update for eco v11
2024-10-01 21:49:30 +02:00
Red-Thirten
045d41d62b
[DayZ] Bug Fixing & Cleanup (#46)
* Create serverDZ.cfg

Added default serverDZ.cfg file for install script if it needs to be downloaded.

* [DayZ] Bug Fixing & Cleanup

Egg:
- Fixed mission persistence and mission parameters (like loot tables, etc.) being broken due to missing vanilla mission files in certain scenarios (ie. Steam account does not own the DayZ game).
- Fixed bugs that prevented the server from starting due to a missing `hostname` variable in 'serverDZ.cfg'.
- Improved the installation script to better accommodate Steam users with Steam Guard enabled and check for missing required files.
- Changed the installation script to not overwrite 'beserver_x64.cfg` upon reinstallation if it already exists.
- Changed the default Steam Query Port to be correct.

README:
- Added shaynendradika as a contributor.
- Fixed/Improved "Server Ports" section.
- Elaborated on the differences that game ownership makes in the "Installation/System Requirements" section.
- Updated the "Running With Steam Guard Enabled" section.
- Fixed typo.

* Fixed Configuration Files parsing for Pelican

`env` is now `server.environment` in Pelican panel
2024-09-30 11:45:55 -07:00
QuintenQVD0
122c9078d3 update for v11 2024-09-20 09:18:22 +02:00
Red-Thirten
07a8a451a8
[Satisfactory] 1.0 Release Update (#78)
Egg:
- Removed unused `?listen` flag from startup command.
- Changed Configuration Files to now use the updated INI parser and removed the depreciated `bImplicitSend` setting (it was moved to `mIntValues`).
- Updated the Installation Script and removed the need to delete/create INI config files (thanks to the INI parser).
- Removed the "Upload Crash Reports" Startup Variable because it is now handled in-game via the Server Manager UI.
- Updated description of "[Experimental] Max Players" Startup Variable.
- Updated "[Advanced] Satisfactory Dedicated Server App ID" Startup Variable to be locked to the correct value.

README:
- Updated top banner with relevant v1.0 information.
- Updated Egg Capabilities list.
- Updated Server Ports information.
- Updated Installation/System Requirements (minimum RAM and Network usage has changed).
- Added warning about Tier 0 to Server Initialization.
- Updated/reorganized Save Files section.
- Added `Exiting abnormally (error code: 130)` warning to Known Errors/Warnings section.

---------

Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
2024-09-19 13:24:59 -07:00
Iago Fariñas Fernández
8622443b7b
[SCP:SL] Update to use latest exiled release (#72)
* Update to use latest exiled release

* pelican & ptero + export panels

* no need for apt update

---------

Co-authored-by: Hugo Torres <noreply@redactado.es>
Co-authored-by: QuintenQVD0 <josdekurk@gmail.com>
2024-09-14 07:28:21 +02:00
Red Banana
65f4365936
Update egg-pterodactyl-garry-s-mod--reworked.json (#80)
* Update egg-pterodactyl-garry-s-mod--reworked.json

Replacing the no longer functional quay image

* do it right

---------

Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
2024-09-12 19:20:09 +02:00
Red-Thirten
d8eb362878
Update README caution message
Thank you to Parisito1234 for the wording.
2024-09-10 10:01:08 -07:00
Torsten Widmann
351c3a48c2
[Satisfactory] Temporary Fixes for 1.0 Release (#74)
* update satisfactory for 1.0 release

* changed wrong images

* changed -Port to -port

* update email

* Update README.md
2024-09-10 09:52:52 -07:00
Red-Thirten
bf79737dcc
README v1.0 Warning 2024-09-06 20:31:50 -07:00
Michael (Parker) Parker
1503880b2d
Merge pull request #65 from pelican-eggs/foundry_update
update foundry
2024-08-25 08:48:59 -04:00
Quinten
f14cd18378
update foundry 2024-08-25 11:36:09 +02:00
Red-Thirten
481fc4e4b4
Update V Rising (Vanilla) Default Image (#57)
- Changes the default image to `wine_latest`. `wine_staging` is left as an option, but currently has a library issue preventing the server from starting.
- The Pterodactyl Egg has been re-exported to fix various special character escapes.
- The only change to the installation script is the date.
2024-08-03 09:06:05 +02:00
xWires
006602d048
Change Satisfactory wiki links to new wiki (#54)
* Change Satisfactory wiki links to new wiki

* Fix link to Satisfactory SteamAPI_Init bug on the wiki
2024-07-30 19:29:12 -07:00
Toa
015067af1a
fix: Midnight Ghost Hunt (#52)
* fixed game name parameter

* changed input validation on game name parameter

* upload exported eggs
2024-07-28 21:32:12 +02:00
Michael (Parker) Parker
59790ee7e6
Merge pull request #51 from pelican-eggs/Midnight-Ghost-Hunt
add: Midnight Ghost Hunt
2024-07-18 09:19:15 -04:00
QuintenQVD0
7cff317844 add: Midnight Ghost Hunt 2024-07-17 15:16:15 +02:00
Quinten
fd124d0bb2
add: Night Of The Dead (#37)
* add: Night Of The Dead (not done yet)

* fix the basics

* cleanup

* make the console output work

* Fix SaveGame dir
2024-07-17 12:15:30 +02:00
Quinten
10398228e0
Merge pull request #41 from HyperBeats/main
update email
2024-07-15 19:11:31 +02:00
Jasper
0a6cbdc14f
Update download links for Palworld egg (#47)
* Update PalworldServerConfigParser download link

* Update winmm.dll download link

* update

---------

Co-authored-by: QuintenQVD0 <josdekurk@gmail.com>
2024-07-15 19:10:47 +02:00
Red-Thirten
f2ce8b761b
[Arma Reforger] Bug Fixes & README Improvement (#45)
* Bug Fixes & README Improvement

Egg:
- Updated my email address
- Fixed bug that prevented large mods from downloading
- Fixed `BATTLEYE`, `DISABLE_THIRD`, and `VISIBLE` Startup Variables not being updated in `config.json` on subsequent server boots
- Made the installation script entrypoint more specific
- Refactored the installation script to clean it up
- Added `sort` values to the Startup Variables for the Pelican Egg

README:
- Fixed/clarified the server ports
- Fixed example in the "Define Host Registered Bind Address" section
- Generalized Panel verbiage
2024-07-07 01:15:53 -07:00
Red-Thirten
fcc7a0fdac Update author email
Update my author email to my new email address
2024-07-04 00:08:08 -07:00
Shaynendra Dika
015e8d88ab
[DayZ] Fixed/Improved BattlEye RCON (#38)
- Fixes the battleye directory (--bepath startup params) that going too deep from the default one (It was "/battleye/battleye/" instead of "/battleye/").
- BattlEye configuration (beserver_64.cfg) will be generated automatically by installation script.
- The RCON Port and Password can also be changed via variables and will be applied when the server is started.
2024-07-03 23:59:33 -07:00
HyperBeats
ca672f7f0f update email 2024-06-26 14:15:34 +02:00
Torsten Widmann
2db252b510
[Satisfactory] Update image & Pelican variable sort values (#32)
- Update image to `steamcmd:debian`
- Fixed parsing
- Update author email
2024-06-07 22:11:45 -07:00
Quinten
bdba4d89e6
Merge pull request #30 from pelican-eggs/dayz
[DayZ] Stable Native Linux Update
2024-06-07 19:00:51 +02:00
Red-Thirten
4d17f33093 [DayZ] Stable Native Linux Update
- Updates the DayZ (Experimental) Egg to be focused on the Stable branch of the DayZ dedicated server that now supports Linux natively. While I would no longer like to maintain the Egg to support the Experimental branch of the server, it should still be possible to run this branch by changing the "[Advanced] DayZ Dedicated Server App ID" variable.
- The Egg should now support running mods more reliably.
- Updated the Egg's README to have updated and better information.
- Updated the master README to reflect the Egg's directory change.
2024-06-05 20:44:38 -07:00
Quinten
271a00de80
Merge pull request #29 from pelican-eggs/ptero
ptero eggs
2024-06-02 20:40:07 +02:00
QuintenQVD0
a7e95d105a ptero eggs 2024-06-02 20:39:34 +02:00
Michael (Parker) Parker
40f9057b15
Merge pull request #26 from pelican-eggs/soulmask
add soulmask
2024-06-02 10:25:37 -04:00
Quinten
cfdde8f618
Merge pull request #27 from notAreYouScared/pelican-update
Update for Pelican Egg Importing.
2024-06-02 15:44:25 +02:00
Quinten
47c2149f1d
Update egg-soulmask.json 2024-06-01 13:30:30 +02:00
Quinten
04ef7b7c38
add feature, rename variable, fix type, update readme 2024-06-01 13:15:15 +02:00
notCharles
be0ea1d25e Update for Pelican Egg Importing.
Update Eggs to add UUIDs to support Pelican Egg Updating.
2024-05-31 20:11:09 -04:00
Quinten
165c322490
Remove some startup params 2024-05-31 19:48:06 +02:00
Quinten
55095c7756
Create the config path just to be certain 2024-05-31 17:55:10 +02:00
Quinten
3e804099cb
try this? 2024-05-31 17:51:32 +02:00
Quinten
091a1cca06
fix typo and email 2024-05-31 14:30:29 +02:00
Quinten
5c17233c93
add soulmask 2024-05-31 14:28:23 +02:00
Red-Thirten
59ed8f0918
[New Egg] SourceCoop (#17)
* Add SourceCoop Egg

* Update Black Mesa Egg README

- Fixed typos and improved formatting.
- Added note clarifying the intended use of the Black Mesa Egg vs. the SourceCoop Egg.

* Small Egg Improvements

- Added `steam_disk_space` feature.
- Updated install script to use more robust SteamCMD call to allow easier modification in the future if desired.
2024-05-18 19:36:07 +02:00
Liviu`s
f60e9a727e
Update egg-squad.json (#18)
* Update egg-squad.json

Fixed some bugs

* Update egg-squad.json

* Update egg-squad.json
2024-05-15 12:36:05 +02:00
Red-Thirten
a26fa81a29
[V Rising (Vanilla)] 1.0 Release Update (#11)
* [V Rising (Vanilla)] 1.0 Release Update

- Updated startup command to include the `-gamePort` parameter to accommodate the switch to Server Host Settings configuration via environment variables only.
- Updated startup flag string to be more accurate.
- Updated stop command to stop server gracefully.
- Updated the install script to no longer require `dos2unix` or `ServerHostSettings.json` creation/parsing (all env. vars. now; as stated above).
- Updated all Startup Variables:
  - All changes made were to align the variables with the officially communicated [Server Host Settings](https://github.com/StunlockStudios/vrising-dedicated-server-instructions/blob/master/1.0.x/INSTRUCTIONS.md#server-host-settings).
  - Any added variables are new to 1.0.
  - Any removed variables are not listed in the above link, but may still be manually set by hand.
  - Any edited variables were done so to either facilitate the switch to env-var-based Host Settings, or align their descriptions/rules to be up to date with the link above.
- Updated my author email.
- Updated README with more accurate links and better descriptions.
2024-05-14 13:29:19 -07:00
Michael (Parker) Parker
89bd0c8070
Merge pull request #8 from HoleInTheSeat/valheim-bepinx-startup_change
Changed Start Configuration
2024-05-11 14:04:50 -04:00
Quinten
1f77185394
Merge pull request #5 from pelican-eggs/AssettoServer
Download the configs from Github (AssettoServer)
2024-05-11 10:44:52 +02:00
Quinten
a112d2650a
Merge pull request #9 from gOOvER/vrising
vrising-bepinex/add cleanup to installscript to prevent errors
2024-05-11 10:44:22 +02:00